在触摸上我创建并移动位图。现在,我想在移动时扩展位图。我该如何带来这种效果?即时通讯使用Sprite对象将其移动。我想创造出射击的幻想。我想这将是通过逻辑来实现的。
public class SpriteObject {
private Bitmap bitmap;
private int x;
private int y;
private int x_move = 0;
private int y_move = -1;
public SpriteObject(Bitmap bitmap, int x, int y) {
this.bitmap = bitmap;
this.x = x;
this.y = y;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public Bitmap getBitmap() {
return bitmap;
}
public void setMoveX(int movex){
x_move = movex;
}
public void setMoveY(int movey){
y_move = movey;
}
public void setX(int x) {
this.x = x;
}
public void setY(int y) {
this.y = y;
}
public void setBitmap(Bitmap bitmap) {
this.bitmap = bitmap;
}
public void draw(Canvas canvas) {
canvas.drawBitmap(bitmap, x - (bitmap.getWidth() / 2), y - (bitmap.getHeight() / 2), null);
}
public void update(int adj_mov) {
x += (adj_mov * x_move);
y += (adj_mov * y_move);
}
public void still(int adj_still) {
x += (adj_still * x_move);
y += (adj_still * y_move);
}
}
请尝试:
int h = 100; // height in pixels
int w = 100; // width in pixels
Bitmap photoBitmap = Bitmap.createScaledBitmap(yourSelectedImageBitmap, h, w,true);