我已经花了几个小时的时间来修复这段代码,但我似乎无法理解这个问题,我将一个带有get和set的变量存储在一个包含case的公共文件中。我想做的是使用下面的菜单来存储变量。
{
Volume vol = new Volume();
Console.WriteLine("n ---------------n" +
" |>>>>> Control Panel <<<<<|n" +
" ---------------" +
"nn |===========================================|n" +
"n Press key...n" +
"n [Q] to Change M Main 1 Volumen" +
" [W] to Change M Main 2 Volumen" +
" [E] to Change Host Volumen" +
" [R] to Change Guest Volumen" +
" [T] to Change Speaker Volumen" +
" [Y] to Change Lightsn" +
" [G] to exitn" +
"n |===========================================|");
ConsoleKeyInfo inputuser = Console.ReadKey(true);
switch (inputuser.Key)
{
case ConsoleKey.Q:
{
try
{
Console.WriteLine("| | |Input Volume percentege from 0-100 %| | |");
vol.MainMic1 = int.Parse(Console.ReadLine());
if (vol.MainMic1 > 100 || vol.MainMic1 < 0)
{
Console.WriteLine("Invalid Number");
Console.ReadKey();
}
else if (vol.MainMic1 == 0 || vol.MainMic1 <= 100)
Console.WriteLine(vol.MainMic1);
Console.ReadKey(); ```
这将它设置在当前方法中,因为我尝试过它,但没有在我用来调用它的方法中,当我在控制台中调用它时,它返回其原始值或0
public void ShowVolume()
{
Volume voll = new Volume();
Console.Clear();
Console.WriteLine("|====== ====== ====== ====== ====== ====== ======|n" +
"n >>>>> Lights and Volume settings <<<<<n" +
"nMain 1(Peterson) Microphone currently at: {0}% volume.n" +
"Co-Speaker(Weiss) Microphone currently at: {1}% volume.n" +
"Host Microphone currently at: {2}% volume.n" +
"Guest Microphone currently at: {3}% volume.n" +
"Quad-Speakers currently at: {4}% volume.n" +
"Lights are at: {5}% power.n" +
"n|====== ====== ====== ====== ====== ====== ======|", voll.MainMic1, voll.MainMic2, voll.MainMic3, voll.GuestMic, voll.QuadSpeaker, voll.Lighting);
Console.ReadKey();
我无法解决问题,我可以运行所有程序,但不能打印所要求的内容,这里是否存在某种我不理解的案例/方法堵塞?
here is class with get/set
public class Volume
{
private int o_mainmic1 = 50;
private int o_mainmic2 = 50;
private int o_mainmic3 = 50;
private int o_guestmic = 30;
private int o_quadspeaker = 30;
private int o_lighting = 30;
public int MainMic1
{
get
{
return o_mainmic1;
}
set
{
o_mainmic1 = value;
}
}
这里有一些Gyazo的照片,如果这对你有帮助的话,我很感激我在这里得到的任何帮助,提前谢谢。
https://gyazo.com/d241e1f8db821ba38415ecf1c57fb3f9
https://gyazo.com/35f31140568794aa41ee74c8ead2296a
https://gyazo.com/1359b4a291baa385b8dcee586a3b97ea
https://gyazo.com/1ce9e237fdd56a7f1a40dabd24c50b5a``
步骤1:使音量保持静态:
public static class Volume
{
private int o_mainmic1 = 50;
private int o_mainmic2 = 50;
private int o_mainmic3 = 50;
private int o_guestmic = 30;
private int o_quadspeaker = 30;
private int o_lighting = 30;
public int MainMic1
{
get
{
return o_mainmic1;
}
set
{
o_mainmic1 = value;
}
}
步骤2:将每个提到的vol
或voll
重命名为Volume
,并且不初始化Volume类。【第一个代码样本】
{
Volume vol = new Volume(); // Delete this, this is not needed anymore since Volume is a static class.
/* I skipped over the Console.WriteLine stuff, though you need it.
*/
ConsoleKeyInfo inputuser = Console.ReadKey(true);
switch (inputuser.Key)
{
case ConsoleKey.Q:
{
try
{
Console.WriteLine("| | |Input Volume percentege from 0-100 %| | |");
Volume.MainMic1 = int.Parse(Console.ReadLine());
if (Volume.MainMic1 > 100 || Volume.MainMic1 < 0)
{
Console.WriteLine("Invalid Number");
Console.ReadKey();
}
else if (Volume.MainMic1 == 0 || Volume.MainMic1 <= 100)
{
Console.WriteLine(vol.MainMic1);
Console.ReadKey();
}
【第二个代码样本】
public void ShowVolume()
{
Volume voll = new Volume(); //Again, delete this.
Console.Clear();
Console.WriteLine("|====== ====== ====== ====== ====== ====== ======|n" +
"n >>>>> Lights and Volume settings <<<<<n" +
"nMain 1(Peterson) Microphone currently at: {0}% volume.n" +
"Co-Speaker(Weiss) Microphone currently at: {1}% volume.n" +
"Host Microphone currently at: {2}% volume.n" +
"Guest Microphone currently at: {3}% volume.n" +
"Quad-Speakers currently at: {4}% volume.n" +
"Lights are at: {5}% power.n" +
"n|====== ====== ====== ====== ====== ====== ======|", Volume.MainMic1, Volume.MainMic2, Volume.MainMic3, Volume.GuestMic, Volume.QuadSpeaker, Volume.Lighting);
Console.ReadKey();