接收空数据帧解决纸浆优化问题



这是我第一次使用PuLP(一般来说是Python)来运行一个梦幻足球游戏的优化问题。

我下面的代码运行成功,但它输出一个空的DataFrame。

import pandas as pd
import pulp
print('--- (1/4) Defining the problem ---')
# Read csv
raw_data = pd.read_csv('./csv/fantasypros.csv')
# create new columns that has binary numbers if player == a specific position
raw_data["QB"] = (raw_data["Pos. Parent"] == "QB").astype(float)
raw_data["RB"] = (raw_data["Pos. Parent"] == "RB").astype(float)
raw_data["WR"] = (raw_data["Pos. Parent"] == "WR").astype(float)
raw_data["TE"] = (raw_data["Pos. Parent"] == "TE").astype(float)
raw_data["K"] = (raw_data["Pos. Parent"] == "K").astype(float)
raw_data["DST"] = (raw_data["Pos. Parent"] == "DEF").astype(float)
raw_data["DK"] = (raw_data["Pos. Parent"] == "DK").astype(float)
raw_data["salary"] = raw_data["Point Cost"].astype(float)
model = pulp.LpProblem("NFTdraft", pulp.LpMaximize)
total_points = {}
cost = {}
qb = {}
rb = {}
wr = {}
te = {}
k = {}
dst = {}
dk = {}
num_players = {}
vars = []
# i = row index, player = player attributes
for i, player in raw_data.iterrows():
var_name = 'x' + str(i)  # Create variable name
decision_var = pulp.LpVariable(var_name, cat='Binary')  # Initialize Variables
vars.append(decision_var)
total_points[decision_var] = player["FPTS"]  # Create FPTS Dictionary
cost[decision_var] = player["salary"]  # Create Cost Dictionary
# Create Dictionary for Player Types
qb[decision_var] = player["QB"]
rb[decision_var] = player["RB"]
wr[decision_var] = player["WR"]
te[decision_var] = player["TE"]
k[decision_var] = player["K"]
dst[decision_var] = player["DST"]
dk[decision_var] = player["DK"]
num_players[decision_var] = 1.0
objective_function = pulp.LpAffineExpression(total_points)
model += objective_function
total_cost = pulp.LpAffineExpression(cost)
model += (total_cost <= 135)
print('--- (2/4) Defining the constraints ---')
QB_constraint = pulp.LpAffineExpression(qb)
RB_constraint = pulp.LpAffineExpression(rb)
WR_constraint = pulp.LpAffineExpression(wr)
TE_constraint = pulp.LpAffineExpression(te)
K_constraint = pulp.LpAffineExpression(k)
DST_constraint = pulp.LpAffineExpression(dst)
DK_constraint = pulp.LpAffineExpression(dk)
total_players = pulp.LpAffineExpression(num_players)
model += (QB_constraint >= 1)
model += (QB_constraint <= 2)
model += (RB_constraint <= 8)
model += (WR_constraint <= 8)
model += (TE_constraint <= 8)
model += (K_constraint <= 1)
model += (DST_constraint <= 1)
model += (DK_constraint <= 2)
model += (total_players == 10)
print('--- (3/4) Solving the problem ---')
model.solve()
print('--- (4/4) Formatting the results ---')
raw_data["is_drafted"] = 0.0
for var in model.variables():
raw_data.iloc[int(var.name[1:]), 10] = var.varValue
my_team = raw_data[raw_data["is_drafted"] == 1.0]
my_team = my_team[["Asset Name", "Player", "Pos. Parent", "Rarity", "Point Cost", "FPTS"]]
print(my_team)
print("Total used amount of salary cap: {}".format(my_team["Point Cost"].sum()))
print("Projected points: {}".format(my_team["FPTS"].sum().round(1)))
print('--- Completed ---')

