我有两个按钮:button1和button2。我想为每个触摸的对应按钮创建一个NSSet,并希望在触摸按钮2时显示set1值,反之亦然。按下按钮1时只打印集合1,按下按钮2时只打印集2。如何保留在按钮1操作中创建的集合,以便在按下按钮2时显示/使用。看看我的简单代码
在实施中,我有:
- (IBAction)button1:(UIButton *)sender {
//somecode
selectionButton1 = [[NSMutableArray alloc ] initWithObjects:@0,@1,@1,@4,@6,@11, nil];
NSMutableSet *set1 = [NSMutableSet setWithArray: selectionButton1];
NSLog(@"selectionButton1 = %@", set1);
NSLog(@"selectionButton2 = %@", set2);
}
- (IBAction)button2:(UIButton *) sender {
//somecode
selectionButton2 = [[NSMutableArray alloc ] initWithObjects:@0,@5,@6,@7,@8,@10, nil];
NSMutableSet *set2 = [NSMutableSet setWithArray: selectionButton2];
NSLog(@"selectionButton1 = %@", set1);
NSLog(@"selectionButton2 = %@", set2);
}
为集合生成属性。如果您不需要从其他类访问它们,请在.m文件的私有类扩展名中使它们成为内部属性。然后使用self.propertyName
访问属性:
MyClass.m:
@interface MyClass // Declares a private class extension
@property (strong, nonatomic) NSMutableSet *set1;
@property (strong, nonatomic) NSMutableSet *set2
@end
@implementation MyClass
- (IBAction)button1:(UIButton *)sender {
//somecode
selectionButton1 = [[NSMutableArray alloc ] initWithObjects:@0,@1,@1,@4,@6,@11, nil];
self.set1 = [NSMutableSet setWithArray: selectionButton1];
NSLog(@"selectionButton1 = %@", self.set1);
NSLog(@"selectionButton2 = %@", self.set2);
}
- (IBAction)button2:(UIButton *) sender {
//somecode
selectionButton2 = [[NSMutableArray alloc ] initWithObjects:@0,@5,@6,@7,@8,@10, nil];
self.set2 = [NSMutableSet setWithArray: selectionButton2];
NSLog(@"selectionButton1 = %@", self.set1);
NSLog(@"selectionButton2 = %@", self.set2);
}
@end
有关属性的更多信息,请参阅苹果的文档。