Libspotify简单的你好世界



我最近开始使用libspotify,并基于jukebox.h的示例代码编写了一个简单的hello世界。

我的代码目前看起来是这样的:

#include <stdio.h>
#include "libspotify/api.h"
#include "Key.h"
#include "Password.h"
#include <stdlib.h>
#include <pthread.h>
#include <time.h>
#define true 1
#define false 0
sp_session *g_session;
bool g_notify_do;
static pthread_mutex_t g_notify_mutex;
static pthread_cond_t g_notify_cond;
#define DEBUG 1
__stdcall static void debug(const char *format, ...) {
    if (!DEBUG)
        return;
    va_list argptr;
    va_start(argptr, format);
    vprintf(format, argptr);
    printf("n");
}
void assertSpotify(sp_error error, char *details) {
    if (error != SP_ERROR_OK) {
        debug("Fatal error: %s", details);
        exit(1);
    }
}
__stdcall static void notify_main_thread(sp_session *sess) {
    pthread_mutex_lock(&g_notify_mutex);
    g_notify_do = 1;
    pthread_cond_signal(&g_notify_cond);
    pthread_mutex_unlock(&g_notify_mutex);
}
__stdcall static void logged_in(sp_session *sess, sp_error error) {
    assertSpotify(error, "Could not log in.");
    sp_playlistcontainer *pc = sp_session_playlistcontainer(sess);
    printf("Looking at %d playlistsn", sp_playlistcontainer_num_playlists(pc));
}
int main(void) {
    sp_error err;
    static sp_session_callbacks session_callbacks = {};
    static sp_session_config spconfig = {};
    int next_timeout = 0;
    printf("Starting up...n");
    session_callbacks.notify_main_thread = &notify_main_thread;
    session_callbacks.logged_in = &logged_in;
    spconfig.api_version = SPOTIFY_API_VERSION;
    spconfig.cache_location = "tmp";
    spconfig.settings_location = "tmp";
    spconfig.application_key = g_appkey;
    spconfig.application_key_size = g_appkey_size;
    spconfig.user_agent = "Hello-World";
    spconfig.callbacks = &session_callbacks;
    pthread_mutex_init(&g_notify_mutex, NULL);
    pthread_cond_init(&g_notify_cond, NULL);
    err = sp_session_create(&spconfig, &g_session);
    assertSpotify(err, "Could not create Spotify Session.");
    debug("Session created.");
    err = sp_session_login(g_session, spotify_user, spotify_pw, 0, NULL); //Defined in Password.h
    assertSpotify(err, "Could not log in.");
    debug("Username: %s", sp_session_user_name(g_session));
    err = sp_session_set_connection_type(g_session, SP_CONNECTION_TYPE_WIRED );
    assertSpotify(err, "Could not set connection type.");
    pthread_mutex_lock(&g_notify_mutex);
    while (true) {
        if (next_timeout == 0) {
            while(!g_notify_do)
                pthread_cond_wait(&g_notify_cond, &g_notify_mutex);
        } else {
            time_t now = time(NULL);
            struct timespec ts;
            ts.tv_sec = now;
            ts.tv_sec = now / 1000000;
            ts.tv_sec += next_timeout / 1000;
            ts.tv_nsec += (next_timeout % 1000) * 1000000;
            pthread_cond_timedwait(&g_notify_cond, &g_notify_mutex, &ts);
        }
        g_notify_do = false;
        pthread_mutex_unlock(&g_notify_mutex);
        do {
            sp_session_process_events(g_session, &next_timeout);
        } while (next_timeout == 0);
        pthread_mutex_lock(&g_notify_mutex);
    }
    return 0;
}

问题是,即使我的帐户有大约10个播放列表,sp_playlistcontainer_num_playlists也会返回0

我的系统:Windows 7 x64与MinGW。

我做错了什么?

查看jukebox.c的源代码,在尝试查询播放列表之前,似乎应该确保播放列表容器已完全加载。因此,如果我理解正确,您应该为container_loaded添加一个回调
我还认为你应该设置一个回调,这样当用户登录时就会收到通知,当用户登录后,你应该尝试获取播放列表容器。这样的东西可能会有所帮助:

static sp_playlistcontainer_callbacks pc_callbacks = {
   NULL, /* playlist_added */
   NULL, /* playlist_removed */
   NULL, /* playlist_moved */
   &container_loaded,
};
static sp_session_callbacks session_callbacks = {
   &logged_in,
   &notify_main_thread,
   NULL, /* music_delivery */
   NULL, /* metadata_updated */
   NULL, /* play_token_lost */
   NULL, /* log_message */
   NULL  /* end_of_track */
};
static void container_loaded(sp_playlistcontainer *pc, void *userdata)
{
   // container is fully loaded now it should be safe to query the container
   int num_playlists = sp_playlistcontainer_num_playlists(pc);
}
static void logged_in(sp_session *sess, sp_error error)
{
    // get playlist when user is logged in
    sp_playlistcontainer *pc = sp_session_playlistcontainer(sess);
    // add callbacks
    sp_playlistcontainer_add_callbacks(
    pc,
    &pc_callbacks,
    NULL);
    /* rest of code */
}

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