预期结果是模型建议在给定约束条件下提供最预期结果的十个参与者的阵容。

我不确定这是否有帮助,但下面是我解决问题并尝试格式化结果时Python控制台中的输出。

At line 2 NAME          MODEL
At line 3 ROWS
At line 15 COLUMNS
At line 35896 RHS
At line 35907 BOUNDS
At line 38668 ENDATA
Problem MODEL has 10 rows, 2760 columns and 8324 elements
Coin0008I MODEL read with 0 errors
Continuous objective value is 193.829 - 0.01 seconds
Cgl0003I 2 fixed, 0 tightened bounds, 0 strengthened rows, 0 substitutions
Cgl0003I 2 fixed, 6 tightened bounds, 0 strengthened rows, 0 substitutions
Cgl0003I 0 fixed, 1 tightened bounds, 0 strengthened rows, 0 substitutions
Cgl0004I processed model has 7 rows, 266 columns (266 integer (58 of which binary)) and 773 elements
Cutoff increment increased from 1e-05 to 0.000999
Cbc0012I Integer solution of -192.1 found by DiveCoefficient after 0 iterations and 0 nodes (0.05 seconds)
Cbc0038I Full problem 7 rows 266 columns, reduced to 2 rows 3 columns
Cbc0012I Integer solution of -192.574 found by DiveCoefficient after 10 iterations and 0 nodes (0.08 seconds)
Cbc0031I 2 added rows had average density of 7.5
Cbc0013I At root node, 2 cuts changed objective from -193.82941 to -192.574 in 4 passes
Cbc0014I Cut generator 0 (Probing) - 0 row cuts average 0.0 elements, 3 column cuts (3 active)  in 0.003 seconds - new frequency is 1
Cbc0014I Cut generator 1 (Gomory) - 6 row cuts average 9.0 elements, 0 column cuts (0 active)  in 0.003 seconds - new frequency is 1
Cbc0014I Cut generator 2 (Knapsack) - 0 row cuts average 0.0 elements, 0 column cuts (0 active)  in 0.002 seconds - new frequency is -100
Cbc0014I Cut generator 3 (Clique) - 0 row cuts average 0.0 elements, 0 column cuts (0 active)  in 0.000 seconds - new frequency is -100
Cbc0014I Cut generator 4 (MixedIntegerRounding2) - 1 row cuts average 7.0 elements, 0 column cuts (0 active)  in 0.000 seconds - new frequency is 1
Cbc0014I Cut generator 5 (FlowCover) - 0 row cuts average 0.0 elements, 0 column cuts (0 active)  in 0.001 seconds - new frequency is -100
Cbc0014I Cut generator 6 (TwoMirCuts) - 5 row cuts average 8.0 elements, 0 column cuts (0 active)  in 0.000 seconds - new frequency is -100
Cbc0001I Search completed - best objective -192.574, took 10 iterations and 0 nodes (0.08 seconds)
Cbc0035I Maximum depth 0, 60 variables fixed on reduced cost
Cuts at root node changed objective from -193.829 to -192.574
Probing was tried 4 times and created 3 cuts of which 0 were active after adding rounds of cuts (0.003 seconds)
Gomory was tried 4 times and created 6 cuts of which 0 were active after adding rounds of cuts (0.003 seconds)
Knapsack was tried 4 times and created 0 cuts of which 0 were active after adding rounds of cuts (0.002 seconds)
Clique was tried 4 times and created 0 cuts of which 0 were active after adding rounds of cuts (0.000 seconds)
MixedIntegerRounding2 was tried 4 times and created 1 cuts of which 0 were active after adding rounds of cuts (0.000 seconds)
FlowCover was tried 4 times and created 0 cuts of which 0 were active after adding rounds of cuts (0.001 seconds)
TwoMirCuts was tried 4 times and created 5 cuts of which 0 were active after adding rounds of cuts (0.000 seconds)
Result - Optimal solution found
Objective value:                192.57400000
Enumerated nodes:               0
Total iterations:               10
Time (CPU seconds):             0.08
Time (Wallclock seconds):       0.12
Option for printingOptions changed from normal to all
Total time (CPU seconds):       0.10   (Wallclock seconds):       0.14
--- (4/4) Formatting the results ---
Empty DataFrame
Columns: [Asset Name, Player, Pos. Parent, Rarity, Point Cost, FPTS]
Index: []
Total used amount of salary cap: 0
Projected points: 0.0
--- Completed ---

