添加了一些JS代码后,HTML停止注意.js文件并返回ReferenceError:未定义myfunction



我一直在研究基于HTML的小型增量游戏。几次,当我在游戏中添加了一些功能时,它停止工作,而我只会得到'ReferenceError:我的功能未定义"错误"错误。现在,如果仅是有问题的新功能,我就不会遇到太多问题,而是一切都停止工作了。我目前仅在本地工作。但是,由于我无法显示HTML和JS。

JavaScript代码:

//Base varibles
var cookies = 0;
var manualMult = 1;
var clickMult = 1;
var progMult = 1;
var accentions = 0;
var accentionMult = 1;
var accentionPoints = 0;
var accentionPointsGained = 0;

//Just calculations
function noDec(number) {
  return +(Math.floor(number));
}
function BetterRound3(number) {
    return +(Math.round(number + "e+3")  + "e-3");
}
function BetterRound5(number) {
    return +(Math.round(number + "e+5")  + "e-5");
}
var ranges = [
  { divider: 1e30 , suffix: 'e30' },
  { divider: 1e27 , suffix: 'e27' },
  { divider: 1e24 , suffix: 'Y' },
  { divider: 1e21 , suffix: 'Z' },
  { divider: 1e18 , suffix: 'E' },
  { divider: 1e15 , suffix: 'P' },
  { divider: 1e12 , suffix: 'T' },
  { divider: 1e9 , suffix: 'G' },
  { divider: 1e6 , suffix: 'M' },
  { divider: 1e3 , suffix: 'k' }
];
function preFix(n) {
  for (var i = 0; i < ranges.length; i++) {
    if (n >= ranges[i].divider) {
      return (BetterRound3(n / ranges[i].divider)).toString() + ranges[i].suffix;
    };
  };
  return n.toString();
};
function preFix5dec(n) {
  for (var i = 0; i < ranges.length; i++) {
    if (n >= ranges[i].divider) {
      return (BetterRound5(n / ranges[i].divider)).toString() + ranges[i].suffix;
    };
  };
  return n.toString();
};

//Clicking
var clicks = 0;
var nextClickGoal = 5000;
var clickBonusMult = 1;
function buttonClick(number){
    cookies = cookies + number;
    clicks = clicks + number;
    document.getElementById('cookies').innerHTML = preFix(noDec(cookies)) + " Bits";
    document.getElementById('clicks').innerHTML = preFix(noDec(clicks)) + " Clicks";
    document.getElementById('nextClickGoal').innerHTML = preFix(nextClickGoal) + " Clicks";
    if(clicks >= nextClickGoal) {
      document.getElementById('clickCollect').innerHTML = "Click 'Bit Button' to colect bonus"
    };
    document.getElementById('clickingBonusBar').value = clicks;
    document.getElementById('clickingBonusBar').max = nextClickGoal;
};
function clickReward(){
  if(clicks >= nextClickGoal) {
    nextClickGoal = Math.floor(nextClickGoal * 14.7);
    clickBonusMult = clickBonusMult * 2;
    document.getElementById('clickBonusMult').innerHTML = "Click Bonus: " + preFix(clickBonusMult) + "x";
    document.getElementById('clickCollect').innerHTML = "";
  };
};

