在Jframe麻烦中重新加载GUI



我正在创建一个二十一点游戏,并且每次用户单击一个按钮时,都需要刷新JFrame。但是,该帧是不更新!我尝试了数小时尝试以徒劳的方式解决此问题。

如何根据我用来加载图像的ImageIcon对象正确重新加载框架中的所有元素?

这是我的代码:

import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Stack;
public class Blackjack extends JFrame implements ActionListener {
    public void drawGUI(boolean firstTime) {
        getContentPane().removeAll();
        setLayout(new GridLayout(3, 9, 1, 1));
        updateValues();
        add(new JLabel(DEALER_TEXT, SwingConstants.CENTER));
        add(new JLabel("Value: " + computerValue, SwingConstants.CENTER));
        for(int i = 0; i < computerCards.size(); i++)
            add(new JLabel(computerCards.get(i).getImagePath()));
        leaveSpacing(false);
        add(new JLabel(USER_TEXT, SwingConstants.CENTER));
        add(new JLabel("Value: " + userValue, SwingConstants.CENTER));
        for(int i = 0; i < userCards.size(); i++)
            add(new JLabel(userCards.get(i).getImagePath()));
        leaveSpacing(true);
        if(firstTime) {
            hitButton.addActionListener(this);
            standButton.addActionListener(this);
        }
        leaveSpacing(3);
        add(hitButton);
        add(standButton);
        leaveSpacing(1);
    }
}

您需要在drawGUI();方法末尾调用revalidate();repaint();。这应该可以解决问题。

此之前已经回答了,因此请参见:Java Swing Revalidate和Repaint

这个(工作(mcve:

怎么样
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.SwingConstants;
public class BalckJack extends JFrame implements ActionListener {
    private JButton hitButton = new JButton("Hit");
    private int computerValue;
    public static void main(String[] args) {
        BalckJack frame = new BalckJack();
        frame.setTitle("Cards");
        frame.setSize(800, 320);
        frame.setLocationRelativeTo(null);
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setVisible(true);
    }
    public BalckJack() {
        computerValue = 0;
        for(int i = 0; i < 27; i++) {
            add(new JLabel(new ImageIcon("")));
        }
        drawGUI(true);
    }
    public void drawGUI(boolean firstTime) {
        getContentPane().removeAll();
        setLayout(new GridLayout(1, 2, 1, 1));
        add(new JLabel("Value: " + computerValue++, SwingConstants.CENTER));
        if(firstTime) {
            hitButton.addActionListener(this);
        }
        add(hitButton);
        revalidate();  //(!!!!)
    }
    @Override
    public void actionPerformed(ActionEvent evt) {
        drawGUI(false);
    }
}

最新更新