如何在画布上实时绘制带有像素的线条


<html>
<script type="text/javascript">
var canvas, ctx, flag = false,
prevX = 0,
currX = 0,
prevY = 0,
currY = 0,
dot_flag = false;
var x = "black",
y = 2;
function init() {
canvas = document.getElementById('can');
ctx = canvas.getContext("2d");
w = canvas.width;
h = canvas.height;
canvas.addEventListener("mousemove", function (e) {
findxy('move', e)
}, false);
canvas.addEventListener("mousedown", function (e) {
findxy('down', e)
}, false);
canvas.addEventListener("mouseup", function (e) {
findxy('up', e)
}, false);
canvas.addEventListener("mouseout", function (e) {
findxy('out', e)
}, false);
}
function color(obj) {
switch (obj.id) {
case "green":
x = "green";
break;
case "blue":
x = "blue";
break;
case "red":
x = "red";
break;
case "yellow":
x = "yellow";
break;
case "orange":
x = "orange";
break;
case "black":
x = "black";
break;
case "white":
x = "white";
break;
}
if (x == "white") y = 14;
else y = 2;
}
function draw() {
ctx.beginPath();
ctx.moveTo(prevX, prevY);
ctx.lineTo(currX, currY);
ctx.strokeStyle = x;
ctx.lineWidth = y;
ctx.stroke();
ctx.closePath();
}
function erase() {
var m = confirm("Want to clear");
if (m) {
ctx.clearRect(0, 0, w, h);
document.getElementById("canvasimg").style.display = "none";
}
}
function save() {
document.getElementById("canvasimg").style.border = "2px solid";
var dataURL = canvas.toDataURL();
document.getElementById("canvasimg").src = dataURL;
document.getElementById("canvasimg").style.display = "inline";
}
function findxy(res, e) {
if (res == 'down') {
prevX = currX;
prevY = currY;
currX = e.clientX - canvas.offsetLeft;
currY = e.clientY - canvas.offsetTop;
flag = true;
dot_flag = true;
if (dot_flag) {
ctx.beginPath();
ctx.fillStyle = x;
ctx.fillRect(currX, currY, 2, 2);
ctx.closePath();
dot_flag = false;
}
}
if (res == 'up' || res == "out") {
flag = false;
}
if (res == 'move') {
if (flag) {
prevX = currX;
prevY = currY;
currX = e.clientX - canvas.offsetLeft;
currY = e.clientY - canvas.offsetTop;
draw();
}
}
}
</script>
<body onload="init()">
<canvas id="can" width="400" height="400" style="position:absolute;top:10%;left:10%;border:2px solid;"></canvas>
<div style="position:absolute;top:12%;left:43%;">Choose Color</div>
<div style="position:absolute;top:15%;left:45%;width:10px;height:10px;background:green;" id="green" onclick="color(this)"></div>
<div style="position:absolute;top:15%;left:46%;width:10px;height:10px;background:blue;" id="blue" onclick="color(this)"></div>
<div style="position:absolute;top:15%;left:47%;width:10px;height:10px;background:red;" id="red" onclick="color(this)"></div>
<div style="position:absolute;top:17%;left:45%;width:10px;height:10px;background:yellow;" id="yellow" onclick="color(this)"></div>
<div style="position:absolute;top:17%;left:46%;width:10px;height:10px;background:orange;" id="orange" onclick="color(this)"></div>
<div style="position:absolute;top:17%;left:47%;width:10px;height:10px;background:black;" id="black" onclick="color(this)"></div>
<div style="position:absolute;top:20%;left:43%;">Eraser</div>
<div style="position:absolute;top:22%;left:45%;width:15px;height:15px;background:white;border:2px solid;" id="white" onclick="color(this)"></div>
<img id="canvasimg" style="position:absolute;top:10%;left:52%;" style="display:none;">
<input type="button" value="save" id="btn" size="30" onclick="save()" style="position:absolute;top:55%;left:10%;">
<input type="button" value="clear" id="clr" size="23" onclick="erase()" style="position:absolute;top:55%;left:15%;">
</body>
</html>

我正在开发一个绘图应用程序,两个用户可以一起绘图。我可以在一边画画,但我不知道如何在另一边的电脑上用相同的像素坐标画同一条线。这是我在客户端使用的代码,或者说1台

您的问题似乎是:

"如何在不同的计算机上从第一台计算机绘制相同的线计算机">

第一:保存

将每个新线段保存为可以通过互联网传输的格式,比如JSON。

JSON.stringify获取一个javascript对象,并将其转换为可以通过互联网传输的字符串格式。在接收端,JSON.parse将字符串转换回可以在代码中使用的javascript对象。

var segment = {
startX:prevX, 
startY:prevY, 
endX:currX, 
endY:currY, 
color:x, 
linewidth:y
};
var segmentJSON = JSON.stringify(segment);

第二:发送

将您的JSON字符串发送到另一台计算机。你没有提供关于你的两台电脑是如何连接的信息,但有一个建议是使用websocket进行通信。Websockets允许使用中间服务器在2台以上的计算机之间进行连续通信。实现websocket的一个程序(在许多程序中)是SocketIO:

http://socket.io/

第三:接收和重放

在第二台计算机上接收到JSON后,"回放"绘图命令。

var segment = JSON.parse(segmentJSON);
drawFromOtherComputer(segment);
function drawFromOtherComputer(segment) {
ctx.beginPath();
ctx.moveTo(segment.startingX, segment.startingY);
ctx.lineTo(segment.endingX, segment.endingY);
ctx.strokeStyle = segment.color;
ctx.lineWidth = segment.linewidth;
ctx.stroke();
}

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