当使用AudioStreamer的下一个和上一个功能时,两个或更多的歌曲一起开始



下一个和上一个按钮的代码

- (IBAction)nextPressed:(id)sender
{
    Previousbutton.enabled=YES;
    Nextbutton.enabled = NO;
    NSLog(@"TOTAL TRACK:%d",TotalTrackCount);
    //    TrackCount = TotalTrackCount+1;
    if(selectedIndex+1 < TotalTrackCount)
    {
        [streamer stop];
        [self performSelector:@selector(destroyStreamer) ] ;
        //player flag
        player=@"stop";
        int new_index;
        new_index=selectedIndex+1;
        selectedIndex=new_index;
        str_AudioUrl=[array_audioUrl objectAtIndex:selectedIndex]; 
        userPrefs = [NSUserDefaults standardUserDefaults];
        [userPrefs setInteger:new_index forKey:@"Index"];
        str_AudioUrl=[array_audioUrl objectAtIndex:new_index]; 
        [self performSelector:@selector(createStreamer) ] ;
        //[self setButtonImage:[UIImage imageNamed:@"loadingbutton.png"]];
        [streamer start];
        NSString *newtitle=[array_AudioName objectAtIndex:new_index];
        self.title=newtitle;
        NSLog(@"selected index next==%d",selectedIndex);
        [self performSelector:@selector(enableNext) withObject:nil afterDelay:2.0];
    }
    else {
        Nextbutton.enabled=NO;
    }
}
- (void) enableNext
{
    Nextbutton.enabled = YES;
}
//it will play next sone from table (next index)
- (IBAction)previousPressed:(id)sender
{
    Nextbutton.enabled = YES;
    Previousbutton.enabled = NO;
    NSLog(@"selected index previous==%d",selectedIndex);
    if(selectedIndex >0)
    {
        [streamer stop];
        //player flag
        player=@"stop";
        [self performSelector:@selector(destroyStreamer) ] ;
        int new_index;
        new_index=selectedIndex-1;
        selectedIndex=new_index;
        str_AudioUrl=[array_audioUrl objectAtIndex:selectedIndex]; 
        userPrefs = [NSUserDefaults standardUserDefaults];
        [userPrefs setInteger:new_index forKey:@"Index"];
        str_AudioUrl=[array_audioUrl objectAtIndex:new_index]; 
        [self performSelector:@selector(createStreamer)] ;
        [self setButtonImage:[UIImage imageNamed:@"loadingbutton.png"]];
        [streamer start];
        NSLog(@"selected index previous2==%d",selectedIndex);
        NSString *newtitle=[array_AudioName objectAtIndex:new_index];
        self.title=newtitle;
        [self performSelector:@selector(enablePrevious) withObject:nil afterDelay:2.0];
    }
    else {
        Previousbutton.enabled = NO;
    }
}
- (void) enablePrevious
{
    Previousbutton.enabled = YES;
}

AudioStreamer类有一个与流媒体期间暂停相关的错误。所以在gitHub上给出了一个很好的帖子来解决这个问题。

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