onDelete causing NSRangeException



在这个应用程序中,有一个主屏幕(WorkoutScreen),当它在列表中迭代时,每次显示一个列表的内容(当前锻炼在许多列表中)。在弹出窗口中,会出现一个包含所有锻炼的列表,并且可以添加、删除或移动该列表中的项目。

当我删除最底部的项目时,没有错误。当我删除列表中的任何其他项目时,我得到这个NSRangeException错误,导致应用程序崩溃:

/*
2022-04-24 15:41:21.874306-0400 Trellis         
beta[9560:3067012] *** Terminating app due to     
uncaught exception 'NSRangeException', reason: 
'*** __boundsFail: index 3 beyond bounds [0 .. 
2]'
*** First throw call stack:
(0x1809150fc 0x19914fd64 0x180a1e564 0x180a2588c 
0x1808c0444 0x1852dcce4 0x1852e1400 0x185424670 
0x185423df0 0x185428a40 0x18843e4a0 0x188510458 
0x188fd83ec 0x10102f3bc 0x1010500a4 0x188494f4c 
0x10102c664 0x10103e0d4 0x18841a944 0x10102be18 
0x10103122c 0x18837b8ac 0x188363484 0x18834bb64 
0x188371d20 0x1883b88e4 0x1b28fe910 0x1b28fe318 
0x1b28fd160 0x18831e780 0x18832f3cc 0x1883f5e34 
0x18834206c 0x188345f00 0x182eb0798 0x184613138 
0x184605958 0x184619f80 0x184622874 0x1846050b0 
0x183266cc0 0x1835015fc 0x183b7d5b0 0x183b7cba0 
0x1809370d0 0x180947d90 0x180882098 0x1808878a4 
0x18089b468 0x19c42638c 0x18323d088 0x182fbb958 
0x1885547a4 0x188483928 0x1884650c0 0x10109a630 
0x10109a700 0x1015b9aa4)
libc++abi: terminating with uncaught exception 
of type NSException
dyld4 config: 
DYLD_LIBRARY_PATH=/usr/lib/system/introspection 
DYLD_INSERT_LIBRARIES=/Developer/usr/lib/libBacktrac 

eRecording.dylib:/Developer/usr/lib/libMainThreadChecker.dylib:/Developer/Library/Private 
Frameworks/DTDDISupport.framework/libViewDebuggerSupport.dylib
*** Terminating app due to uncaught exception 'NSRangeException', reason: '*** 
__boundsFail: index 3 beyond bounds [0 .. 2]'
terminating with uncaught exception of type NSException
(lldb)
*/
struct WorkoutScreen: View {
@EnvironmentObject var workoutList: CoreDataViewModel //calls it from environment
@StateObject var vm = CoreDataViewModel()  //access on the page
@Environment(.scenePhase) var scenePhase
var body: some View{
//displays the current item in the list
}
}

当我向列表中添加一个项目时,我得到了错误:"‘CoreData: warning:多个nsentitydescription声明NSManagedObject子类'FruitEntity'所以+entity无法消除歧义。"

移动项目而不添加或删除任何先验给了我关闭弹出窗口时的错误:"‘保存错误:错误域=NSCocoaErrorDomain Code=133020 "无法合并更改"用户信息= {conflictList = (NSManagedObject (0x28327d900)与objectID '0x9ede5774e26501a4的nsmergeconconflict (0x2804f1480)…"

下面是核心数据和相关功能:

class CoreDataViewModel: NSObject, ObservableObject {
private let container: NSPersistentContainer
private let context: NSManagedObjectContext
// Whenever you put your Core Data fetch in a view model, you should use an NSFetchedResultsController.
// This allows you to automatically update your @Published var when your Core Data store changes.
// You must inherit from NSObject to use it.
private let fetchResultsController: NSFetchedResultsController<FruitEntity>

