使用.setselfdeaf()时如何修复此ReferenceError ?



我试图在我的代码中使用。setselfdeaf(),但我无法弄清楚。我所尝试的每一种方法都导致了程序在执行时崩溃。

有人能帮我用一下吗?我想要的是每次加入语音频道时,聋哑的机器人本身。

编辑:根据请求添加了我得到的错误和更新的代码。

得到的错误:

2021-03-04T06:25:06.238627+00:00 app[worker.1]: /app/code.js:53
2021-03-04T06:25:06.238628+00:00 app[worker.1]:     connection.voice.setSelfDeaf(true);
2021-03-04T06:25:06.238629+00:00 app[worker.1]:     ^
2021-03-04T06:25:06.238629+00:00 app[worker.1]: 
2021-03-04T06:25:06.238629+00:00 app[worker.1]: ReferenceError: connection is not defined
2021-03-04T06:25:06.238630+00:00 app[worker.1]:     at Client.<anonymous> (/app/code.js:53:5)
2021-03-04T06:25:06.238630+00:00 app[worker.1]:     at Client.emit (events.js:327:22)
2021-03-04T06:25:06.238631+00:00 app[worker.1]:     at VoiceStateUpdate.handle (/app/node_modules/discord.js/src/client/actions/VoiceStateUpdate.js:40:14)
2021-03-04T06:25:06.238632+00:00 app[worker.1]:     at Object.module.exports [as VOICE_STATE_UPDATE] (/app/node_modules/discord.js/src/client/websocket/handlers/VOICE_STATE_UPDATE.js:4:35)
2021-03-04T06:25:06.238632+00:00 app[worker.1]:     at WebSocketManager.handlePacket (/app/node_modules/discord.js/src/client/websocket/WebSocketManager.js:384:31)
2021-03-04T06:25:06.238633+00:00 app[worker.1]:     at WebSocketShard.onPacket (/app/node_modules/discord.js/src/client/websocket/WebSocketShard.js:444:22)
2021-03-04T06:25:06.238633+00:00 app[worker.1]:     at WebSocketShard.onMessage (/app/node_modules/discord.js/src/client/websocket/WebSocketShard.js:301:10)
2021-03-04T06:25:06.238634+00:00 app[worker.1]:     at WebSocket.onMessage (/app/node_modules/ws/lib/event-target.js:132:16)
2021-03-04T06:25:06.238634+00:00 app[worker.1]:     at WebSocket.emit (events.js:315:20)
2021-03-04T06:25:06.238634+00:00 app[worker.1]:     at Receiver.receiverOnMessage (/app/node_modules/ws/lib/websocket.js:825:20)
2021-03-04T06:25:06.279643+00:00 heroku[worker.1]: Process exited with status 1
2021-03-04T06:25:06.340294+00:00 heroku[worker.1]: State changed from up to crashed

更新后的代码:

const Discord = require('discord.js'),
DisTube = require('distube'),
client = new Discord.Client(),
config = {
prefix: "em!",
token: process.env.TOKEN || "[insert discord bot token]"
};

const distube = new DisTube(client, { searchSongs: true, emitNewSongOnly: true });
client.on('ready', () => {
console.log(`e-Music is up and running`);
client.user.setActivity(`em!play`)
});
client.on("message", async (message) => {
if (message.author.bot) return;
if (!message.content.startsWith(config.prefix)) return;
const args = message.content.slice(config.prefix.length).trim().split(/ +/g);
const command = args.shift();
if (command == "play")
distube.play(message, args.join(" "));
if (["repeat", "loop"].includes(command))
distube.setRepeatMode(message, parseInt(args[0]));
if (command == "stop") {
distube.stop(message);
message.channel.send("Stopped the music!");
}
if (command == "skip")
distube.skip(message);
if (command == "queue") {
let queue = distube.getQueue(message);
message.channel.send('Current queue:n' + queue.songs.map((song, id) =>
`**${id + 1}**. ${song.name} - `${song.formattedDuration}``
).slice(0, 10).join("n"));
}
if ([`3d`, `bassboost`, `echo`, `karaoke`, `nightcore`, `vaporwave`].includes(command)) {
let filter = distube.setFilter(message, command);
message.channel.send("Current queue filter: " + (filter || "Off"));
}
});
client.on("voiceStateUpdate", (oldVoiceState, newVoiceState) => {
if (newVoiceState.id == client.user.id) {
connection.voice.setSelfDeaf(true);
};
});
const status = (queue) => `Volume: `${queue.volume}%` | Filter: `${queue.filter || "Off"}` | Loop: `${queue.repeatMode ? queue.repeatMode == 2 ? "All Queue" : "This Song" : "Off"}` | Autoplay: `${queue.autoplay ? "On" : "Off"}``;
distube
.on("playSong", (message, queue, song) => message.channel.send(
`Playing `${song.name}` - `${song.formattedDuration}`nRequested by: ${song.user}n${status(queue)}`
))
.on("addSong", (message, queue, song) => message.channel.send(
`Added ${song.name} - `${song.formattedDuration}` to the queue by ${song.user}`
))
.on("playList", (message, queue, playlist, song) => message.channel.send(
`Play `${playlist.name}` playlist (${playlist.songs.length} songs).nRequested by: ${song.user}nNow playing `${song.name}` - `${song.formattedDuration}`n${status(queue)}`
))
.on("addList", (message, queue, playlist) => message.channel.send(
`Added `${playlist.name}` playlist (${playlist.songs.length} songs) to queuen${status(queue)}`
))
.on("searchResult", (message, result) => {
let i = 0;
message.channel.send(`**Choose an option from below**n${result.map(song => `**${++i}**. ${song.name} - `${song.formattedDuration}``).join("n")}n*Enter anything else or wait 60 seconds to cancel*`);
})
.on("searchCancel", (message) => message.channel.send(`Searching canceled`))
.on("error", (message, e) => {
console.error(e)
message.channel.send("An error encountered: " + e);
});
client.login(config.token);

如果您读取错误ReferenceError: connection is not defined,它会告诉您哪里出错了。以下代码中的connection不是变量:

client.on("voiceStateUpdate", (oldVoiceState, newVoiceState) => {
if (newVoiceState.id == client.user.id) {
connection.voice.setSelfDeaf(true);
};
});

newVoiceState上有一个connection属性,尽管这不是您在此场景中想要的。您需要使用VoiceState:

中的.setSelfDeaf方法
client.on("voiceStateUpdate", (oldVoiceState, newVoiceState) => {
if (newVoiceState.id == client.user.id) {
newVoiceState.setSelfDeaf(true);
};
});

最新更新