如何转录录音以进行语音识别



下载并上传了与mozilla deeepspeech相关的文件后,我开始使用谷歌colab。我正在使用mozilla/deptspeech进行语音识别。下面显示的代码用于录制我的音频。录制完音频后,我想使用一种功能/方法将录音转录成文本。所有的东西都编译好了,但文本没有正确输出。我的代码里有什么想法吗?

"""
To write this piece of code I took inspiration/code from a lot of places.
It was late night, so I'm not sure how much I created or just copied o.O
Here are some of the possible references:
https://blog.addpipe.com/recording-audio-in-the-browser-using-pure-html5-and-minimal-javascript/
https://stackoverflow.com/a/18650249
https://hacks.mozilla.org/2014/06/easy-audio-capture-with-the-mediarecorder-api/
https://air.ghost.io/recording-to-an-audio-file-using-html5-and-js/
https://stackoverflow.com/a/49019356
"""
from google.colab.output import eval_js
from base64 import b64decode
from scipy.io.wavfile import read as wav_read
import io
import ffmpeg
AUDIO_HTML = """
<script>
var my_div = document.createElement("DIV");
var my_p = document.createElement("P");
var my_btn = document.createElement("BUTTON");
var t = document.createTextNode("Press to start recording");
my_btn.appendChild(t);
//my_p.appendChild(my_btn);
my_div.appendChild(my_btn);
document.body.appendChild(my_div);
var base64data = 0;
var reader;
var recorder, gumStream;
var recordButton = my_btn;
var handleSuccess = function(stream) {
gumStream = stream;
var options = {
//bitsPerSecond: 8000, //chrome seems to ignore, always 48k
mimeType : 'audio/webm;codecs=opus'
//mimeType : 'audio/webm;codecs=pcm'
};            
//recorder = new MediaRecorder(stream, options);
recorder = new MediaRecorder(stream);
recorder.ondataavailable = function(e) {            
var url = URL.createObjectURL(e.data);
var preview = document.createElement('audio');
preview.controls = true;
preview.src = url;
document.body.appendChild(preview);
reader = new FileReader();
reader.readAsDataURL(e.data); 
reader.onloadend = function() {
base64data = reader.result;
//console.log("Inside FileReader:" + base64data);
}
};
recorder.start();
};
recordButton.innerText = "Recording... press to stop";
navigator.mediaDevices.getUserMedia({audio: true}).then(handleSuccess);

function toggleRecording() {
if (recorder && recorder.state == "recording") {
recorder.stop();
gumStream.getAudioTracks()[0].stop();
recordButton.innerText = "Saving the recording... pls wait!"
}
}
// https://stackoverflow.com/a/951057
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
}
var data = new Promise(resolve=>{
//recordButton.addEventListener("click", toggleRecording);
recordButton.onclick = ()=>{
toggleRecording()
sleep(2000).then(() => {
// wait 2000ms for the data to be available...
// ideally this should use something like await...
//console.log("Inside data:" + base64data)
resolve(base64data.toString())
});
}
});

</script>
"""
def get_audio():
display(HTML(AUDIO_HTML))
data = eval_js("data")
binary = b64decode(data.split(',')[1])

process = (ffmpeg
.input('pipe:0')
.output('pipe:1', format='wav')
.run_async(pipe_stdin=True, pipe_stdout=True, pipe_stderr=True, quiet=True, overwrite_output=True)
)
output, err = process.communicate(input=binary)

riff_chunk_size = len(output) - 8
# Break up the chunk size into four bytes, held in b.
q = riff_chunk_size
b = []
for i in range(4):
q, r = divmod(q, 256)
b.append(r)
# Replace bytes 4:8 in proc.stdout with the actual size of the RIFF chunk.
riff = output[:4] + bytes(b) + output[8:]
sr, audio = wav_read(io.BytesIO(riff))
return audio, sr
audio, sr = get_audio()
def recordingTranscribe(audio):
data16 = np.frombuffer(audio)
return model.stt(data16)
recordingTranscribe(audio)

试试这个

太完美了

注意要求python 3.6或更低版本。。。


import speech_recognition as sr
def takeCommand():
r=sr.Recognizer()
with sr.Microphone() as source:
print("Listening...")
audio=r.listen(source)
try:
statement=r.recognize_google(audio,language='en-in')
print(f"user said:{statement}n")

except Exception as e:
#speak("Sorry, please say that again")
print('Sorry, please say that again')
return "None"
return statement

if __name__=='__main__':
statement = takeCommand().lower()
print('detecting.....')
print(statement)

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