//Items and Multiplyers
var cursors = 0;
var cursorsBought = 0;
var nextCursorGoal = 10;
var cursorBonusMult = 1;
function buyCursor(){
    var cursorCost = Math.floor(50 * Math.pow(1.15,cursorsBought));
    if(cookies >= cursorCost){
      cursorsBought = cursorsBought + 1;
      cursors = cursors + 1;
        cookies = cookies - cursorCost;
      document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
    }
    if(cursors >= nextCursorGoal) {
      cursorBonusMult = cursorBonusMult + 1;
      nextCursorGoal = Math.floor(nextCursorGoal * 2.5);
    }
    var nextCost = Math.floor(50 * Math.pow(1.15,cursorsBought));
    document.getElementById('cursorCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
    document.getElementById('cursorCount').value = cursors;
    document.getElementById('cursorCount').max = nextCursorGoal;
    document.getElementById('cursors').innerHTML = "Lv." + preFix(cursorBonusMult) + " AutoClickers: " + preFix(cursors);
    document.getElementById('nextLVCursor').innerHTML = "Cursors needed for next level: " + preFix(nextCursorGoal);
};
var progs = 0;
var progsBought = 0;
var nextProgGoal = 10;
var progBonusMult = 1;
function buyProg(){
    var progCost = Math.floor(500 * Math.pow(1.17,progsBought));
    if(cookies >= progCost){
      progsBought = progsBought + 1;
      progs = progs + 1;
        cookies = cookies - progCost;
      document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
    };
    if(progs >= nextProgGoal) {
      progBonusMult = progBonusMult + 1;
      nextProgGoal = Math.floor(nextProgGoal * 2.5);
    };
    var nextCost = Math.floor(500 * Math.pow(1.17,progsBought));
    document.getElementById('progCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
    document.getElementById('progCount').value = progs;
    document.getElementById('progCount').max = nextProgGoal;
    document.getElementById('progs').innerHTML = "Lv." + preFix(progBonusMult) + " Programs: " + preFix(progs);
    document.getElementById('nextLVProg').innerHTML = "Programs needed for next level: " + preFix(nextProgGoal);
};
var advProgs = 0;
var advProgsBought = 0;
var nextAdvProgGoal = 10;
var advProgBonusMult = 1;
function buyAdvProg(){
    var advProgCost = Math.floor(7000 * Math.pow(1.13,advProgsBought));
    if(cookies >= advProgCost){
      advProgsBought = advProgsBought + 1;
      advProgs = advProgs + 1;
        cookies = cookies - advProgCost;
      document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
    };
    if(advProgs >= nextAdvProgGoal) {
      advProgBonusMult = advProgBonusMult + 1;
      nextAdvProgGoal = Math.floor(nextAdvProgGoal * 2.5);
    };
    var nextCost = Math.floor(7000 * Math.pow(1.13,advProgsBought));
    document.getElementById('advProgCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
    document.getElementById('advProgCount').value = advProgs;
    document.getElementById('advProgCount').max = nextAdvProgGoal;
    document.getElementById('advProgs').innerHTML = "Lv." + preFix(advProgBonusMult) + " Adv. Programs: " + preFix(advProgs);
    document.getElementById('nextLVAdvProg').innerHTML = "Adv. Programs needed for next level: " + preFix(nextAdvProgGoal);
};
var clickerFoundry = 1;
var clickerFoundryBought = 0;
var nextFoundryGoal = 10;
var foundryBonusMult = 1;
function buyClickerFoundry(){
    var clickerFoundryCost = Math.floor(15 * Math.pow(1.1,clickerFoundryBought));
    if(advProgs >= clickerFoundryCost){
      clickerFoundryBought = clickerFoundryBought + 1;
      clickerFoundry = clickerFoundry + 1;
        advProgs = advProgs - clickerFoundryCost;
      document.getElementById('advProgs').innerHTML = "Lv." + preFix(advProgBonusMult) + "Adv. Programs: " + preFix(advProgs);
      document.getElementById('advProgCount').value = advProgs;
      document.getElementById('advProgCount').max = nextAdvProgGoal;
    };
    if(clickerFoundry >= nextFoundryGoal) {
      foundryBonusMult = foundryBonusMult + 1;
      nextFoundryGoal = Math.floor(nextFoundryGoal * 2.5);
    };
    var nextCost = Math.floor(15 * Math.pow(1.1,clickerFoundryBought));
    document.getElementById('clickerFoundryCost').innerHTML = "Cost: " + preFix(nextCost) + " Adv. Programs";
    document.getElementById('foundryCount').value = clickerFoundry;
    document.getElementById('foundryCount').max = nextFoundryGoal;
    document.getElementById('foundry').innerHTML = "Lv." + preFix(foundryBonusMult) + " Clicker Foundries: " + preFix(clickerFoundry);
    document.getElementById('nextLVFoundry').innerHTML = "Foundry needed for next level: " + preFix(nextFoundryGoal);
};
function createAutoClickers(number){
  cursors = cursors + number;
  if(cursors >= nextCursorGoal) {
    cursorBonusMult = cursorBonusMult + 1;
    nextCursorGoal = Math.floor(nextCursorGoal * 2.5);
  };
  document.getElementById('cursorCount').value = cursors;
  document.getElementById('cursorCount').max = nextCursorGoal;
  document.getElementById('cursors').innerHTML = "Lv." + preFix(cursorBonusMult) + " AutoClickers: " + preFix(cursors);
