如何使用Selenium,Webdriver,C#在Esri地图上绘制面



我在使用Selenium网络驱动程序时还有一个问题,我正在编写一个测试,我需要在地图上绘制一个多边形(地图基于Esri API(。我已经成功地放大了,但找不到任何示例,如何在地图上绘制多边形或如何使用地图中的 x,y 坐标放置多边形顶点。

这是我的代码部分,我无法显示 url,它是私有的:

namespace MK_edit
{
class Program
{
static void Main(string[] args)
{
IWebDriver driver = new ChromeDriver(@"C:UsersProjectLibre");
driver.Url = "----";
driver.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(60); 
driver.Manage().Window.Maximize();
//close popup               
driver.FindElement(By.CssSelector("div.whatsnew-content"));
driver.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(30);
driver.FindElement(By.CssSelector("button.btn.btn-success")).Click(); 
driver.Manage().Timeouts().ImplicitWait = TimeSpan.FromSeconds(60);
//open element for editing              
var lab = driver.FindElement(By.CssSelector("a[title="-"]"));
var icon = driver.FindElement(By.CssSelector("span.glyphicon.glyphicon-edit"));
var loadingBackgrop = driver.FindElement(By.ClassName("overlay")); 
IJavaScriptExecutor js = (IJavaScriptExecutor)driver;
js.ExecuteScript("arguments[0].style='display: none;'", icon); 
var wait= new WebDriverWait(driver, new TimeSpan(0, 0, 60));
WaitForNotVisible(loadingBackgrop, driver);
wait.Until(ExpectedConditions.ElementToBeClickable(lab)); 
lab.Click();
//choose layer form the list    
var layer_list = driver.FindElement(By.CssSelector("#edit-layerlist-holder .combobox-wrapper .selectize-input.items"));
WaitForNotVisible(loadingBackgrop, driver);
wait.Until(ExpectedConditions.ElementToBeClickable(layer_list));
layer_list.Click();
var forest = driver.FindElement(By.CssSelector("body > div:nth-child(12) > div > div:nth-child(15) > div:nth-child(21)"));
forest.Click();
//zoom in map x,y    
var map = driver.FindElement(By.CssSelector("#map_gc"));
map.Click();
js.ExecuteScript("ng.geometryTools.zoomToXY(***177, ***289)"); 
var edit = driver.FindElement(By.CssSelector("#edit-drawbtn"));
edit.Click(); }

Chrome 版本 67.0.3396.99,64 位 Visual C# 2017 网络驱动程序版本 3.13.1.0

希望,你有一些想法!

我已经找到了一个解决方案,可能有人也需要它。在我的任务中,我设法通过动作绘制了一个多边形:

// polygon vertex
Actions vertex1 = new Actions(driver);
vertex1.MoveToElement(map).MoveByOffset(100, 100).Click();
IAction clickNextPoint = vertex1.Build();
clickNextPoint.Perform();
Actions vertex2 = new Actions(driver);
vertex2.MoveToElement(map).MoveByOffset(10,100).Click();
IAction clickNextPoint2 = vertex2.Build();
clickNextPoint2.Perform();
Actions vertex3 = new Actions(driver);
vertex3.MoveToElement(map).MoveByOffset(10, 10).Click();
IAction clickNextPoint3 = vertex3.Build();
clickNextPoint3.Perform();
Actions vertex4 = new Actions(driver);
vertex4.MoveToElement(karte).MoveByOffset(100, 10).DoubleClick();
System.Threading.Thread.Sleep(3000);

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