C语言 安卓原生进程:检测到堆栈损坏



我正在增强一个已经是谷歌源代码一部分的原生应用程序。我看到崩溃了。我尝试调试过,但无法得出结论。非常感谢您的帮助:

struct device_global {
    struct support *sport;
    struct support_params params;
    struct global_priv *ctrl;
#if defined FEATURE_1
    int freq, freq_2;
#endif /* FEATURE_1 */
#ifdef FEATURE_2
    int wifi_display;
    #define SUBELEMS 10
    struct buf *subelem[MAX_SUBELEMS];
#endif /* FEATURE_2 */
    struct list_entry *add_list_entry;
#ifdef FEATURE_3
    void* my_context;
#endif /* FEATURE_3 */
};
typedef unsigned long       DWORD;
typedef DWORD           *PDWORD;
typedef struct
{
    DWORD dwFlags;
    DWORD dwErrorCode;
    DWORD dwDeviceId;
#ifdef FEATURE_X
    CHAR* tableFileName;
#endif
#ifdef FEATURE_Y
    FILE* tableFile;
    DWORD headerVersion;
    DWORD headerSize;
#endif
} CONTEXT1, *CONTEXT2;

struct device_global * init(struct support_params *params)
{
    struct device_global *global;
    global = os_malloc(sizeof(*global));
    if (params->ctrl)
            global->params.ctrl =  os_strdup(params->ctrl);
    // Assignment of other global variables done here like above (not added here to remove clutter)
    int deviceId = 0;
    if (0 == getDeviceId(global->my_context, (PDWORD) &deviceId))
    {
        printf("Device ID 0x%x", deviceId);
    }
    printf("Before returning global");    // gets printed before crash
    return global;   // crashes here
}

DWORD getDeviceId(PVOID pContext, PDWORD myDeviceId)
{
    CONTEXT2 myContext;
    if (!pContext || !myDeviceId)
    {
        return -1;
    }
    else
    {
        myContext = (CONTEXT2) pContext;
        *myDeviceId = myContext->dwDeviceId;
    }
    return 0;
}

崩溃正好发生在"返回全局"的初始化方法中。printf 语句被打印出来,之后出现崩溃。请分享您的宝贵意见。

与崩溃对应的错误消息是:

03-16 12:30:03.230  5626  5626 F DEBUG   : signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr --------
03-16 12:30:03.232  5626  5626 F DEBUG   : Abort message: 'stack corruption detected'

此处未初始化my_context指针:

if (0 == getDeviceId(global->my_context, (PDWORD) &deviceId))    

因此,您的程序表现出未定义的行为,最终导致崩溃。

最新更新