元编程技巧:如何简化两个元函数的实现



我正在编写一些程序,通过代码生成自动调用一些api。
在某些情况下,我需要将类型Source转换为类型Target,但这些类型都带有指针,const等装饰。因此,我需要做的是删除所有装饰,如指针、const、数组等,将普通类型映射到另一种类型,然后将装饰应用到新类型中。

实现有很多模板专门化。代码之后的问题。我不能使用constexpr元编程,因为我需要使它与VS2013一起工作。

template <class T>
struct TypeIs {
    using type = T;
};
template <class T>
struct GetPlainType : TypeIs<typename std::decay<T>::type> {};
template <class T>
struct GetPlainType<T&> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T const &> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T &&> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T const &&> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T*> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T const *> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T const> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T[]> : TypeIs<typename GetPlainType<T>::type> {};

template <class T>
struct GetPlainType<T const[]> : TypeIs<typename GetPlainType<T>::type> {};
template <class T, std::size_t I>
struct GetPlainType<T[I]> : TypeIs<typename GetPlainType<T>::type> {};
template <class T, std::size_t I>
struct GetPlainType<T const [I]> : TypeIs<typename GetPlainType<T>::type> {};

template <class T>
using GetPlainType_t = typename GetPlainType<T>::type;

template <class Decorated, class Plain>
struct CopyDecorations : TypeIs<Plain> {};

template <class T, class Plain>
struct CopyDecorations<T const, Plain> :
    TypeIs<typename CopyDecorations<T, Plain const>::type> {};

template <class T, class Plain>
struct CopyDecorations<T *, Plain> :
    TypeIs<typename CopyDecorations<T, Plain *>::type> {};
template <class T, class Plain>
struct CopyDecorations<T const *, Plain> :
    TypeIs<typename CopyDecorations<T, Plain const *>::type> {};

template <class T, class Plain>
struct CopyDecorations<T &, Plain> :
    TypeIs<typename CopyDecorations<T, Plain &>::type> {};
template <class T, class Plain>
struct CopyDecorations<T const &, Plain> :
    TypeIs<typename CopyDecorations<T, Plain const &>::type> {};
template <class T, class Plain>
struct CopyDecorations<T  &&, Plain> :
    TypeIs<typename CopyDecorations<T, Plain &&>::type> {};

template <class T, class Plain>
struct CopyDecorations<T  const &&, Plain> :
    TypeIs<typename CopyDecorations<T, Plain const &&>::type> {};

template <class T, class Plain>
struct CopyDecorations<T[], Plain> :
     TypeIs<typename CopyDecorations<T, Plain[]>::type> {};
template <class T, class Plain>
struct CopyDecorations<T const [], Plain> :
TypeIs<typename CopyDecorations<T, Plain const []>::type> {};

template <class T, class Plain, std::size_t I>
struct CopyDecorations<T [I], Plain> :
     TypeIs<typename CopyDecorations<T, Plain[I]>::type> {};
template <class T, class Plain, std::size_t I>
struct CopyDecorations<T const [I], Plain> :
     TypeIs<typename CopyDecorations<T, Plain const [I]>::type> {};

template <class Decorated, class Plain>
using CopyDecorations_t = typename CopyDecorations<Decorated, Plain>::type;

int main()
{
    static_assert(std::is_same<GetPlainType_t<int>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int const>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int *>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int **>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int * &>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int ** &>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int const * []>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int const **[][3][5]>, int>{}, "");

    static_assert(std::is_same<CopyDecorations_t<int, double>, double>{}, "");
    static_assert(std::is_same<CopyDecorations_t<int const, double>, double const>{}, "");
    static_assert(std::is_same<CopyDecorations_t<int *, double>, double *>{}, "");
    static_assert(std::is_same<CopyDecorations_t<int **, double>, double **>{}, "");
    static_assert(std::is_same<CopyDecorations_t<int[], double>, double[]>{}, "");
    static_assert(std::is_same<CopyDecorations_t<int[3], double>, double[3]>{}, "");

    //******************THE TESTS BELOW DO NOT WORK
    //static_assert(std::is_same<CopyDecorations_t<int[][3], double>, double[][3]>{}, "");
    //static_assert(std::is_same<CopyDecorations_t<int * &, double>, double * &>{}, "");
    // static_assert
    //     (
    //std::is_same<CopyDecorations_t<int const * [], double>,
    //      double const * []>{}, "");
    // static_assert
    //     (std::is_same<CopyDecorations_t<int const **[][3][5], double>,
    //      double const **[][3][5]>{}, "");
}

问题:

  1. 我可以简化实现吗?
  2. 失败的测试(参见main功能),我如何修复它们?
  3. 在这种情况下(忽略volatile和指向成员的指针、指向函数的指针和函数)。你认为我的执行会失败吗?