  document.getElementById('nextLVCursor').innerHTML = "Cursors needed for next level: " + preFix(nextCursorGoal);
};
var oldComputers = 0;
var oldComputersBought = 0;
var nextOldComputerGoal = 10;
var oldComputerBonusMult = 1;
function buyOldComputer(){
    var oldComputerCost = Math.floor(5 * Math.pow(1.1,oldComputersBought));
    if(clickerFoundry >= oldComputerCost){
      oldComputersBought = oldComputersBought + 1;
      oldComputers = oldComputers + 1;
        clickerFoundry = clickerFoundry - oldComputerCost;
      document.getElementById('foundry').innerHTML = "Lv." + preFix(foundryBonusMult) + " Clicker Foundries: " + preFix(clickerFoundry);
      document.getElementById('foundryCount').value = clickerFoundry;
      document.getElementById('foundryCount').max = nextFoundryGoal;
    };
    if(oldComputers >= nextOldComputerGoal) {
      oldComputerBonusMult = oldComputerBonusMult + 1;
      nextOldComputerGoal = Math.floor(nextOldComputerGoal * 2.5);
    }
    var nextCost = Math.floor(5 * Math.pow(1.1,oldComputersBought));
    document.getElementById('oldComputerCost').innerHTML = "Cost: " + preFix(nextCost) + " Clicker Foundries";
    document.getElementById('oldComputerCount').value = oldComputers;
    document.getElementById('oldComputerCount').max = nextOldComputerGoal;
    document.getElementById('oldComputers').innerHTML = "Lv." + preFix(oldComputerBonusMult) + " Old Computers: " + preFix(oldComputers);
    document.getElementById('nextLVOldComp').innerHTML = "Old Computers needed for next level: " + preFix(nextOldComputerGoal);
};
function createProgs(number){
  progs = progs + number;
  if(progs >= nextProgGoal) {
    progBonusMult = progBonusMult + 1;
    nextProgGoal = Math.floor(nextProgGoal * 2.5);
  }
  document.getElementById('progCount').value = progs;
  document.getElementById('progCount').max = nextProgGoal;
  document.getElementById('progs').innerHTML = "Lv." + preFix(progBonusMult) + " Programs: " + preFix(progs);
  document.getElementById('nextLVProg').innerHTML = "Programs needed for next level: " + nextProgGoal;
};
var PCs = 0;
var PCsBought = 0;
var nextPCGoal = 10;
var PCBonusMult = 1;
function buyPC(){
    var PCCost = Math.floor(6 * Math.pow(1.1,PCsBought));
    if(oldComputers >= PCCost){
      PCsBought = PCsBought + 1;
      PCs = PCs + 1;
        oldComputers = oldComputers - PCCost;
      document.getElementById('oldComputers').innerHTML = "Lv." + preFix(oldComputerBonusMult) + " Old Computers: " + preFix(oldComputers);
      document.getElementById('oldComputerCount').value = oldComputers;
      document.getElementById('oldComputerCount').max = nextOldComputerGoal;
    };
    if(oPCs >= nextPCGoal) {
      PCBonusMult++;
      nextOPCGoal = Math.floor(nextPCGoal * 2.5);
    }
    var nextCost = Math.floor(6 * Math.pow(1.1,PCsBought));
    document.getElementById('PCCost').innerHTML = "Cost: " + preFix(nextCost) + " Old Computers";
    document.getElementById('PCCount').value = PCs;
    document.getElementById('PCCount').max = nextPCGoal;
    document.getElementById('PCs').innerHTML = "Lv." + preFix(PCBonusMult) + " PCs: " + preFix(PCs);
    document.getElementById('nextLVPC').innerHTML = "PCs needed for next level: " + preFix(nextPCGoal);
};
var manualMultBought = 0;
function buyManualMult(){
    var manualMultCost = Math.floor(50 * Math.pow(8.7,manualMultBought));
    if(cookies >= manualMultCost){
      manualMultBought = manualMultBought + 1;
      manualMult = manualMult * 2;
        cookies = cookies - manualMultCost;
    };
    document.getElementById('manualMult').innerHTML = "Button Multiplyer: " + preFix(manualMult) + "x";
    document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
    var nextCost = Math.floor(50 * Math.pow(8.7,manualMultBought));
    document.getElementById('manualMultCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
};
var clickMultBought = 0;
function buyClickMult(){
    var clickMultCost = Math.floor(100 * Math.pow(6.35,clickMultBought));
    if(cookies >= clickMultCost){
      clickMultBought = clickMultBought + 1;
      clickMult = clickMult + 1;
        cookies = cookies - clickMultCost;
    };
    document.getElementById('clickMult').innerHTML = "Click Multiplyer: " + preFix(clickMult) + "x";
    document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
    var nextCost = Math.floor(100 * Math.pow(6.35,clickMultBought));
    document.getElementById('clickMultCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
};
var progMultBought = 0;
function buyProgMult(){
    var progMultCost = Math.floor(66500 * Math.pow(9.65,progMultBought));
    if(cookies >= progMultCost){
      progMultBought = progMultBought + 1;
      progMult = progMult + 1;
        cookies = cookies - progMultCost;
    };
    document.getElementById('progMult').innerHTML = "Program Multiplyer: " + preFix(progMult) + "x";
    document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
    var nextCost = Math.floor(66500 * Math.pow(9.65,progMultBought));
    document.getElementById('progMultCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
};

