当我试图编译我的程序时,我得到了这个错误
C:...CLionProjectsRadixvendorsglew-2.1.0srcglew.c:34:10: fatal error: GL/glew.h: No such file or directory
#include <GL/glew.h>
^~~~~~~~~~~
错误在库代码中,我做错了什么?
我的项目结构如下:
Radix
|- Radix-core
|- cpp code..
|- vendors
|- CMakeLists.txt
|- glew-2.1.0
|- Other libs..
- CMakeLists.txt
CMakeLists.txt(只显示零件(
add_subdirectory(vendors)
add_definitions(-DTW_STATIC -DTW_NO_LIB_PRAGMA -DTW_NO_DIRECT3D -DGLEW_STATIC -D_CRT_SECURE_NO_WARNINGS)
# Including GLEW
include_directories(vendors/glew-2.1.0/include)
set(ALL_LIBS opengl32 glfw GLEW_210)
target_link_libraries(Radix ${ALL_LIBS})
vendors/CMakeLists.txt(只显示零件(
add_definitions(-DTW_STATIC -DTW_NO_LIB_PRAGMA -DTW_NO_DIRECT3D -DGLEW_STATIC -D_CRT_SECURE_NO_WARNINGS)
### GLEW ###
set(GLEW_HEADERS)
set(GLEW_SOURCE glew-2.1.0/src/glew.c)
set(GLEW_INCLUDE glew-2.1.0/include)
add_library(GLEW_210 ${GLEW_SOURCE} ${GLEW_INCLUDE})
target_link_libraries(GLEW_210 ${OPENGL_LIBRARY} ${EXTRA_LIBS})
将include目录添加到GLEW_210的源文件中不会有任何作用。将其添加为PUBLIC包含目录,因此glew.c
的编译也可以访问glew标头:
target_include_directories(GLEW_210 PUBLIC glew-2.1.0/include)
这也将include目录传播到与GLEW_210链接的任何目标,因此您可以在主CMakeLists.txt 中删除include_directories
语句