我的故事板场景相互过渡,我的作曲家场景也是如此。但当我想从故事板场景过渡到作曲家场景时,屏幕变暗,一切都停止了。第一幕-故事板:
----------------------------------------
-- firstBar1.lua
----------------------------------------
local storyboard = require "storyboard"
local scene = storyboard.newScene()
function scene:createScene(event)
local screenGroup = self.view
local widget = require "widget"
local function onFirstBar2BtnRelease()
storyboard.gotoScene("firstBar2", "fade", 40)
return true
end
image1 = "images/staveBlankgrey2.png" -- the only button necessary
local firstBar2Btn = widget.newButton{
defaultFile = image1,
width = 480, height = 320,
onRelease = onFirstBar2BtnRelease
}
screenGroup:insert(firstBar2Btn)
-- clef24
image2 = display.newImageRect("images/clef24C.png", 100, 118)
image2.x = display.contentWidth
image2.y = display.contentHeight
image2.x, image2.y = 62, 149
screenGroup:insert(image2)
-- workout count
image3 = display.newImageRect("images/ex1of4.png", 60, 30)
image3.x = display.contentWidth
image3.y = display.contentHeight
image3.x, image3.y = 32, 20
screenGroup:insert(image3)
-- note1
image4 = display.newImageRect("images/crUp.png", 40, 75)
image4.x = display.contentWidth
image4.y = display.contentHeight
image4.x, image4.y = 170, 167
screenGroup:insert(image4)
-- note2
image5 = display.newImageRect("images/crDown.png", 40, 75)
image5.x = display.contentWidth
image5.y = display.contentHeight
image5.x, image5.y = 320, 142
screenGroup:insert(image5)
end
scene:addEventListener("createScene", scene)
return scene
第二幕-作曲家:
-----------------------------------------------
-- firstBar2.lua
-----------------------------------------------
local composer = require ( "composer" )
local scene = composer.newScene()
local function showEvenBars()
local options = {
effect = "slideLeft",
time = 30,
}
composer.gotoScene( "evenBars", options )
end
-- create scene
function scene:createScene ( event )
local sceneGroup = self.view
end
代码运行到这里。
function scene:show( event )
local sceneGroup = self.view
local phase = event.phase
if ( phase == "will") then
local background = display.newImage("images/staveBlankgrey2.png", 240, 160)
note1 = display.newImage( "images/crUp.png", 130, 187)
note2 = display.newImage( "images/crUp.png", 320, 187)
sceneGroup:insert( background )
sceneGroup:insert( note1 )
sceneGroup:insert( note2 )
elseif ( phase == "did") then
timer.performWithDelay(tempo, showEvenBars)
end
end
function scene:hide( event )
local sceneGroup = self.view
local phase = event.phase
end
function scene:destroy( event )
local sceneGroup = self.view
end
scene:addEventListener( "create", scene)
scene:addEventListener( "show", scene)
scene:addEventListener( "hide", scene)
scene:addEventListener( "destroy", scene)
return scene
第二个场景,firstBar2 lua没有出现在屏幕上。如有任何建议,我将不胜感激。
在故事板和作曲家场景之间切换是不可能的,因为它们是不同的库,所以它们的结构是不同的。
如果你想让你的应用正常运行,你必须总是使用一个场景管理器。
我推荐Composer