我最近一直在用脚趾蘸SVG,当用户悬停在它上面时,我正在尝试将一个钻石变成一个圆圈。
我在CSS技巧上找到了这个教程
我注意到他们使用点来制作动画,但我的SVG形状是:
<circle cx="49.873" cy="50.155" r="49.845"/>
和
<rect x="15.211" y="14.798" transform="matrix(0.7071 -0.7071 0.7071 0.7071 -20.8426 50.3112)" width="70.198" height="71.034"/>
有办法做到这一点吗?我该如何获得这些形状的点,以便遵循CSS技巧教程?
对于感兴趣的人:
<svg viewBox="0 0 300 300" width="500" height="500" style="border:1px solid red;"preserveAspectRatio="xMinYMax meet">
<rect id="shape2" rx="0" y="0" x="100" width="50" height="50" transform="rotate(45)">
<animate begin="shape2.mouseover" attributeName="rx" dur="700ms" to="50%" fill="freeze"/>
<animate begin="shape2.mouseout" attributeName="rx" dur="700ms" to="0" fill="freeze"/>
</rect>
</svg>
http://jsfiddle.net/4e71gra6/
由用户1788364:扩展第一个答案
具有形状的保存平方值:
https://jsfiddle.net/HoretskiyDima/xfat6oc2/13/
<svg viewBox="0 0 300 300" width="500" height="500" style="border:1px solid red;"preserveAspectRatio="xMinYMax meet">
<rect id="shape2" rx="0" y="0" x="100" width="50" height="50" transform="rotate(45)">
<!-- Making cirle from rectangle -->
<animate begin="shape2.mouseover" attributeName="rx" dur="2000ms" to="50%" fill="freeze"/>
<animate begin="shape2.mouseout" attributeName="rx" dur="325ms" to="0" fill="freeze"/>
<!-- In order to save square value, we need bigger radius then rectangle -->
<!-- S = width * height -->
<!-- S = PI * r^2 -->
<!-- d = r * 2 = sqrt(S/PI) * 2 = 56 -->
<animate begin="shape2.mouseover" attributeName="width" dur="375ms" to="56" fill="freeze"/>
<animate begin="shape2.mouseout;370ms" attributeName="width" dur="675ms" to="50" fill="freeze"/>
<animate begin="shape2.mouseover" attributeName="height" dur="375ms" to="56" fill="freeze"/>
<animate begin="shape2.mouseout;370ms" attributeName="height" dur="675ms" to="50" fill="freeze"/>
<!-- In order to pin shape center position on the screenm we need to move back on half of delta radius -->
<!-- (56 - 50) / 2 = 3 -->
<animate begin="shape2.mouseover" attributeName="x" dur="375ms" to="97" fill="freeze"/>
<animate begin="shape2.mouseout" attributeName="x" dur="675ms" to="100" fill="freeze"/>
<animate begin="shape2.mouseover" attributeName="y" dur="375ms" to="-3" fill="freeze"/>
<animate begin="shape2.mouseout" attributeName="y" dur="675ms" to="0" fill="freeze"/>
<!-- TODO: "rx" attribute animation timing working strange. -->
</rect>
</svg>