我发现这个问题确实是关于c++元编程的最有趣的问题之一。
我喜欢尝试找到一个合适的解决方案。谢谢你!: -)


它遵循一个最小的工作示例。
它不是完整的,但它给出了一个可能的方法来实现这一点的想法。
函数f(好的,您可以在代码中选择一个更好的名称)接受两个模板参数:类型是清理,类型是修饰。它返回一个模板类型(types),它引入了两个using声明,basicdecorated,其中第一个模板参数被清理为basic,第二个被装饰为decorated
它能一次性完成(清洁和装饰)。您仍然可以只使用第一个参数,在这种情况下,decorated默认为修饰的char类型。

下面是完整的代码:

#include<type_traits>
#include<cstddef>
static constexpr std::size_t N = 42;
template<std::size_t N>
struct choice: choice<N-1> {};
template<>
struct choice<0> {};
template<typename T, typename U>
struct types {
    using basic = T;
    using decorated = U;
};
template<typename T, typename U>
constexpr auto
f(choice<0>) { return types<T, U>{}; }
template<typename T, typename U,
    typename = std::enable_if_t<std::is_pointer<T>::value>>
constexpr auto f(choice<1>) {
    auto t = f<std::remove_pointer_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::add_pointer_t<D>>{};
}
template<typename T, typename U,
    typename = std::enable_if_t<std::is_lvalue_reference<T>::value>>
constexpr auto f(choice<2>) {
    auto t = f<std::remove_reference_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::add_lvalue_reference_t<D>>{};
}
template<typename T, typename U,
    typename = std::enable_if_t<std::is_rvalue_reference<T>::value>>
constexpr auto f(choice<3>) {
    auto t = f<std::remove_reference_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::add_rvalue_reference_t<D>>{};
}
template<typename T, typename U,
    typename = std::enable_if_t<std::is_array<T>::value>>
constexpr auto f(choice<4>) {
    auto t = f<std::remove_extent_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::conditional_t<(0==std::extent<T>::value), D[], D[std::extent<T>::value]>>{};
}
template<typename T, typename U,
    typename = std::enable_if_t<std::is_const<T>::value>>
constexpr auto f(choice<5>) {
    auto t = f<std::remove_const_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::add_const_t<D>>{};
}
template<typename T, typename U,
    typename = std::enable_if_t<std::is_volatile<T>::value>>
constexpr auto f(choice<6>) {
    auto t = f<std::remove_volatile_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::add_volatile_t<D>>{};
}
template<typename T, typename U = char>
constexpr auto f() {
    return f<T, U>(choice<N>{});
}
int main() {
    // something complex to show that it seems to work
    static_assert(std::is_same<
        decltype(f<const int ** const &&, char>()),
        types<int, const char ** const &&>
    >::value, "!");
    // some of the OP's examples (the most interesting)
    static_assert(std::is_same<decltype(f<int, int>()), types<int, int>>::value, "!");
    static_assert(std::is_same<decltype(f<int const, int>()), types<int, int const>>::value, "!");
    static_assert(std::is_same<decltype(f<int *, int>()), types<int, int *>>::value, "!");
    static_assert(std::is_same<decltype(f<int **, double>()), types<int, double **>>::value, "!");
    static_assert(std::is_same<decltype(f<int *&, int>()), types<int, int *&>>::value, "!");
    static_assert(std::is_same<decltype(f<int **&, float>()), types<int, float **&>>::value, "!");
    static_assert(std::is_same<decltype(f<int [3], char>()), types<int, char [3]>>::value, "!");
    static_assert(std::is_same<decltype(f<int [], int>()), types<int, int []>>::value, "!");
    static_assert(std::is_same<decltype(f<int [][3], double>()), types<int, double [][3]>>::value, "!");
    static_assert(std::is_same<decltype(f<int const **[][3][5], int>()), types<int, int const **[][3][5]>>::value, "!");
    // of course, you don't need to provide the second type if you don't need it
    // in this case, types::decorated is defaulted to a decorated char type
    f<int const **[][3][5]>();
}

