我正在尝试与unique_ptr
实现BST。我想用BST中的最小值返回节点。我知道如何返回最小值,我为它写了函数,但如果我想返回节点怎么办?我上的课有可能吗?
#include <iostream>
#include <memory>
template<class T>
class BinarySearchTree{
struct TreeNode;
typedef std::unique_ptr<TreeNode> spTreeNode;
struct TreeNode{
T data;
spTreeNode left;
spTreeNode right;
TreeNode(const T & value):data(value),left(nullptr),right(nullptr){}
};
spTreeNode root;
bool insert(spTreeNode &node);
void print(const spTreeNode&) const ;
public:
BinarySearchTree();
void insert( const T & node);
void print()const;
T getMin();
};
template<class T>
BinarySearchTree<T>::BinarySearchTree():root(nullptr){}
template<class T>
void BinarySearchTree<T>::insert(const T & ref)
{
std::unique_ptr<TreeNode> node(new TreeNode(ref));
if (root == nullptr) {
root = std::move(node);
} else {
TreeNode* temp = root.get();
TreeNode* prev = root.get();
while (temp != nullptr) {
prev = temp;
if (temp->data < ref)
temp = temp->right.get();
else
temp = temp->left.get();
}
if (prev->data < ref)
prev->right = std::move(node);
else
prev->left = std::move(node);
}
}
template<class T>
T BinarySearchTree<T>::getMin()
{
TreeNode* temp = root.get();
TreeNode *prev = nullptr;
while (temp)
{
prev = temp;
temp = temp->left.get();
}
return prev->data;
}
int main()
{
BinarySearchTree<int> bst;
bst.insert(13);
bst.insert(3);
bst.insert(5);
bst.insert(31);
bst.insert(511);
bst.insert(311);
std::cout << bst.getMin(); // Works but what if I want to return the Node?
return 0;
}
您必须决定您想要的接口。是否要返回一个指向现有TreeNode的const指针?对TreeNode的const引用?TreeNode的副本?关键是要考虑引用/指针的有效期。
坦率地说,我不认为这些都是公共接口的好主意。假设您将getMinNode()
设置为私有,并将getMin()
设置为公共:
// Returns non-owning pointer; do not attempt to delete TreeNode.
template<class T>
const BinarySearchTree<T>::TreeNode* BinarySearchTree<T>::getMinNode() const
{
// Like getMin(), but return prev
// Does this work for empty BinarySearchTree?
TreeNode* temp = root.get();
TreeNode *prev = nullptr;
while (temp)
{
prev = temp;
temp = temp->left.get();
}
return prev;
}
template<class T>
T BinarySearchTree<T>::getMin() const // member function is const
{
return getMinNode()->data;
}