提前感谢任何关于如何获得我的最佳10人阵容来填充DataFrame的建议。

编辑-根据@chitown88的请求,这里是CSV的链接。

首先,vars是一个内置函数,不要将其用作变量。

其次,您可以通过简单地使用panda.get_dummies()来简化二进制位置的单热编码。

最后,它没有将1.0值分配给"is_drafted"列。试试.loc代替.iloc。对于"is_drafted",我也会使用列名而不是索引位置,但这只是我的偏好。

试试这个。我在修改的地方做了注释。没有你的具体数据我没法测试。因此,如果它不起作用,您可能需要共享您的csv文件,以便我可以调试:

import pandas as pd
import pulp
print('--- (1/4) Defining the problem ---')
# Read csv
raw_data = pd.read_csv('./csv/fantasypros.csv')
# create new columns that has binary numbers if player == a specific position
encoded = pd.get_dummies(raw_data['Pos. Parent']) #<-- One-Hote Encoding 
raw_data = raw_data.join(encoded) #<-- joining it to the raw_data table
raw_data["salary"] = raw_data["Point Cost"].astype(float)
model = pulp.LpProblem("NFTdraft", pulp.LpMaximize)
total_points = {}
cost = {}
qb = {}
rb = {}
wr = {}
te = {}
k = {}
dst = {}
dk = {}
num_players = {}
vars_list = []
# i = row index, player = player attributes
for i, player in raw_data.iterrows():
var_name = 'x' + str(i)  # Create variable name
decision_var = pulp.LpVariable(var_name, cat='Binary')  # Initialize Variables
total_points[decision_var] = player["FPTS"]  # Create FPTS Dictionary
cost[decision_var] = player["salary"]  # Create Cost Dictionary
# Create Dictionary for Player Types
qb[decision_var] = player["QB"]
rb[decision_var] = player["RB"]
wr[decision_var] = player["WR"]
te[decision_var] = player["TE"]
k[decision_var] = player["K"]
dst[decision_var] = player["DST"]
dk[decision_var] = player["DK"]
num_players[decision_var] = 1.0
objective_function = pulp.LpAffineExpression(total_points)
model += objective_function
total_cost = pulp.LpAffineExpression(cost)
model += (total_cost <= 135)
print('--- (2/4) Defining the constraints ---')
QB_constraint = pulp.LpAffineExpression(qb)
RB_constraint = pulp.LpAffineExpression(rb)
WR_constraint = pulp.LpAffineExpression(wr)
TE_constraint = pulp.LpAffineExpression(te)
K_constraint = pulp.LpAffineExpression(k)
DST_constraint = pulp.LpAffineExpression(dst)
DK_constraint = pulp.LpAffineExpression(dk)
total_players = pulp.LpAffineExpression(num_players)
model += (QB_constraint >= 1)
model += (QB_constraint <= 2)
model += (RB_constraint <= 8)
model += (WR_constraint <= 8)
model += (TE_constraint <= 8)
model += (K_constraint <= 1)
model += (DST_constraint <= 1)
model += (DK_constraint <= 2)
model += (total_players == 10)
print('--- (3/4) Solving the problem ---')
model.solve()
print('--- (4/4) Formatting the results ---')
raw_data["is_drafted"] = 0.0
for var in model.variables():
raw_data.loc[int(var.name[1:]), 'is_drafted'] = var.varValue     # <--- CHANGED HERE

my_team = raw_data[raw_data["is_drafted"] == 1.0]
my_team = my_team[["Asset Name", "Player", "Pos. Parent", "Rarity", "Point Cost", "FPTS"]]
print(my_team)
print("Total used amount of salary cap: {}".format(my_team["Point Cost"].sum()))
print("Projected points: {}".format(my_team["FPTS"].sum().round(1)))
print('--- Completed ---')

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