@Published var savedEntities: [FruitEntity] = []
override init() {
container = NSPersistentContainer(name: "FruitsContainer")
container.loadPersistentStores { (description, error) in
if let error = error {
print("ERROR LOADING CORE DATA: (error)")
}
else {
print("Successfully loaded core data")
}
}
context = container.viewContext
let request = NSFetchRequest<FruitEntity>(entityName: "FruitEntity")
let sort = NSSortDescriptor(keyPath: FruitEntity.order, ascending: true)
request.sortDescriptors = [sort]
// This initializes the fetchResultsController
fetchResultsController = NSFetchedResultsController(fetchRequest: request, managedObjectContext: context, sectionNameKeyPath: nil, cacheName: nil)

// Because you inherit from NSObject, you must call super.init() to properly init the parent class. The order of when
// this is to be called has changed.
super.init()
// Because this is a delegate action, you must set the delegate. Since the view model will respond, we set the delegate to self.
fetchResultsController.delegate = self

fetchFruits()
}
func fetchFruits() {
do {
// Instead of calling container.viewContext.fetch(request) which is static, use fetchResultsController.performFetch()
try fetchResultsController.performFetch()
// Make sure the fetch result is not nil
guard let fruitRequest = fetchResultsController.fetchedObjects else { return }
savedEntities = fruitRequest
// You do not need to let error. error is automatically captured in a do catch.
} catch {
print("Error fetching (error)")
}
}
func addFruit(text: String, nummSets: Int16, nummWeights: Int16, nummReps: Int16, secOrRepz: Bool, orderNumz: Int64, multilimbz:  Bool, countDownz: Int16, repTimez: Int16, restTimez: Int16, circuitz: Bool) {
let newFruit = FruitEntity(context: container.viewContext)
newFruit.name = text
newFruit.numOFSets = nummSets
newFruit.numOFWeight = nummWeights
newFruit.numOFReps = nummReps
newFruit.measure = secOrRepz
newFruit.order = orderNumz
newFruit.multiLimb = multilimbz
newFruit.countDownSec = countDownz
newFruit.timePerRep = repTimez
newFruit.restTime = restTimez
newFruit.circuit = circuitz

saveData()
}
func deleteFunction(indexSet: IndexSet) {
guard let index = indexSet.first else { return }
let entity = savedEntities[index]
container.viewContext.delete(entity)
saveData()
}
func saveData() {
do {
try context.save()
fetchFruits()
} catch let error {
print("Error saving: (error)")
}
}
}
// This is your delegate extension that handles the updating when your Core Data Store changes.
extension CoreDataViewModel: NSFetchedResultsControllerDelegate {
func controllerDidChangeContent(_ controller: 
NSFetchedResultsController<NSFetchRequestResult>) {
// Essentially, you are redoing just the fetch as the NSFetchedResultsController knows how to fetch from above
guard let fruits = controller.fetchedObjects as? [FruitEntity] else { return }
self.savedEntities = fruits
}
}
下面是列表结构体:
struct WorkoutListPopUp: View {

@ObservedObject var vm = CoreDataViewModel()
@EnvironmentObject var listViewModel: ListViewModel
@EnvironmentObject var workoutList: CoreDataViewModel

//Too many @State var to list here

var body: some View {

Button (action: {
//this triggers the bug>
vm.addFruit(text: "Workout name", nummSets: Int16(addSets) ?? 3, nummWeights: Int16(addWeights) ?? 0, nummReps: Int16(addReps) ?? 8, secOrRepz: addSecOrReps, orderNumz: Int64((vm.savedEntities.count)), multilimbz: dualLimbs, countDownz: 10, repTimez: 3, restTimez: 60, circuitz: false)
loadNums()
}, label: {
Image(systemName: "plus")
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width:20, height: 20)
.foregroundColor(Color.pink.opacity(1.0))
.padding(.top, 0)
})
List(){
ForEach(vm.savedEntities) {entity in
VStack{
EditWorkouts(entity: entity, prescribeMeasure: $prescribeMeasure, addReps: $addReps, measurePrescribed: $measurePrescribed, repTimePicker: $repTimePicker, repz: $repz, restPicker: $restPicker, setz: $setz, ready2Press: $ready2Press, workoutz: $workoutz, weightz: $weightz, setsRemaining: $setsRemaining, workoutNum: $workoutNum, workoutInstructions: $workoutInstructions, multiplelimbs: $multiplelimbs, showAllInfo: $showAllInfo)

