EXC_BAD_ACCESS-C++子字符串函数



我有一个使用c++子字符串的函数。在Linux和macOS上,此函数有时会在程序结束时随机崩溃(从单独的线程调用时(。

以下是功能:

bool mkpath( string path )
{
bool bSuccess = false;
int nRC = ::mkdir( path.c_str(), 0775 );
if( nRC == -1 )
{
switch( errno )
{
case ENOENT:
//parent didn't exist, try to create it
if( mkpath( path.substr(0, path.find_last_of('/')) ) )
{
//Now, try to create again.
int status = ::mkdir( path.c_str(), 0775 );
bSuccess = (0 == status || errno == EEXIST);
}
else
{
bSuccess = false;
}
break;
case EEXIST:
//Done!
bSuccess = true;
break;
default:
bSuccess = false;
break;
}
}
else
bSuccess = true;
return bSuccess;
}

lldb回溯如下:

* thread #4, stop reason = EXC_BAD_ACCESS (code=2, address=0x70000097fff8)
* frame #0: 0x00007fff73d2a81a libsystem_malloc.dylib`tiny_malloc_from_free_list + 8
frame #1: 0x00007fff73d2a297 libsystem_malloc.dylib`tiny_malloc_should_clear + 288
frame #2: 0x00007fff73d290c6 libsystem_malloc.dylib`szone_malloc_should_clear + 66
frame #3: 0x00007fff73d27d7a libsystem_malloc.dylib`malloc_zone_malloc + 104
frame #4: 0x00007fff73d27cf5 libsystem_malloc.dylib`malloc + 21
frame #5: 0x00007fff70ea0dea libc++abi.dylib`operator new(unsigned long) + 26
frame #6: 0x00007fff70e73d70 libc++.1.dylib`std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> 
>::basic_string(std::__1::basic_string<char, std::__1::char_traits<char>, 
std::__1::allocator<char> > const&, unsigned long, unsigned long, std::__1::allocator<char> 
const&) + 132
frame #7: 0x0000000103821467 libSampleLibrary.dylib`std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> >::substr(unsigned long, unsigned 
long) const + 87
frame #8: 0x0000000103820c77 libSampleLibrary.dylib`mkpath(std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> >) + 135
frame #9: 0x0000000103820c80 libSampleLibrary.dylib`mkpath(std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> >) + 144
frame #10: 0x0000000103820c80 libSampleLibrary.dylib`mkpath(std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> >) + 144
frame #11: 0x0000000103820c80 libSampleLibrary.dylib`mkpath(std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> >) + 144
frame #12: 0x0000000103820c80 libSampleLibrary.dylib`mkpath(std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> >) + 144
frame #13: 0x0000000103820c80 libSampleLibrary.dylib`mkpath(std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> >) + 144
frame #14: 0x0000000103820c80 libSampleLibrary.dylib`mkpath(std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> >) + 144
frame #15: 0x0000000103820c80 libSampleLibrary.dylib`mkpath(std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> >) + 144
...

为什么会发生这种情况?调用它的线程可以从外部取消,因为我们添加了

pthread_setcanceltype(PTHRAD_CANCEL_ASYNCHRONOUS,NULL(;

在函数中调用该函数的第一行。

每当这种崩溃发生时,我在回溯中看到以下行5400多次,这非常令人惊讶:

frame #15: 0x0000000103820c80 libSampleLibrary.dylib`mkpath(std::__1::basic_string<char, 
std::__1::char_traits<char>, std::__1::allocator<char> >) + 144

我进一步调试,结果发现一个静态变量(homePath(被损坏(返回垃圾(。mkpath((函数从以下函数中获取它的值:

string GetSettingFilePath()
{
static string homePath = "";
if(!homePath.empty()){

// sometimes homePath variable returns junk at the program exit
return homePath;
}
struct passwd* pwd = getpwuid(getuid());
if (pwd)
{
homePath = pwd->pw_dir;
}
else
{
// try the $HOME environment variable
homePath = getenv("HOME");
}
if (homePath.empty())
{
homePath = "./";
}
return homePath
}

由于homePath变量有时会在程序出口处返回垃圾,尽管设置正确,但它会导致无限递归。但是为什么函数中的这个静态变量在程序出口调用时会返回垃圾。

如果递归调用mkpath,并且path中的字符串没有斜杠/。那么你将有无限的递归。

递归将是无限的,因为您将使用完全相同的参数调用mkpath

在执行递归调用之前,您应该检查path是否真的有斜线/

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