在Linux中,在tty中处理游戏板按钮点击



我有一台Linux设备,上面有一个EmulationStation(键盘通过USB连接(。我想在终端中处理游戏板按键,这样我就不必为此插入键盘。

检测游戏板密钥代码的测试脚本:

#!/bin/bash
echo 'Press button "L1":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "L1":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "L2":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "L2":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "Up":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "Up":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "Down":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "Down":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "Left":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "Left":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "Right":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "Right":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "Select":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "Select":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "L3":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "L3":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "Start":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "Start":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "X":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "X":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "Y":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "Y":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "B":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "B":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "A":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "A":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "R3":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "R3":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "R2":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "R2":' >> keycode.txt
echo "$key" >> keycode.txt
echo 'Press button "R1":'
key=`jstest --event /dev/input/js0 | grep -m 1 "type 1, time .*, number .*, value 1" | awk -F ',' '{print $3}' | awk '{print $2}'`
echo 'Button "R1":' >> keycode.txt
echo "$key" >> keycode.txt

当您通过SSH连接或退出EmulationStation并启动tty时,脚本工作正常,当您按下游戏板键时,密钥代码被检测到,它被成功写入文件,过程完成。

如果脚本直接从EmulationStation运行,问题就会出现,显然jstest --event /dev/input/js0正在循环。

从EmulationStation运行脚本的过程如下所示:

Press button "L1":

该脚本对游戏板按键没有响应,或者我们看不到它。同时,游戏板已连接,使用第二个脚本,我们可以看到与按键的区别:

#!/bin/bash
jstest --event /dev/input/js0

第二个脚本的输出:

Event: type 1, time -195236, number 9, value 1
Event: type 1, time -195128, number 9, value 0
Event: type 1, time -194840, number 8, value 1
Event: type 1, time -194744, number 8, value 0
Event: type 1, time -194492, number 10, value 1
Event: type 1, time -194360, number 10, value 0
Event: type 1, time -194096, number 9, value 1
Event: type 1, time -194096, number 11, value 1
Event: type 1, time -194000, number 9, value 0
Event: type 1, time -193988, number 11, value 0

显然,这个问题与循环无限期运行有关,而使用grep -m 1 "type 1, time .*, number .*, value 1"并不能结束它

当脚本不起作用时,ps aux显示以下过程:

user        635  0.0  0.0   2048   508 ?        S    03:58   0:00 sh -c sudo chmod 666 /dev/tty1; /opt/system/Scripts/Keycode.sh > /dev/tty1; printf "33c" >> /dev/tty1
user        645  0.0  0.3   6464  2916 ?        S    03:58   0:00 /bin/bash /opt/system/Scripts/Keycode.sh
user        646  0.0  0.1   6464  1572 ?        S    03:58   0:00 /bin/bash /opt/system/Scripts/Keycode.sh
user        647  0.0  0.0   1924   464 ?        S    03:58   0:00 jstest --event /dev/input/js0
user        651  0.0  0.2   8416  2728 pts/0    R+   03:59   0:00 ps aux

我想从EmulationStation运行一个脚本,以便它对按下游戏板按钮做出反应。如果有其他方法可以在不使用GUI的情况下做到这一点,请编写它

我通过使用这个perl模块解决了终端中游戏板输入的问题。

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