//are these onChanges needed if "EditWorkouts" file is saving?
.onChange(of: entity.name) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.numOFSets) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.numOFReps) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.numOFWeight) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.measure) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.order) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.circuit) { text in
vm.saveData()
loadNums()
}
}
}
.onDelete(perform: vm.deleteFunction)
.onMove(perform: moveItem)
}



}

func loadNums(){
if vm.savedEntities.count > 0 {
workoutz = vm.savedEntities[workoutNum].name ?? "NO Name"
setz = String(vm.savedEntities[workoutNum].numOFSets)
weightz = String(vm.savedEntities[workoutNum].numOFWeight)
repz = String(vm.savedEntities[workoutNum].numOFReps)
multiplelimbs = vm.savedEntities[workoutNum].multiLimb
prescribeMeasure = vm.savedEntities[workoutNum].measure
if setsRemaining == 0 && ((workoutNum + 1) - (Int(vm.savedEntities.count)) == 0) {
workoutInstructions = "Goal: (repz) (measurePrescribed)"
}
else {
workoutInstructions = "Goal: (repz) (measurePrescribed)"
}
}
else {
workoutz = "Add a Workout  👉"
workoutInstructions = " "
}
}

func moveItem(indexSet: IndexSet, destination: Int) {
let source = indexSet.first!
if destination > source   {
var startIndex = source + 1
let endIndex = destination - 1
var startOrder = vm.savedEntities[source].order
while startIndex <= endIndex {
vm.savedEntities[startIndex].order = startOrder
startOrder = startOrder + 1
startIndex = startIndex + 1
}
vm.savedEntities[source].order = startOrder
}

else if destination < source {
var startIndex = destination
let endIndex = source - 1
var startOrder = vm.savedEntities[destination].order + 1
let newOrder = vm.savedEntities[destination].order
while startIndex <= endIndex {
vm.savedEntities[startIndex].order = startOrder
startOrder = startOrder + 1
startIndex = startIndex + 1
}
vm.savedEntities[source].order = newOrder
}
vm.savedEntities[source].circuit = false
vm.saveData()
loadNums()
}
}

这是WorkoutPopUp文件连接到的editworkout文件:

struct EditWorkouts: View {
@EnvironmentObject var workoutList: CoreDataViewModel 
@StateObject var vm = CoreDataViewModel()  
@EnvironmentObject var listViewModel: ListViewModel
let entity: FruitEntity
//too many @State vars to post
var body: some View {

VStack{
HStack{
//many lines of code for options that alter the respective workout on the list. All are followed by their version of:
//.onChange(of:
//vm.savedEntities[Int(entity.order)].multiLimb) { _ in
//vm.saveData()
//loadNums()"
//}
//-or-
//.onChange(of:vm.savedEntities[Int(entity.order)].circuit) { _ in
//entity.circuit = entity.circuit
//vm.saveData()
//}
}
}
}
}

CoreData FruitEntity图片:图片

再次感谢您的宝贵时间!

您的代码有几个问题。我怀疑其中一个是导致崩溃的唯一因素,但另一个可能也起了作用。首先是最有可能的罪魁祸首。如果用.onDelete(),就不能用id: .self。原因很简单:ForEach可能会混淆哪个实体是哪个实体。.self通常不是唯一的,如果你要删除和重新排列ForEach()中的东西,即.onDelete().onMove(),它确实需要。

解决方法很简单。无论您在ForEach中使用什么,都应该符合Identifiable。核心数据管理对象都符合Identifiable,所以修复很容易;删除' id: .self ' ':

struct ListView: View {

@StateObject var vm = CoreDataViewModel()

var body: some View {
List {
ForEach(vm.savedEntities) {entity in
Text(entity.name ?? "")
}
.onDelete(perform: vm.deleteFunction)
}
// This just adds a button to create entities.
.toolbar {
ToolbarItem(placement: .navigationBarTrailing) {
Button {
vm.addFruit()
} label: {
Image(systemName: "plus")
}
}
}
}
}