//Tick related
var gameTick = 50;
var cursorTick = 0;
var progTick = 0;
var advProgTick = 0;
var foundryTick = 0;
var oldCompTick = 0;
var PCTick = 0;
var cursorTickAct = 40;
var progTickAct = 20;
var advProgTickAct = 20;
var foundryTickAct = 400;
var oldCompTickAct = 180;
var PCTickAct = 150;
var cursorSpeedUpgrades = 0;
function buyCursorSpeedUpgrade(){
  var cursorSpeedUpgradeCost = Math.floor(1050 * Math.pow(3.5,cursorSpeedUpgrades));
  if(cookies >= cursorSpeedUpgradeCost && cursorSpeedUpgrades < 72){
    cursorSpeedUpgrades = cursorSpeedUpgrades + 1;
    cookies = cookies - cursorSpeedUpgradeCost;
    cursorTickAct = cursorTickAct * 0.95;
  };
  document.getElementById('CursorSpeedUpgrades').innerHTML = "AutoClicker Speed Upgrades: " + preFix(cursorSpeedUpgrades);
  document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
  if(cursorSpeedUpgrades < 72) {
    var nextCost = Math.floor(1050 * Math.pow(3.5,cursorSpeedUpgrades));
    document.getElementById('CursorSpeedUpgradeCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
  };
  if(cursorSpeedUpgrades >= 72) {
    document.getElementById('CursorSpeedUpgradeCost').innerHTML = "Maxed";
  };
};
var progSpeedUpgrades = 0;
function buyProgSpeedUpgrade(){
  var progSpeedUpgradeCost = Math.floor(73000 * Math.pow(4.4,progSpeedUpgrades));
  if(cookies >= progSpeedUpgradeCost && progSpeedUpgrades < 59){
    progSpeedUpgrades = progSpeedUpgrades + 1;
    cookies = cookies - progSpeedUpgradeCost;
    progTickAct = progTickAct * 0.95;
  };
  document.getElementById('ProgSpeedUpgrades').innerHTML = "Program Speed Upgrades: " + preFix(progSpeedUpgrades);
  document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
  if(progSpeedUpgrades < 59) {
    var nextCost = Math.floor(73000 * Math.pow(4.4,progSpeedUpgrades));
    document.getElementById('ProgSpeedUpgradeCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
  };
  if(progSpeedUpgrades >= 59) {
    document.getElementById('ProgSpeedUpgradeCost').innerHTML = "Maxed";
  };
};
var advProgSpeedUpgrades = 0;
function buyAdvProgSpeedUpgrade(){
  var advProgSpeedUpgradeCost = Math.floor(509000 * Math.pow(5.1,advProgSpeedUpgrades));
  if(cookies >= advProgSpeedUpgradeCost && advProgSpeedUpgrades < 59){
    advProgSpeedUpgrades = advProgSpeedUpgrades + 1;
    cookies = cookies - advProgSpeedUpgradeCost;
    advProgTickAct = advProgTickAct * 0.95;
  };
  document.getElementById('AdvProgSpeedUpgrades').innerHTML = "Adv. Program Speed Upgrades: " + preFix(advProgSpeedUpgrades);
  document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
  if(advProgSpeedUpgrades < 59) {
    var nextCost = Math.floor(509000 * Math.pow(5.1,advProgSpeedUpgrades));
    document.getElementById('AdvProgSpeedUpgradeCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
  };
  if(advProgSpeedUpgrades >= 59) {
    document.getElementById('AdvProgSpeedUpgradeCost').innerHTML = "Maxed";
  };
};
var foundrySpeedUpgrades = 0;
function buyFoundrySpeedUpgrade(){
  var foundrySpeedUpgradeCost = Math.floor(3050000 * Math.pow(2.7,foundrySpeedUpgrades));
  if(cookies >= foundrySpeedUpgradeCost && foundrySpeedUpgrades < 117){
    foundrySpeedUpgrades = foundrySpeedUpgrades + 1;
    cookies = cookies - foundrySpeedUpgradeCost;
    foundryTickAct = foundryTickAct * 0.95;
  };
  document.getElementById('FoundrySpeedUpgrades').innerHTML = "Clicker Foundry Speed Upgrades: " + preFix(foundrySpeedUpgrades);
  document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
  if(foundrySpeedUpgrades < 117) {
    var nextCost = Math.floor(3050000 * Math.pow(2.7,foundrySpeedUpgrades));
    document.getElementById('FoundrySpeedUpgradeCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
  };
  if(foundrySpeedUpgrades >= 117) {
