我的 threejs 代码中不断收到"Cannot read properties of undefined (reading 'Linear')"错误



我找到了一个用于三个ejs的过程生成库

链接:https://github.com/IceCreamYou/THREE.Terrain

我遵循ReadMe中给出的教程。md文件,但我一直得到这个错误:无法读取未定义的属性(读取'Linear')

我通过npm使用了三个js,也通过npm下载了这个。这就是我的代码

index . html

import * as THREE from 'three';
import "three.terrain.js"
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(
75,
window.innerWidth / window.innerHeight,
0.1,
1000
);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
/*const geometry = new THREE.BoxGeometry(1, 1, 1);
const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
const cube = new THREE.Mesh(geometry, material);
scene.add(cube); 
*/
var xS = 63, yS = 63;
terrainScene = THREE.Terrain({
easing: THREE.Terrain.Linear,
frequency: 2.5,
heightmap: THREE.Terrain.DiamondSquare,
material: new THREE.MeshBasicMaterial({color: 0x5566aa}),
maxHeight: 100,
minHeight: -100,
steps: 1,
xSegments: xS,
xSize: 1024,
ySegments: yS,
ySize: 1024,
});
// Assuming you already have your global scene, add the terrain to it
scene.add(terrainScene);
camera.position.z = 5; 
function animate() {
requestAnimationFrame(animate);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
}
animate();

index . html

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Game</title>
<link rel="stylesheet" href="index.css" />
</head>
<body>
<script src="dist/main.js"></script>
<script src="https://cdn.jsdelivr.net/npm/three/build/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/three.terrain.js/build/THREE.Terrain.min.js"></script>
</body>
</html>

如有任何帮助,不胜感激

提前感谢!

我认为你使用了Terrain within Terrain所以这是一个错误因为Terrain within Terrain没有定义所以它会显示Cannot read properties of undefined

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