将没有constexpr s将无法编译的事实分开,因为static_assert s,您可以自由地删除它们并在运行时使用该函数。

实际上,它可以变成一个没有定义的解决方案,为声明提供正确的返回类型并使用一堆decltype s,但我怀疑它将远远无法读取。

编辑

正如OP所提到的,他不想(或者至少,他不能使用)constexpr s。
它遵循一个稍微不同的解决方案,仍然基于前一个。
基本思想是使用f作为decltype的未求值操作数。
下面是完整的代码:

#include<type_traits>
#include<cstddef>
static const std::size_t N = 42;
template<std::size_t N>
struct choice: choice<N-1> {};
template<>
struct choice<0> {};
template<typename T, typename U>
struct types {
    using basic = T;
    using decorated = U;
};
template<typename T, typename U>
auto f(choice<0>) { return types<T, U>{}; }
template<typename T, typename U,
    typename = std::enable_if_t<std::is_pointer<T>::value>>
auto f(choice<1>) {
    auto t = f<std::remove_pointer_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::add_pointer_t<D>>{};
}
template<typename T, typename U,
    typename = std::enable_if_t<std::is_lvalue_reference<T>::value>>
auto f(choice<2>) {
    auto t = f<std::remove_reference_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::add_lvalue_reference_t<D>>{};
}
template<typename T, typename U,
    typename = std::enable_if_t<std::is_rvalue_reference<T>::value>>
auto f(choice<3>) {
    auto t = f<std::remove_reference_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::add_rvalue_reference_t<D>>{};
}
template<typename T, typename U,
    typename = std::enable_if_t<std::is_array<T>::value>>
auto f(choice<4>) {
    auto t = f<std::remove_extent_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::conditional_t<(0==std::extent<T>::value), D[], D[std::extent<T>::value]>>{};
}
template<typename T, typename U,
    typename = std::enable_if_t<std::is_const<T>::value>>
auto f(choice<5>) {
    auto t = f<std::remove_const_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::add_const_t<D>>{};
}
template<typename T, typename U,
    typename = std::enable_if_t<std::is_volatile<T>::value>>
auto f(choice<6>) {
    auto t = f<std::remove_volatile_t<T>, U>(choice<N>{});
    using B = typename decltype(t)::basic;
    using D = typename decltype(t)::decorated;
    return types<B, std::add_volatile_t<D>>{};
}
template<typename T, typename U>
auto f() {
    return f<T, U>(choice<N>{});
}
template<typename T, typename U = char>
using my_type = decltype(f<T, U>());
template<typename T, typename U = char>
using my_type_basic_t = typename decltype(f<T, U>())::basic;
template<typename T, typename U = char>
using my_type_decorated_t = typename decltype(f<T, U>())::decorated;
int main() {
    int i = 42;
    my_type_decorated_t<char *, int> ptr = &i;
    // of course, it can still be used in a constant expression if needed
    // constexpr my_type_decorated_t<char *, int> ptr = nullptr;
}

所以你可以用一个模式匹配的函数来做到这一点,并做一步转录,像这样:

template<class In, class Out>
struct types {
  using type=types;
  using in=In;
  using out=Out;
};
// transcribe cv:
template<class In, class Out>
types<In, const Out> transcribe( types<const In, Out> ) { return {}; }
template<class In, class Out>
types<In, volatile Out> transcribe( types<volatile In, Out> ) { return {}; }
template<class In, class Out>
types<In, const volatile Out> transcribe( types<const volatile In, Out> ) { return {}; }
// references and pointers:
template<class In, class Out>
types<In, Out*> transcribe( types<In*, Out> ) { return {}; }
template<class In, class Out>
types<In, Out&> transcribe( types<In&, Out> ) { return {}; }
template<class In, class Out>
types<In, Out&&> transcribe( types<In&&, Out> ) { return {}; }
// arrays
template<class In, class Out>
types<In, Out[]> transcribe( types<In[], Out> ) { return {}; }
template<class In, class Out, std::size_t N>
types<In, Out[N]> transcribe( types<In[N], Out> ) { return {}; }
// return type of a function
template<class In, class...In_Args, class Out>
types<In, Out(In_Args...)> transcribe( types<In(In_Args...), Out> ) { return {}; }
// return type of a function
template<class In, class...In_Args, class Out>
types<In, Out(*)(In_Args...)> transcribe( types<In(*)(In_Args...), Out> ) { return {}; }
// default case
template<class X>
X transcribe( X ) { return {}; }

