为什么我的图标无法重新绘制?



这是我的主要类:

package fast;
import java.awt.BorderLayout;
import java.awt.Color;
import java.io.IOException;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Fast {
    public JFrame frame = new JFrame("Fast");
    public JPanel panel = new JPanel();
    public Screen screen = new Screen();
    public Fast() throws IOException {
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(1000, 500);
        frame.setVisible(true);
        frame.setLocationRelativeTo(null);
        frame.setLayout(new BorderLayout());
        frame.setBackground(Color.YELLOW);
        frame.add(screen);
        screen.setBackground(Color.WHITE);
    }
    public static void main(String[] args) throws IOException {
        Fast f = new Fast();
        Thread thread = new Thread(new Screen());
        thread.start();
    }
}

这是我的屏幕课程:

package fast;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.ImageIcon;
import javax.swing.JPanel;
public class Screen extends JPanel implements Runnable {
    BufferedImage img = ImageIO.read(new File("bg.png"));
    ImageIcon car = new ImageIcon("sCar.png");
    public int x = 50;
    public Screen() throws IOException {
    }
    @Override
    protected void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.setColor(Color.GREEN);
        car.paintIcon(this, g, x, 50); // I want this to move
        drawBackground(g);
    }
    private void drawBackground(Graphics g) { // testing
        g.setColor(Color.YELLOW);
        g.fillRect(x, 100, 50, 50);
    }
    @Override
    public void run() {
        System.out.println("Hello");
        x = 300;
        repaint();
    }
}

当我的程序达到"Hello"时,我希望它以 x = 300 重新粉刷汽车,但它没有。我应该怎么做才能完成这项工作?我把它放在一个运行方法中,因为我计划稍后让它作为线程运行,但现在,我只想让它移动。

screen

显示的Screen实例与您尝试更新的屏幕实例不同

public class Fast {
    // screen #1    
    public Screen screen = new Screen();
    public Fast() throws IOException {
        //...
        // Screen #1 on the screen
        frame.add(screen);
        //...
    }
    public static void main(String[] args) throws IOException {
        //...
        // Screen #2, which is not on the screen
        Thread thread = new Thread(new Screen());
        thread.start();
    }
}

我也会小心使用 Thread 来更新 UI 的状态,因为这可能会导致问题并产生意外结果,相反,我鼓励您使用 Swing Timer来做这样的事情。

查看 Swing 中的并发性和如何使用 Swing 计时器以获取更多详细信息

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