动态播放youtbe视频



我正试图通过点击div来加载youtube视频。其想法是将视频ID动态传递到播放器对象中,并在一帧中加载视频。我正在关注API,我看到他们在dom中传递,然后加载JS。就我而言,这是不可能的。

这是我的JS

callMain ();
function playerApp(inputVid) {
    var player;
      function onYouTubeIframeAPIReady() {
        player = new YT.Player('player', {
          height: '390',
          width: '640',
          videoId: inputVid,
          events: {
            'onReady': onPlayerReady,
            'onStateChange': onPlayerStateChange
          }
        });
      }
}
function backgroundOverlay(state){
    var pageHeight = $( document ).height();
    var overlay = '';
    var wrapperHTML = ''
        + '<div class="videoplayer-wrapper">'
            + '<div id="player"></div>'
            + '<div class="videoplayer-close videoplayer-toggle">Close</div>'
        + '</div>';
    if(state){
        overlay = $('body').append('<div class="video-overlay-background" style="height:'+pageHeight+'px;"></div>').append(wrapperHTML);
    }else{
        overlay = $('.video-overlay-background').remove();
    }
    return overlay;
}

function callMain () //$(function(){
    {
    var tag = document.createElement('script');
    tag.src = "https://www.youtube.com/iframe_api";
    var firstScriptTag = document.getElementsByTagName('script')[0];
    firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
    var inputVid = '';
    $('.videoplayer-toggle').on('click', function(){
        inputVid = $(this).attr('data-youtubeid');
        backgroundOverlay(true);
        playerApp(inputVid)
        $('.videoplayer-close').on('click', function(){
            backgroundOverlay(false);
            $('.videoplayer-wrapper').remove()
        })
    });
}

这是我的小提琴。如有任何帮助,将不胜感激

http://jsfiddle.net/sghoush1/zmqj6h1b/1/

问题是onYouTubeIframeAPIReady从未被触发。您可以完全省略它,因为您在playerApp中动态设置播放器。尝试以下操作:

function playerApp(inputVid) {
    var player = new YT.Player('player', {
      height: '390',
      width: '640',
      videoId: inputVid,
      events: {
        'onReady': onPlayerReady,
        'onStateChange': onPlayerStateChange
      }
    });
}
function onPlayerReady() {
    //...
}
function onPlayerStateChange() {
    //...
}

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