如何在c#中增加图片的色调



我有一张图片,里面有一个文本。我已经使用ColorMatrix将图片转换成灰度。

public Bitmap MakeGrayscale(Bitmap original)
{
    //create a blank bitmap the same size as original
    Bitmap newBitmap = new Bitmap(original.Width, original.Height);
    //get a graphics object from the new image
    Graphics g = Graphics.FromImage(newBitmap);
    //create the grayscale ColorMatrix
    ColorMatrix colorMatrix = new ColorMatrix(
       new float[][] 
         {
     new float[] {.3f, .3f, .3f, 0, 0}, // 30% red.
     new float[] {.59f, .59f, .59f, 0, 0}, // 59% green.
     new float[] {.11f, .11f, .11f, 0, 0}, // 11% blue.
     new float[] {0, 0, 0, 1, 0},
     new float[] {0, 0, 0, 0, 1}
          });
    //create some image attributes
    ImageAttributes attributes = new ImageAttributes();

    //set the color matrix attribute
    attributes.SetColorMatrix(colorMatrix);
    //draw the original image on the new image
    //using the grayscale color matrix
    g.DrawImage(original, new Rectangle(0, 0, original.Width, original.Height),
       0, 0, original.Width, original.Height, GraphicsUnit.Pixel, attributes);
    //dispose the Graphics object
    g.Dispose();
    return newBitmap;
}

现在,这是一个相当灰度(黑白色调)。我想增加黑色色调,让颜色更深,我可以用Photoshop来做。请告诉我如何在c#中实现这一点?

请告诉我。

干杯!:)

一种方法是通常强制像素变暗,尝试在位图中的所有像素(颜色对象)上迭代,并将它们替换为新颜色,这些颜色的暗度为百分比下面的代码段可能有帮助

    /// <summary>
    /// Darkens the immage, giving a number greater then one will not brighten the image correctly
    /// </summary>
    /// <param name="bmp">The bitmap to darken</param>
    /// <param name="multiplier">The multiplier, should be less then oen to darker the picture</param>
    static void DarkenImage(Bitmap bmp, double multiplier)
    {
        for (int i = 0; i < bmp.Width; i++)
        {
            // Iterates over all the pixels
            for (int j = 0; j < bmp.Height; j++)
            {
                // Gets the current pixel
                var currentPixel = bmp.GetPixel(i, j);
                // Assigns each value the multiply, or the max value 255
                var newPixel = Color.FromArgb(
                    Math.Min((byte)255, (byte)(currentPixel.R * multiplier)),
                    Math.Min((byte)255, (byte)(currentPixel.G * multiplier)),
                    Math.Min((byte)255, (byte)(currentPixel.B * multiplier))
                    );
                // Sets the pixel 
                bmp.SetPixel(i, j, newPixel);
            }
        }
    }

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