    document.getElementById('FoundrySpeedUpgradeCost').innerHTML = "Maxed";
  };
};
var oldCompSpeedUpgrades = 0;
function buyOldCompSpeedUpgrade(){
  var oldCompSpeedUpgradeCost = Math.floor(205000000 * Math.pow(2.9,oldCompSpeedUpgrades));
  if(cookies >= oldCompSpeedUpgradeCost && oldCompSpeedUpgrades < 102){
    oldCompSpeedUpgrades = oldCompSpeedUpgrades + 1;
    cookies = cookies - oldCompSpeedUpgradeCost;
    oldCompTickAct = oldCompTickAct * 0.95;
  };
  document.getElementById('OldCompSpeedUpgrades').innerHTML = "Old Computer Speed Upgrades: " + preFix(oldCompSpeedUpgrades);
  document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
  if(oldCompSpeedUpgrades < 102) {
    var nextCost = Math.floor(205000000 * Math.pow(2.9,oldCompSpeedUpgrades));
    document.getElementById('OldCompSpeedUpgradeCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
  };
  if(oldCompSpeedUpgrades >= 102) {
    document.getElementById('OldCompSpeedUpgradeCost').innerHTML = "Maxed";
  };
};
var PCSpeedUpgrades = 0;
function buyPCSpeedUpgrade(){
  var PCSpeedUpgradeCost = Math.floor(71000000000 * Math.pow(3.4,PCSpeedUpgrades));
  if(cookies >= PCSpeedUpgradeCost && PCSpeedUpgrades < 98){
    PCSpeedUpgrades = PCSpeedUpgrades + 1;
    cookies = cookies - PCSpeedUpgradeCost;
    PCTickAct = PCTickAct * 0.95;
  };
  document.getElementById('PCSpeedUpgrades').innerHTML = "PC Speed Upgrades: " + preFix(PCSpeedUpgrades);
  document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";
  if(PCSpeedUpgrades < 98) {
    var nextCost = Math.floor(71000000000 * Math.pow(3.4,PCSpeedUpgrades));
    document.getElementById('PCSpeedUpgradeCost').innerHTML = "Cost: " + preFix(nextCost) + " Bits";
  };
  if(PCSpeedUpgrades >= 98) {
    document.getElementById('PCSpeedUpgradeCost').innerHTML = "Maxed";
  };
};
window.setInterval(function(){
  document.getElementById('cookies').innerHTML = preFix(noDec(cookies)) + " Bits";
  accentionPointsGained = Math.floor((clicks/1e12) + ((cursorsBought + progsBought + advProgsBought + clickerFoundryBought + oldComputersBought + PCsBought)/1000) + (((cursors - cursorsBought) + (progs - progsBought) + (advProgs - advProgsBought) + (clickerFoundry - clickerFoundryBought) + (oldComputers - oldComputersBought) + (PCs - PCsBought))/10000) + (cookies/1e12));
  cursorTick++;
  document.getElementById('cursorCost').innerHTML = "Cost: " + preFix(buyCursor.cursorCost) + " Bits";
  document.getElementById('cursorCount').value = cursors;
  if(cursorTick >= cursorTickAct) {
    buttonClick(Math.floor(cursors * clickMult * cursorBonusMult * accentionMult));
    cursorTick = 0;
  };
  progTick++;
  if(progTick >= progTickAct) {
    buttonClick(Math.floor(7 * progs * progMult * progBonusMult * accentionMult));
    progTick = 0;
  }
  advProgTick++;
  if(advProgTick >= advProgTickAct) {
    buttonClick(Math.floor(59 * advProgs * progMult * advProgBonusMult * accentionMult));
    advProgTick = 0;
  }
  foundryTick++;
  if(foundryTick >= foundryTickAct) {
    createAutoClickers(Math.floor(clickerFoundry * foundryBonusMult * accentionMult));
    foundryTick = 0;
  }
  oldCompTick++;
  if(oldCompTick >= oldCompTickAct) {
    createProgs(Math.floor(oldComputers * oldComputerBonusMult * accentionMult));
    oldCompTick = 0;
  };
  PCTick++;
  if(PCTick >= PCTickAct) {
    createProgs(Math.floor(7 * PCs * PCBonusMult * accentionMult));
    PCTick = 0;
  };
  if(accentionPointsGained >= 1){
    document.getElementById('canAccendText').innerHTML = "Press to Accend";
    document.getElementById('accentionPointsGainedText').innerHTML = "Matrix Points gained on Accention: ";
    document.getElementById('accentionPointsGained').innerHTML = preFix(accentionPointsGained) + " Matrix Points";
  };
}, gameTick);

