我正在开发一个颜色选择器,并使用圆形渐变和panGesture
来选择颜色。
我可以在当前触摸位置添加十字线或其他东西吗?
我需要十字线是可见的,但它不应该干扰梯度。
这是添加梯度的代码:
- (void)viewDidLoad
{
[super viewDidLoad];
CGSize size = CGSizeMake(self.view.bounds.size.width, ((self.view.bounds.size.height)/2));
UIGraphicsBeginImageContextWithOptions(CGSizeMake(size.width, size.height), YES, 0.0);
[[UIColor whiteColor] setFill];
UIRectFill(CGRectMake(0, 0,size.width,size.height));
int sectors = 180;
float radius = MIN(size.width, size.height)/2;
float angle = 2 * M_PI/sectors;
UIBezierPath *bezierPath;
for ( int i = 0; i < sectors; i++)
{
CGPoint center = CGPointMake(((size.width)/2), ((size.height)/2));
bezierPath = [UIBezierPath bezierPathWithArcCenter:center radius:radius startAngle:i * angle endAngle:(i + 1) * angle clockwise:YES];
[bezierPath addLineToPoint:center];
[bezierPath closePath];
UIColor *color = [UIColor colorWithHue:((float)i)/sectors saturation:1. brightness:1. alpha:1];
[color setFill];
[color setStroke];
[bezierPath fill];
[bezierPath stroke];
}
img = UIGraphicsGetImageFromCurrentImageContext();
gradientView = [[UIImageView alloc]initWithImage:img];;
UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(handlePan:)];
colorView = [[UIView alloc] init];
colorView.frame = CGRectMake(0, 00, 50, 50);
rText.textAlignment = NSTextAlignmentCenter;
gText.textAlignment = NSTextAlignmentCenter;
bText.textAlignment = NSTextAlignmentCenter;
saturationText.textAlignment = NSTextAlignmentCenter;
alphaText.textAlignment = NSTextAlignmentCenter;
brightnessText.textAlignment = NSTextAlignmentCenter;
rText.keyboardType = UIKeyboardTypeNumberPad;
gText.keyboardType = UIKeyboardTypeNumberPad;
bText.keyboardType = UIKeyboardTypeNumberPad;
saturationText.keyboardType = UIKeyboardTypeNumberPad;
alphaText.keyboardType = UIKeyboardTypeNumberPad;
brightnessText.keyboardType = UIKeyboardTypeNumberPad;
gradientView.frame = CGRectMake(0,0,size.width,size.height);
self.view.backgroundColor = [UIColor whiteColor];
[self.view addSubview:gradientView];
gradientView.userInteractionEnabled = YES;
[gradientView addGestureRecognizer: panGesture];
[self.view addSubview:colorView];
}
handlePan方法:
- (IBAction)handlePan:(UIPanGestureRecognizer *)sender
{
if (sender.numberOfTouches)
{
CGSize size = CGSizeMake(self.view.bounds.size.width, (self.view.bounds.size.height)/2);
float radius = MIN(size.width, size.height)/2;
[alphaSlider addTarget:self action:@selector(changeOpacity:) forControlEvents:UIControlEventValueChanged];
[hellSlider addTarget:self action:@selector(changeBrightness:) forControlEvents:UIControlEventValueChanged];
[saturationSlider addTarget:self action:@selector(saturate:) forControlEvents:UIControlEventValueChanged];
[rSlider addTarget:self action:@selector(redSlider:) forControlEvents:UIControlEventValueChanged];
[gSlider addTarget:self action:@selector(greenSlider:) forControlEvents:UIControlEventValueChanged];
[bSlider addTarget:self action:@selector(blueSlider:) forControlEvents:UIControlEventValueChanged];
CGPoint lastPoint = [sender locationOfTouch: sender.numberOfTouches - 1 inView: gradientView];
CGPoint center = CGPointMake((size.width/2), (size.height /2));
CGPoint delta = CGPointMake(lastPoint.x - center.x, lastPoint.y - center.y);
CGFloat angle = (delta.y == 0 ? delta.x >= 0 ? 0 : M_PI : atan2(delta.y, delta.x));
angle = fmod(angle, M_PI * 2.0);
angle += angle >= 0 ? 0 : M_PI * 2.0;
if((lastPoint.x - center.x) + (lastPoint.y - center.y)/2 < radius)
{
UIColor *color = [UIColor colorWithHue: angle / (M_PI * 2.0) saturation:saturationSlider.value brightness:hellSlider.value alpha:alphaSlider.value];
if ([color getRed: &r green: &g blue:&b alpha: &a])
{
NSLog(@"Color value - R : %g G : %g : B %g", r*255, g*255, b*255);
}
float red = r;
float green = g;
float blue = b;
rText.text = [NSString stringWithFormat:@"%.0f",rSlider.value];
gText.text = [NSString stringWithFormat:@"%.0f",green*255];
bText.text = [NSString stringWithFormat:@"%.0f",blue*255];
colorView.backgroundColor = [UIColor colorWithRed:(rText.text.floatValue/255) green:(gText.text.floatValue/255) blue:(bText.text.floatValue/255) alpha:alphaSlider.value];
rSlider.value = red*255;
gSlider.value = green*255;
bSlider.value = blue*255;
alphaText.text = [NSString stringWithFormat:@"%.2f",alphaSlider.value];
brightnessText.text = [NSString stringWithFormat:@"%.2f",hellSlider.value];
saturationText.text = [NSString stringWithFormat:@"%.2f",saturationSlider.value];
}
}
}
问题解决了,谢谢。
好吧,你肯定可以在你当前的触摸位置添加十字线。
我可以告诉你很多可能的方法之一。
实施
- (IBAction)handlePan:(UIPanGestureRecognizer *)recognizer
动作处理程序。
将十字光标的图像加载到UIImage(比如overlayImage):
overlayImage =[UIImage imageNamed:@"crosshair.png"];
并将其设置为UIView(例如overlayView)。[这可以在您的viewDidLoad方法本身中完成。]
现在,将以下代码添加到handlePan方法中:
CGPoint translation = [recognizer translationInView:colorView]; //whichever view you want.
_overlayView.center = CGPointMake(_overlayView.center.x + translation.x,
_overlayView.center.y + translation.y);
[recognizer setTranslation:CGPointMake(0, 0) inView:colorView];
if (recognizer.state == UIGestureRecognizerStateEnded) {
CGPoint velocity = [recognizer velocityInView:colorView];
CGFloat magnitude = sqrtf((velocity.x * velocity.x) + (velocity.y * velocity.y));
CGFloat slideMult = magnitude / 800;
// NSLog(@"magnitude: %f, slideMult: %f", magnitude, slideMult);
float slideFactor = 0.1 * slideMult; // Increase for more of a slide
CGPoint finalPoint = CGPointMake(_overlayView.center.x + (velocity.x * slideFactor),
_overlayView.center.y + (velocity.y * slideFactor));
finalPoint.x = MIN(MAX(finalPoint.x, 0), colorView.bounds.size.width);
finalPoint.y = MIN(MAX(finalPoint.y, 0), colorView.bounds.size.height);
[UIView animateWithDuration:slideFactor*2 delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{
_overlayView.center = finalPoint;
} completion:nil];
这就行了。
您也可以尝试通过实现touchesBegan和touchesMoved方法来实现这一点。