变量在不同屏幕之间无效传递



我目前正在开发一款Fingerspelling学习应用程序。在fingerspelling_screen.dart文件中,用户可以选择他/她想首先学习的类别。当用户选择其中一个按钮时,应用程序将查询Firebase Firestore以获取一个符号对象列表,该列表包含符号的名称、符号所属的类别和每个符号的视频URL,然后将用户导航到视频播放器sign_video.dart。从那里,用户可以按next切换到类别中的下一个标志。当用户按下检查签名按钮时,用户将导航到检查sign_checker.dart以检查他们是否正确执行了签名。

我一直在使用构造函数将"category"变量从一个屏幕传递到另一个屏幕,我认为它不是很有效。有什么办法可以解决这个问题吗?

我希望在initState中初始化vidlist变量(一个存储Sign对象列表的变量(,因为视频播放器控制器需要首先初始化。我尝试过使用StreamProvider,但由于某种原因,我无法初始化initState中的vidlist变量。vidlist变量将始终为null。

谢谢。

指法拼写。dart

import 'package:slem_proto/screens/sign_video.dart';
import 'package:slem_proto/shared/constants.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:undraw/undraw.dart';
class FingerspellingScreen extends StatelessWidget {
static String routeName = 'fingerspelling_screen';
@override
Widget build(BuildContext context) {
return Scaffold(
body: Padding(
padding: EdgeInsets.only(left: 20, right: 20, top: 50),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'Fingerspelling',
style: kHeadingTextStyle,
),
SizedBox(height: 30),
FingerspellingTab(
title: 'Alphabets',
illustration: UnDrawIllustration.learning,
onTap: () {
print('Alphabet tab tapped');
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => SignVideoScreen(
category: 'alphabets',
),
),
);
},
),
SizedBox(
height: 15,
),
FingerspellingTab(
title: 'Numbers',
illustration: UnDrawIllustration.calculator,
onTap: () {
print('Number tab tapped');
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => SignVideoScreen(
category: 'numbers',
),
),
);
},
),
],
),
),
);
}
}
class FingerspellingTab extends StatelessWidget {
final String title;
final UnDrawIllustration illustration;
final Function onTap;
const FingerspellingTab(
{@required this.title,
@required this.illustration,
@required this.onTap});
@override
Widget build(BuildContext context) {
return InkWell(
child: Container(
width: double.infinity,
height: 250,
decoration: BoxDecoration(
color: Color.fromRGBO(58, 139, 238, 0.2),
borderRadius: BorderRadius.circular(20),
),
child: Padding(
padding: const EdgeInsets.only(left: 20, top: 20),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
title,
style: kHeadingTextStyle.copyWith(
color: Color.fromRGBO(80, 80, 80, 0.8),
fontSize: 25,
),
),
SizedBox(
height: 15,
),
Container(
height: 150,
child: UnDraw(
color: Color(0xFF6C63FF),
illustration: illustration,
placeholder: Text(
"Illustration is loading..."), //optional, default is the CircularProgressIndicator().
),
),
],
),
),
),
onTap: onTap,
);
}
}

数据库.dart

import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:slem_proto/models/sign.dart';
class DatabaseService {
// collection reference
final CollectionReference signCollection =
FirebaseFirestore.instance.collection('signs');
// Sign list from snapshot
List<Sign> _signListFromSnapshot(QuerySnapshot snapshot) {
return snapshot.docs.map((doc) {
return Sign(
category: doc.data()['category'] ?? '',
sign_name: doc.data()['sign_name'] ?? '',
sign_url: doc.data()['sign_url'] ?? '',
);
}).toList();
}
// get signs stream
Stream<List<Sign>> get signs {
return signCollection.snapshots().map(_signListFromSnapshot);
}
// get signs stream
Stream<List<Sign>> getSignFromCategory({String category}) {
return signCollection
.where('category', isEqualTo: category)
.snapshots()
.map(_signListFromSnapshot);
}
}

sign_checker.dart

import 'dart:convert';
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:http/http.dart' as http;
import 'package:image_picker/image_picker.dart';
class SignChecker extends StatefulWidget {
final String category;
SignChecker({this.category});
@override
_SignCheckerState createState() => _SignCheckerState(category: this.category);
}
class _SignCheckerState extends State<SignChecker> {
final String category;
_SignCheckerState({this.category});
File _image;
bool predictionStarted = false;
bool predictionComplete = false;
var predictionResult = 'Please wait...';
Future getImage() async {
setState(() {
predictionStarted = false;
predictionComplete = false;
});
// Get image from camera
// var image = await ImagePicker.pickImage(source: ImageSource.camera);
// Get image from gallery
var image = await ImagePicker.pickImage(source: ImageSource.gallery);
setState(() {
_image = image;
predictionStarted = true;
});
// Base64 Encode the image
List<int> imageBytes = image.readAsBytesSync();
String base64Image = base64.encode(imageBytes);
// Print the base64 encoded string in console
print(base64Image);
// Send the encoded image with POST request
Map<String, String> headers = {"Accept": "application/json"};
Map body = {"image": base64Image};

// var response = await http.post('http://XX.XXX.XXX.X/automl.php',
//     body: body, headers: headers);
var response = await http.post('http://XX.XXX.XXX.X/automl_alphabet.php',
body: body, headers: headers);
// Print the status code returned by server
print('Status code');
print(response.statusCode);
// Get prediction Result
setState(() {
predictionResult = response.body;
predictionComplete = true;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Sign Checker'),
),
body: SingleChildScrollView(
child: Column(
children: <Widget>[
SizedBox(
height: 20,
),
Text(
'Push the camera button',
textAlign: TextAlign.center,
),
RaisedButton(
onPressed: getImage,
child: Text('Camera'),
),
(_image != null)
? Image.file(
_image,
scale: 50,
)
: Text('No Image Picked'),
predictionBody()
],
),
),
);
}
Widget predictionBody() {
var predictionText = (predictionComplete) ? 'Result' : 'Prediction started';
if (predictionStarted) {
return Column(
children: <Widget>[
Divider(),
Text(predictionText),
Text(predictionResult)
],
);
} else {
return Container();
}
}
}

符号.dart

class Sign {
final String category;
final String sign_name;
final String sign_url;
Sign({this.category, this.sign_name, this.sign_url});
}

首先,使用构造函数传递变量可能并不低效,因为Flutter只传递引用。比如

var a = List(...huge list...);
var b = a;

第二条线路的成本并不高。

其次,如果你询问状态管理,你可以尝试MobxBlocRedux等。有很多方法可以做到这一点。

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