// wc here is an NSWindowController
[NSAnimationContext beginGrouping];
[[NSAnimationContext currentContext] setDuration:0.5f];
if (duplication) {
NSPoint origin = initialSize.origin;
origin.y += initialSize.size.height;
origin = [wc.window cascadeTopLeftFromPoint:origin];
origin.y -= initialSize.size.height;
//[[wc.window animator] setFrameOrigin:origin]; // Why setFrameOrigin and cascadeTopLeftFromPoint are not animated?
initialSize.origin = origin;
[[wc.window animator] setFrame:initialSize display:YES];
}
// This block should be invoked when all of the animations started above have completed or been cancelled.
// For not to show the edit window till the duplication animation not finished
[NSAnimationContext currentContext].completionHandler = ^{
if (edit)
[wc editDocument:self];
else
if (fullScreen)
[wc.window toggleFullScreen:self];
};
[NSAnimationContext endGrouping];
在这种情况下,完成块执行,但不幸的是不会等待窗口重新定位完成,而是立即打开窗口的编辑表并将它们一起移动。
最奇怪的是,在同一个源文件中,上面几行相同类型的完成块工作正常:-O
我在这里错过了什么?
这实际上不是一个错误,但它已经绊倒了我很多次。在调用任何动画之前,必须设置完成处理程序。
检查completionHandler
的文档:
如果设置为非 nil 值,则保证在随后添加到当前 NSAnimationContext 分组的所有动画完成或取消后立即在主线程上调用上下文的 completionHandler。
来源: https://developer.apple.com/documentation/appkit/nsanimationcontext/1531132-completionhandler?language=objc
完成处理程序仅影响在设置完成处理程序后添加的动画。
最后还说:
在您的情况下,在设置完成处理程序如果在当前分组结束之前未添加动画(或者 completionHandler 设置为其他值(,则会立即调用处理程序。
和当前分组结束之间不会添加动画,因此会立即调用完成处理程序。
正确的代码是:
// wc here is an NSWindowController
[NSAnimationContext beginGrouping];
[[NSAnimationContext currentContext] setDuration:0.5f];
// This block should be invoked when all of the animations started above have completed or been cancelled.
// For not to show the edit window till the duplication animation not finished
[NSAnimationContext currentContext].completionHandler = ^{
if (edit)
[wc editDocument:self];
else
if (fullScreen)
[wc.window toggleFullScreen:self];
};
if (duplication) {
NSPoint origin = initialSize.origin;
origin.y += initialSize.size.height;
origin = [wc.window cascadeTopLeftFromPoint:origin];
origin.y -= initialSize.size.height;
//[[wc.window animator] setFrameOrigin:origin]; // Why setFrameOrigin and cascadeTopLeftFromPoint are not animated?
initialSize.origin = origin;
[[wc.window animator] setFrame:initialSize display:YES];
}
[NSAnimationContext endGrouping];
好的,这是一个错误,我提交了错误报告。下一个版本完美运行
__block NSRect newPosition(initialSize);
[NSAnimationContext runAnimationGroup:^(NSAnimationContext *context){
[context setDuration:0.5f];
if (duplication) {
NSPoint origin = newPosition.origin;
origin.y += newPosition.size.height;
origin = [wc.window cascadeTopLeftFromPoint:origin];
origin.y -= newPosition.size.height;
//[[wc.window animator] setFrameOrigin:origin]; // Why setFrameOrigin and cascadeTopLeftFromPoint are not animated?
newPosition.origin = origin;
[[wc.window animator] setFrame:newPosition display:YES];
}
} completionHandler:^{
// This block will be invoked when all of the animations
// started above have completed or been cancelled.
if (edit)
[wc editDocument:self];
else
if (fullScreen)
[wc.window toggleFullScreen:self];
}];