这个修复很可能会阻止崩溃。然而,我也注意到你的视图更新有问题。这是因为您没有实现NSFetchedResultsControllerNSFetchedResultsControllerDelegate,当您的核心数据存储更改时更新您的数组。您的视图模型应该如下所示:

import SwiftUI
import CoreData
class CoreDataViewModel: NSObject, ObservableObject {
private let container: NSPersistentContainer
private let context: NSManagedObjectContext
// Whenever you put your Core Data fetch in a view model, you should use an NSFetchedResultsController.
// This allows you to automatically update your @Published var when your Core Data store changes.
// You must inherit from NSObject to use it.
private let fetchResultsController: NSFetchedResultsController<FruitEntity>

@Published var savedEntities: [FruitEntity] = []

override init() {
container = NSPersistentContainer(name: "FruitsContainer")
container.loadPersistentStores { (description, error) in
if let error = error {
print("ERROR LOADING CORE DATA: (error)")
}
else {
print("Successfully loaded core data")
}
}
context = container.viewContext
let request = NSFetchRequest<FruitEntity>(entityName: "FruitEntity")
let sort = NSSortDescriptor(keyPath: FruitEntity.order, ascending: true)
request.sortDescriptors = [sort]
// This initializes the fetchResultsController
fetchResultsController = NSFetchedResultsController(fetchRequest: request, managedObjectContext: context, sectionNameKeyPath: nil, cacheName: nil)

// Because you inherit from NSObject, you must call super.init() to properly init the parent class. The order of when
// this is to be called has changed.
super.init()
// Because this is a delegate action, you must set the delegate. Since the view model will respond, we set the delegate to self.
fetchResultsController.delegate = self

// Renamed function to conform to naming conventions. You should use an active verb like fetch to start the name.
fetchFruits()
}

func fetchFruits() {

do {
// Instead of calling container.viewContext.fetch(request) which is static, use fetchResultsController.performFetch()
try fetchResultsController.performFetch()
// Make sure the fetch result is not nil
guard let fruitRequest = fetchResultsController.fetchedObjects else { return }
savedEntities = fruitRequest
// You do not need to let error. error is automatically captured in a do catch.
} catch {
print("Error fetching (error)")
}
}

// This is just to be able to add some data to test.
func addFruit() {
var dateFormatter: DateFormatter {
let df = DateFormatter()
df.dateStyle = .short
return df
}
let fruit = FruitEntity(context: context)
fruit.name = dateFormatter.string(from: Date())
fruit.measure = false
fruit.numOfReps = 0
fruit.numOfSets = 0
fruit.numOfWeight = 0
fruit.order = 0
saveData()
}

func deleteFunction(indexSet: IndexSet) {
guard let index = indexSet.first else { return }
let entity = savedEntities[index]
container.viewContext.delete(entity)
saveData()
}

func saveData() {
do {
try context.save()
} catch let error {
print("Error saving: (error)")
}
}
}
// This is your delegate extension that handles the updating when your Core Data Store changes.
extension CoreDataViewModel: NSFetchedResultsControllerDelegate {
func controllerDidChangeContent(_ controller: NSFetchedResultsController<NSFetchRequestResult>) {
// Essentially, you are redoing just the fetch as the NSFetchedResultsController knows how to fetch from above
guard let fruits = controller.fetchedObjects as? [FruitEntity] else { return }
self.savedEntities = fruits
}
}

您将注意到refreshID不再存在于视图中。没有它也会更新。另外,请注意,通过将数据存储init合并到视图模型中,您不能将其扩展为具有其他视图的其他实体。每个都有不同的上下文,它们会使应用程序崩溃。你最好有一个控制器类,为核心数据存储创建一个单例,就像苹果在默认设置中给你的那样。

最后,我认为你的问题是使用id: .self的组合,已知会与.onDelete()崩溃,并且你使用refreshID而不是NSFetchedResultsController来更新List

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