用于嵌套对象的Golang结构



我目前正在使用GoFiber V2创建golang api。

我在Mongo数据库中有以下音乐轨道的文档结构:

{
"_id" : ObjectId("63cc26cb86ae1611380e1206"),
"active" : 1,
"exclusive" : "false",
"track_title" : "Burn Slow (sting)",
"artist_id" : "395",
"artist_name" : "David Hollandsworth",
"album_title" : "Cult Justice 23",
"composer" : "David Hollandsworth",
"duration" : "00:16",
"publisher" : "FlikTrax, LLC",
"description" : "T.V. drama, rural tension, apprehension. Style: "Hell on Wheels" soundtrack.",
"url_path" : "davidhollandsworth/cultjustice23/burn-slow-sting.wav",
"vocal_type" : "instrumental",
"beats_per_minute" : "80",
"file_path_compressed" : "davidhollandsworth/cultjustice23/burn-slow-sting.mp3",
"file_path_uncompressed" : "davidhollandsworth/cultjustice23/burn-slow-sting.wav",
"genres" : [ 
"Tension", 
"Americana", 
"Tv Drama"
],
"genres_keys" : [ 
"tension", 
"americana", 
"tv drama"
],
"moods" : [ 
"tension", 
"bluesy", 
"spacey"
],
"styles" : [ 
"tv drama", 
"unsolved mystery", 
"western"
],
"instruments" : [ 
"dobro", 
"banjo", 
"percussion"
],
"keywords" : [ 
"rural-tension", 
" showdown", 
" apprehension", 
" uncertainty", 
" light-tension", 
" strings-tension", 
" heartland", 
" trouble", 
" uneasy", 
" cautious", 
" outlaw", 
" yellowstone", 
" bayou", 
" gritty", 
" swampy", 
" swamp-people", 
" southern", 
" uncertain", 
" drama", 
" apprehension", 
" bluesy", 
" blues", 
" shack", 
" poor-folk", 
" primitive"
],
"sounds_like" : [ 
"Brian Tyler", 
"Max Richter", 
"T.V. Drama"
],
"resembles_song" : [ 
"Hell on Wheels", 
"Yellowstone", 
"Rural/Outlaw/Tension"
],
"last_modified" : 1674323659,
"variation_count" : 5,
"variations" : {
"_id" : ObjectId("63cc26bc86ae1611380e1200"),
"track_title" : "Burn Slow",
"artist_name" : "David Hollandsworth",
"master_track_id" : "63cc26bc86ae1611380e1200",
"master_track" : ObjectId("63cc26bc86ae1611380e1200"),
"merged" : 1,
"variation_count" : 5,
"variations" : {
"63cc26bc86ae1611380e1200" : {
"track_id" : "63cc26bc86ae1611380e1200",
"track_title" : "Burn Slow",
"artist_name" : "David Hollandsworth"
},
"63cc26c086ae1611380e1203" : {
"track_id" : "63cc26c086ae1611380e1203",
"track_title" : "Burn Slow (bed mix)",
"artist_name" : "David Hollandsworth"
},
"63cc26c386ae1611380e1204" : {
"track_id" : "63cc26c386ae1611380e1204",
"track_title" : "Burn Slow (cutdown)",
"artist_name" : "David Hollandsworth"
},
"63cc26c786ae1611380e1205" : {
"track_id" : "63cc26c786ae1611380e1205",
"track_title" : "Burn Slow (lows and perc)",
"artist_name" : "David Hollandsworth"
},
"63cc26cb86ae1611380e1206" : {
"track_id" : "63cc26cb86ae1611380e1206",
"track_title" : "Burn Slow (sting)",
"artist_name" : "David Hollandsworth"
}
}
}
}

目前我有以下结构体的轨道在我的Golang模型:

type Track struct {
ID                   primitive.ObjectID `bson:"_id, omitempty" json:"_id"`
TrackTitle           string             `bson:"track_title" json:"track_title"`
ArtistId             string             `bson:"artist_id" json:"artist_id"`
ArtistName           string             `bson:"artist_name" json:"artist_name"`
AlbumTitle           string             `bson:"album_title" json:"album_title"`
Composer             string             `bson:"composer" json:"composer"`
Publisher            string             `bson:"publisher" json:"publisher"`
Description          string             `bson:"description" json:"description"`
Duration             string             `bson:"duration" json:"duration"`
UrlPath              string             `bson:"url_path" json:"url_path"`
VocalType            string             `bson:"vocal_type" json:"vocal_type"`
BeatsPerMinute       string             `bson:"beats_per_minute" json:"beats_per_minute"`
FilePathCompressed   string             `bson:"file_path_compressed" json:"bfile_path_compressed"`
FilePathUncompressed string             `bson:"file_path_uncompressed" json:"file_path_uncompressed"`
PreviewURL           string             `bson:"preview_url" json:"preview_url"`
Genres               []interface{}      `bson:"genres" json:"genres"`
GenresKeys           []interface{}      `bson:"genres_keys" json:"genres_keys"`
Moods                []interface{}      `bson:"moods" json:"moods"`
Styles               []interface{}      `bson:"styles" json:"styles"`
Instruments          []interface{}      `bson:"instruments" json:"instruments"`
Keywords             []interface{}      `bson:"keywords" json:"keywords"`
SoundsLike           []interface{}      `bson:"sounds_like" json:"sounds_like"`
ResemblesSong        []interface{}      `bson:"resembles_song" json:"resembles_song"`
LastModified         int                `bson:"last_modified" json:"last_modified"`
VariationCount       int                `bson:"variation_count" json:"variation_count"`
}

目前所有的文档字段都被正确地解码为JSON,但是我现在在如何构造嵌入的"变量"上陷入了僵局。字段(注意变量中有变量)。嵌入变量的结构是一个没有键的对象,而是一个动态的mongo ID字符串。

我已经尝试实现自定义结构和接口类型,但无济于事。

如果有人以前遇到过这个问题,请提供任何帮助。

我建议尽可能避免使用interface{}(或any),使用具体类型。例如:genres是字符串数组,Go中使用[]string

对于variations.variations字段,您可以使用map,string键和描述其元素的结构类型。

type Track struct {
ID                   primitive.ObjectID `bson:"_id, omitempty" json:"_id"`
TrackTitle           string             `bson:"track_title" json:"track_title"`
ArtistId             string             `bson:"artist_id" json:"artist_id"`
ArtistName           string             `bson:"artist_name" json:"artist_name"`
AlbumTitle           string             `bson:"album_title" json:"album_title"`
Composer             string             `bson:"composer" json:"composer"`
Publisher            string             `bson:"publisher" json:"publisher"`
Description          string             `bson:"description" json:"description"`
Duration             string             `bson:"duration" json:"duration"`
UrlPath              string             `bson:"url_path" json:"url_path"`
VocalType            string             `bson:"vocal_type" json:"vocal_type"`
BeatsPerMinute       string             `bson:"beats_per_minute" json:"beats_per_minute"`
FilePathCompressed   string             `bson:"file_path_compressed" json:"bfile_path_compressed"`
FilePathUncompressed string             `bson:"file_path_uncompressed" json:"file_path_uncompressed"`
PreviewURL           string             `bson:"preview_url" json:"preview_url"`
Genres               []string           `bson:"genres" json:"genres"`
GenresKeys           []string           `bson:"genres_keys" json:"genres_keys"`
Moods                []string           `bson:"moods" json:"moods"`
Styles               []string           `bson:"styles" json:"styles"`
Instruments          []string           `bson:"instruments" json:"instruments"`
Keywords             []string           `bson:"keywords" json:"keywords"`
SoundsLike           []string           `bson:"sounds_like" json:"sounds_like"`
ResemblesSong        []string           `bson:"resembles_song" json:"resembles_song"`
LastModified         int                `bson:"last_modified" json:"last_modified"`
VariationCount       int                `bson:"variation_count" json:"variation_count"`
Variations           Variations         `bson:"variations" json:"variations"`
}
type Variations struct {
ID             primitive.ObjectID   `bson:"_id" json:"_id"`
TrackTitle     string               `bson:"track_title" json:"track_title"`
ArtistName     string               `bson:"artist_name" json:"artist_name"`
MasterTrackID  string               `bson:"master_track_id" json:"master_track_id"`
MasterTrack    primitive.ObjectID   `bson:"master_track" json:"master_track"`
Merged         int                  `bson:"merged" json:"merged"`
VariationCount int                  `bson:"variation_count" json:"variation_count"`
Variations     map[string]Variation `bson:"variations" json:"variations"`
}
type Variation struct {
TrackID    string `bson:"track_id" json:"track_id"`
TrackTitle string `bson:"track_title" json:"track_title"`
ArtistName string `bson:"artist_name" json:"artist_name"`
}

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