重载规则做正确的事情。唯一令人讨厌的是const volatile的情况。

一旦我们有了上面的,我们就可以把它变成一个trait:

template<class In, class Out>
struct transcribe_one:
  decltype(transcribe( types<In,Out>{} ))
{};

。注意,永远不需要调用transcribe

别名使这更容易使用:

template<class T>
using strip_one=typename transcribe_one<T, int>::in;
template<class T>
using can_strip=std::integral_constant<bool, !std::is_same<T, strip_one<T>>{}>;
template<class T, class U>
using typescribe_one=typename transcribe_one<T, U>::out;

,也表示"有什么要剥的吗?"。

这只移动一种类型的装饰从左到右。要移动它们,我们只需这样做:

template<class In, class Out, class=void>
struct transcribe_all:types<In, Out> {};
template<class T>
using strip=typename transcribe_all<T, int>::in;
template<class T, class U>
using typescribe=typename transcribe_all<T, U>::out;
template<class In, class Out>
struct transcribe_all<In, Out, std::enable_if_t<
  can_strip<In>{}
>> :
types<
  strip< strip_one< In > >, // must strip on strip_one, trust me
  typescribe_one<
    In,
    typescribe< strip_one<In>, Out >
  >
>
{};

当你不能剥离时,它什么也不做。

当你可以剥离时,它从In类型中剥离一个,将剩余的转录到Out上,然后在其结果上进行一步转录。

这会给你两个别名:

template<class T>
using strip=// ...
template<class T, class U>
using typescribe=// ...

第一个使用类型T,并将其剥离为底部的"raw"类型。

第二个使用类型T,并将其所有装饰移动到U

template<template<class...>class M, class U>
using under_map = typescribe< U, M<strip<U>> >;

去掉字体装饰,应用M,然后重新应用它们。

注意,最"用户友好"的工具是strip<T>typescribe<In, Out>。第一种方法移除所有装饰器并获得"底层"类型。第二种是从一种类型复制装饰器到另一种类型。使用transcribe_alltranscribe_onestrip_one等可能会导致混淆,它们是实现细节。

简单地把你的类型映射写成一个template,然后传递给under_map

生活例子。

唯一使用的c++ 14特性是std::enable_if_t<?>,它可以在c++ 11中被typename std::enable_if<?>::type取代。

MSVC可能有decltype的问题,因为它在SFINAE中对decltype的支持是糟糕的。

我喜欢用标签做类型元编程。

enum type_quals {
  none_qualified = 0,
  const_qualified = 1,
  volatile_qualified = 2,
  lreference_qualified = 4,
  rreference_qualified = 8,
  pointer_qualified = 16,
  all_qualified = 31,
};
template<type_quals qs, class inside=void>
struct tq_t {
  constexpr tq() {};
  constexpr explicit operator bool() const { return qs!=none_qualified; }
};
template<type_quals q>
tq_t<q> tq{};
template<type_quals a, type_quals b>
constexpr
tq_t< type_quals(unsigned(a)|unsigned(b)) >
operator|( tq_t<a>, tq_t<b> ) { return {}; }
template<type_quals a, type_quals b>
constexpr
tq_t< type_quals(a&b) >
operator&( tq_t<a>, ta_t<b> ) { return {}; }
template<class T>
struct tag_t {
  constexpr tag_t() {};
  using type=T;
};
template<class T>
tag_t<T> tag{};
template<class T>
constexpr
tag_t<const T>
operator+( tag_t<T>, tq_t<const_qualified> ) { return {}; }
template<class T>
constexpr
tag_t<volatile T>
operator+( tag_t<T>, tq_t<volatile_qualified> ) { return {}; }
template<class T>
constexpr
tag_t<T&>
operator+( tag_t<T>, tq_t<lreference_qualified> ) { return {}; }
template<class T>
constexpr
tag_t<T&&>
operator+( tag_t<T>, tq_t<rreference_qualified> ) { return {}; }
template<class T>
constexpr
tag_t<T>
operator+( tag_t<T>, tq_t<none_qualified> ) { return {}; }
template<class T, type_quals qs>
constexpr
auto
operator+( tag_t<T> t, tq_t<qs> q ) {
  return t
    +(q&tq<const_qualified>)
    +(q&tq<volatile_qualified>)
    +(q&tq<lreference_qualified>)
    +(q&tq<rreference_qualified>)
  ;
}
template<class T, type_quals qs>
constexpr
auto
operator+( tq_t<qs> q, tag_t<T> t ) {
  return t+q;
}

