我的应用程序在Android上运行正常,但在iOS上有例外。
iOS版本是在Codemagic上完成的。
Dev。环境-Windows Flutter Dart。
缺少什么?
mainCommon中以下行的异常
FirebaseApp firebaseApp = await Firebase.initializeApp();
mainCommon-
Future<void> mainCommon() async {
try {
loggerDBND("START - MainComminStart0");
FirebaseApp firebaseApp = await Firebase.initializeApp();
loggerDBND("START - MainComminStart1");
FirebaseMessaging.onBackgroundMessage(_messageHandler0);
loggerDBND("START - MainComminStart2");
globals.messaging = await FirebaseMessaging.instance;
loggerDBND("START - MainComminStart3");
globals.messaging.requestPermission();
loggerDBND("START - MainComminStart4");
await globals.messaging.subscribeToTopic("messaging");
loggerDBND("START - MainComminStart5");
globals.messaging.getToken().then((value) {
print("Token -" + value.toString() + "-");
});
loggerDBND("START - MainComminStart6");
} on Exception catch (exception) {
loggerDBN("mainCommon - exception"+exception.toString() );
} catch (error) {
loggerDBN("mainCommon - error" + error.toString());
}
异常-
main- error[core/not-initialized] Firebase has not been correctly initialized. Have you added the "GoogleService-Info.plist" file to the project?
View the iOS Installation documentation for more information: https://firebase.flutter.dev/docs/installation/ios
文件"谷歌服务信息plist";位置-。。。。\ios\Runner
在过去的一个类似问题中,通过使用苹果的Xcode拖放文件将GoogleService-Info.plist
添加到正确的文件夹是解决方案。
另一位用户提供了一个windows变通方法