//Accention related
var accendCursors = 0;
function buyAccendCursor(number){
  var accendCursorCost = Math.floor(100 * Math.pow(10,accendCursors));
  if(accentionPoints >= accendCursorCost) {
    accendCursors = accendCursors + 1;
    accentionPoints = accentionPoints - accendCursorCost;
  };

};
function askToAccend(){
  if(accentionPointsGained >= 1){
    accend();
  };
}
function accend(){
  document.getElementById('canAccendText').innerHTML = "Accention locked";
  document.getElementById('accentionPointsGainedText').innerHTML = "";
  document.getElementById('accentionPointsGained').innerHTML = "";
  accentions++;
  accentionMult = accentionMult * BetterRound5(Math.pow(1.001,accentionPointsGained) * Math.pow(1.0005,accentions));
  accentionPoints = accentionPoints + accentionPointsGained;
  accentionPointsGained = 0;
  document.getElementById('accentionMult').innerHTML = "Accention Multiplyer: " + preFix(BetterRound5(accentionMult)) + "x";
  document.getElementById('accentionStuff1').innerHTML = "Matrix Points: ";
  document.getElementById('accentionPoints').innerHTML = preFix(accentionPoints);
  //document.getElementById('accentionStuff2')
  cookies = 0;
  manualMult = 1;
  clickMult = 1;
  progMult = 1;
  clicks = 0;
  nextClickGoal = 5000;
  clickBonusMult = 1;
  cursors = accendCursors;
  cursorsBought = 0;
  nextCursorGoal = 10;
  cursorBonusMult = 1;
  progs = 0;
  progsBought = 0;
  nextProgGoal = 10;
  progBonusMult = 1;
  advProgs = 0;
  advProgsBought = 0;
  nextAdvProgGoal = 10;
  advProgBonusMult = 1;
  clickerFoundry = 0;
  clickerFoundryBought = 0;
  nextFoundryGoal = 10;
  foundryBonusMult = 1;
  oldComputers = 0;
  oldComputersBought = 0;
  nextOldComputerGoal = 10;
  oldComputerBonusMult = 1;
  PCs = 0;
  PCsBought = 0;
  nextPCGoal = 10;
  PCBonusMult = 1;
  manualMultBought = 0;
  clickMultBought = 0;
  progMultBought = 0;
  gameTick = 50;
  cursorTick = 0;
  progTick = 0;
  advProgTick = 0;
  foundryTick = 0;
  oldCompTick = 0;
  PCTick = 0;
  cursorTickAct = 40;
  progTickAct = 20;
  advProgTickAct = 20;
  foundryTickAct = 400;
  oldCompTickAct = 180;
  PCTickAct = 150;
  cursorSpeedUpgrades = 0;
  progSpeedUpgrades = 0;
  advProgSpeedUpgrades = 0;
  foundrySpeedUpgrades = 0;
  oldCompSpeedUpgrades = 0;
  PCSpeedUpgrades = 0;
};

行422:您有一个不应该在那里的¨

document.getElementById('cookies').innerHTML = preFix(cookies) + " Bits";¨

您的浏览器在该¨上窒息,此后不会解释任何代码。

编辑:另外,在第610行:

oldComputerBonusMult = 1;´

删除该´

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