Flutter Desktop:如何隐藏窗口(并保持进程的活力)



是否可以通过编程隐藏或关闭窗口(而不是最小化(,但仍然保持进程的活动性?这类似于Qt中的hide()/show()方法,这是将应用程序最小化到托盘的标准方法。

window_manager支持show&hide窗口。你可以试试这个。

https://github.com/leanflutter/window_manager

lijy91建议的软件包window_manager不适合我,因为它不适用于Fedora 36下的Wayland。它在X11上运行得很好。

现在,我决定将bitsdojo_window与system_tray结合使用。它绝对不仅仅是";只是一个窗口管理器";,但它适用于我的系统,包括Windows和MacOS。

system_tray:的示例页面上已经给出了一个完美的示例

import 'dart:async';
import 'dart:io';
import 'dart:math';
import 'package:bitsdojo_window/bitsdojo_window.dart';
import 'package:english_words/english_words.dart';
import 'package:flutter/material.dart' hide MenuItem;
import 'package:system_tray/system_tray.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(const MyApp());
doWhenWindowReady(() {
final win = appWindow;
const initialSize = Size(600, 450);
win.minSize = initialSize;
win.size = initialSize;
win.alignment = Alignment.center;
win.title = "How to use system tray with Flutter";
win.show();
});
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final SystemTray _systemTray = SystemTray();
final AppWindow _appWindow = AppWindow();
Timer? _timer;
bool _toogleTrayIcon = true;
@override
void initState() {
super.initState();
initSystemTray();
}
@override
void dispose() {
super.dispose();
_timer?.cancel();
}
Future<void> initSystemTray() async {
String path =
Platform.isWindows ? 'assets/app_icon.ico' : 'assets/app_icon.png';
List<String> iconList = ['darts_icon', 'gift_icon'];
final menu = [
MenuItem(label: 'Show', onClicked: _appWindow.show),
MenuItem(label: 'Hide', onClicked: _appWindow.hide),
MenuItem(
label: 'Start flash tray icon',
onClicked: () {
debugPrint("Start flash tray icon");
_timer ??= Timer.periodic(
const Duration(milliseconds: 500),
(timer) {
_toogleTrayIcon = !_toogleTrayIcon;
_systemTray.setImage(_toogleTrayIcon ? "" : path);
},
);
},
),
MenuItem(
label: 'Stop flash tray icon',
onClicked: () {
debugPrint("Stop flash tray icon");
_timer?.cancel();
_timer = null;
_systemTray.setImage(path);
},
),
MenuSeparator(),
SubMenu(
label: "Test API",
children: [
SubMenu(
label: "setSystemTrayInfo",
children: [
MenuItem(
label: 'setTitle',
onClicked: () {
final String text = WordPair.random().asPascalCase;
debugPrint("click 'setTitle' : $text");
_systemTray.setTitle(text);
},
),
MenuItem(
label: 'setImage',
onClicked: () {
String iconName = iconList[Random().nextInt(iconList.length)];
String path = Platform.isWindows
? 'assets/$iconName.ico'
: 'assets/$iconName.png';
debugPrint("click 'setImage' : $path");
_systemTray.setImage(path);
},
),
MenuItem(
label: 'setToolTip',
onClicked: () {
final String text = WordPair.random().asPascalCase;
debugPrint("click 'setToolTip' : $text");
_systemTray.setToolTip(text);
},
),
MenuItem(
label: 'getTitle [macOS]',
onClicked: () async {
String title = await _systemTray.getTitle();
debugPrint("click 'getTitle' : $title");
},
),
],
),
MenuItem(label: 'disabled Item', enabled: false),
],
),
MenuSeparator(),
MenuItem(
label: 'Exit',
onClicked: _appWindow.close,
),
];
// We first init the systray menu and then add the menu entries
await _systemTray.initSystemTray(
title: "system tray",
iconPath: path,
toolTip: "How to use system tray with Flutter",
);
await _systemTray.setContextMenu(menu);
// handle system tray event
_systemTray.registerSystemTrayEventHandler((eventName) {
debugPrint("eventName: $eventName");
if (eventName == "leftMouseDown") {
} else if (eventName == "leftMouseUp") {
_appWindow.show();
} else if (eventName == "rightMouseDown") {
} else if (eventName == "rightMouseUp") {
_systemTray.popUpContextMenu();
}
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body: WindowBorder(
color: const Color(0xFF805306),
width: 1,
child: Row(
children: const [
LeftSide(),
RightSide(),
],
),
),
),
);
}
}
const backgroundStartColor = Color(0xFFFFD500);
const backgroundEndColor = Color(0xFFF6A00C);
class LeftSide extends StatelessWidget {
const LeftSide({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return SizedBox(
width: 200,
child: Container(
color: const Color(0xFFFFFFFF),
child: Column(
children: [
WindowTitleBarBox(
child: Container(
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [backgroundStartColor, backgroundEndColor],
stops: [0.0, 1.0]),
),
child: MoveWindow(),
),
),
Expanded(
child: Container(),
)
],
),
),
);
}
}
class RightSide extends StatelessWidget {
const RightSide({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Expanded(
child: Container(
color: const Color(0xFFFFFFFF),
child: Column(
children: [
WindowTitleBarBox(
child: Container(
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [backgroundStartColor, backgroundEndColor],
stops: [0.0, 1.0]),
),
child: Row(
children: [
Expanded(
child: MoveWindow(),
),
const WindowButtons()
],
),
),
),
],
),
),
);
}
}
final buttonColors = WindowButtonColors(
iconNormal: const Color(0xFF805306),
mouseOver: const Color(0xFFF6A00C),
mouseDown: const Color(0xFF805306),
iconMouseOver: const Color(0xFF805306),
iconMouseDown: const Color(0xFFFFD500));
final closeButtonColors = WindowButtonColors(
mouseOver: const Color(0xFFD32F2F),
mouseDown: const Color(0xFFB71C1C),
iconNormal: const Color(0xFF805306),
iconMouseOver: Colors.white);
class WindowButtons extends StatelessWidget {
const WindowButtons({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Row(
children: [
MinimizeWindowButton(colors: buttonColors),
MaximizeWindowButton(colors: buttonColors),
CloseWindowButton(colors: closeButtonColors),
],
);
}
}

目前没有用于从Dart代码控制窗口的Flutter API。您需要编写本机代码来隐藏您感兴趣的平台的窗口,并通过平台通道从Dart调用它。

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