现在,一旦你有了tq和标签,你就可以做加法,把这些类型添加到标签上。

指针需要嵌套,所以是不同类型的tq,但模式有点相似。上面的代码还不支持嵌套

您现在需要代码来检测tag中的tq s并删除它们。也许可以添加一个tq&tag运算符,返回标记上的tq。然后添加tag-tq,从tag中剥离匹配的tq

你的代码最终看起来像:

auto decorations = tag<T>&tq<all_qualified>;
auto raw = tag<T>-decorations;
// use raw::type here for the undecorated type
// produce type R
auto redecorated = tag<R>+decorations;
return redecorated;

现在,所有这些真正做的是将恼人的类型内容移出业务逻辑行。但它以一种漂亮的方式做到了这一点。

这是我的解决方案。它可以满足我的需要(没有挥发性)。

template <class T>
struct TypeIs {
    using type = T;
};
template <class T>
struct GetPlainType : TypeIs<typename std::decay<T>::type> {};
template <class T>
struct GetPlainType<T const> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T&> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T const &> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T &&> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T const &&> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T*> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T const *> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T[]> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
struct GetPlainType<T const[]> : TypeIs<typename GetPlainType<T>::type> {};
template <class T, std::size_t I>
struct GetPlainType<T[I]> : TypeIs<typename GetPlainType<T>::type> {};
template <class T, std::size_t I>
struct GetPlainType<T const [I]> : TypeIs<typename GetPlainType<T>::type> {};
template <class T>
using GetPlainType_t = typename GetPlainType<T>::type;
namespace detail {
//Qualifiers
struct ConstQual {};
//Category
struct ValueCat {};
template <std::size_t I = 0>
struct ArrayCat  : std::integral_constant<std::size_t, I> {};
struct PointerCat {};
struct LValueReferenceCat {};
struct RValueReferenceCat {};

template <class Cat, class...Quals>
struct Decoration {
    using Category = Cat;
    using Qualifiers = std::tuple<Quals...>;
};
template <class Cat, class...Quals>
using DecorationCategory_t = typename Decoration<Cat, Quals...>::type;

template <class T>
struct SaveDecorations : TypeIs<brigand::list<Decoration<ValueCat>>> {};
template <class T>
struct SaveDecorations<T const> : TypeIs<brigand::list<Decoration<ValueCat, ConstQual>>> {};

template <class T>
struct SaveDecorations<T *> :
        TypeIs<
    brigand::append<
    typename SaveDecorations<T>::type,
        brigand::list<Decoration<PointerCat>>>> {};

template <class T>
struct SaveDecorations<T * const> :
        TypeIs<
    brigand::append<
    typename SaveDecorations<T>::type,
        brigand::list<Decoration<PointerCat, ConstQual>>>> {};
template <class T>
struct SaveDecorations<T &> :
        TypeIs<
    brigand::append<
    typename SaveDecorations<T>::type,
        brigand::list<Decoration<LValueReferenceCat>>>> {};
template <class T>
struct SaveDecorations<T &&> :
        TypeIs<
    brigand::append<
    typename SaveDecorations<T>::type,
        brigand::list<Decoration<RValueReferenceCat>>>> {};

template <class T>
struct SaveDecorations<T []> :
        TypeIs<
    brigand::append<
    typename SaveDecorations<T>::type,
        brigand::list<Decoration<ArrayCat<>>>
                                 >> {};
template <class T>
struct SaveDecorations<T const []> :
        TypeIs<
    brigand::append<
    typename SaveDecorations<T const>::type,
        brigand::list<Decoration<ArrayCat<>>>
                                 >> {};
template <class T, std::size_t N>
struct SaveDecorations<T [N]> :
        TypeIs<
    brigand::append<
    typename SaveDecorations<T>::type,
        brigand::list<Decoration<ArrayCat<N>>>
        >> {};

template <class T, std::size_t N>
struct SaveDecorations<T const [N]> :
        TypeIs<
    brigand::append<
    typename SaveDecorations<T const>::type,
        brigand::list<Decoration<ArrayCat<N>>>
        >> {};

template <class State, class Elem>
struct AddDecoration : TypeIs<State> {};

template <class State>
struct AddDecoration<State, Decoration<ValueCat, ConstQual>> : TypeIs<State const> {};
template <class State>
struct AddDecoration<State, Decoration<PointerCat>> : TypeIs<State *> {};
template <class State>
struct AddDecoration<State, Decoration<PointerCat, ConstQual>> :
        TypeIs<State * const> {};
template <class State>
struct AddDecoration<State, Decoration<LValueReferenceCat>> : TypeIs<State &> {};
template <class State>
struct AddDecoration<State, Decoration<RValueReferenceCat>> : TypeIs<State &&> {};
template <class State>
struct AddDecoration<State, Decoration<ArrayCat<>>> : TypeIs<State[]> {};
template <class State, std::size_t I>
struct AddDecoration<State, Decoration<ArrayCat<I>>> : TypeIs<State[I]> {};

template <class T, class DecorationsList>
struct ApplyDecorations :
        TypeIs<brigand::fold<DecorationsList, T,
                             AddDecoration<brigand::_state,
                                           brigand::_element>>> {};
}

template <class T>
using SaveDecorations_t = typename detail::SaveDecorations<T>::type;
template <class T, class TList>
using ApplyDecorations_t = typename detail::ApplyDecorations<T, TList>::type;

int main()
{
    static_assert(std::is_same<GetPlainType_t<int>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int const>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int *>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int **>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int * &>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int ** &>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int const * []>, int>{}, "");
    static_assert(std::is_same<GetPlainType_t<int const **[][3][5]>, int>{}, "");
    using Decorations = SaveDecorations_t<int>;
    using shouldBeFloat = ApplyDecorations_t<float, Decorations>;
    static_assert(std::is_same<float, shouldBeFloat>{}, "");
    using Decorations2 = SaveDecorations_t<int const>;
    using shouldBeConst = ApplyDecorations_t<float, Decorations2>;
    static_assert(std::is_same<shouldBeConst, float const>{}, "");
    using Decorations3 = SaveDecorations_t<int const *>;
    using shouldPointerToConst = ApplyDecorations_t<float, Decorations3>;
    static_assert(std::is_same<shouldPointerToConst, float const *>{}, "");
    using Decorations4 = SaveDecorations_t<int const * const>;
    using shouldConstPointerToConst = ApplyDecorations_t<float, Decorations4>;
    static_assert(std::is_same<shouldConstPointerToConst, float const * const>{}, "");

    using Decorations5 = SaveDecorations_t<int const * const &>;
    using shouldBeLValRefToConstPointerToConst = ApplyDecorations_t<float, Decorations5>;
    static_assert(std::is_same<shouldBeLValRefToConstPointerToConst, float const * const &>{}, "");
    using Decorations6 = SaveDecorations_t<int * const ** const &>;
    using Res = ApplyDecorations_t<float, Decorations6>;
    static_assert(std::is_same<Res, float * const ** const &>{}, "");
    using Decorations7 = SaveDecorations_t<int * const>;
    using Res2 = ApplyDecorations_t<float, Decorations7>;
    static_assert(std::is_same<Res2, float * const>{}, "");
    //Arrays tests
    using Decorations8 = SaveDecorations_t<int const * const * const []>;
    using Res3 = ApplyDecorations_t<float, Decorations8>;
    static_assert(std::is_same<Res3, float const * const * const []>{}, "");

    using Decorations9 = SaveDecorations_t<int const * const * [3]>;
    using Res4 = ApplyDecorations_t<float, Decorations9>;
    static_assert(std::is_same<Res4, float const * const * [3]>{}, "");
    //Multidimensional arrays
    using Decorations10 = SaveDecorations_t<int const * const * [3][5]>;
    using Res5 = ApplyDecorations_t<float, Decorations10>;
    static_assert(std::is_same<Res5, float const * const * [3][5]>{}, "");
    using Decorations11 = SaveDecorations_t<int const * const * [][3][5]>;
    using Res6 = ApplyDecorations_t<float, Decorations11>;
    static_assert(std::is_same<Res6, float const * const * [][3][5]>{}, "");
}

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