在你阅读之前,要知道我不是英国人,所以希望我不会在这里拼写错误。无论如何我试图编译我的第一个SDL程序,所以我遵循在线教程安装SDL2库。我使用的代码(从这里复制min13:00(是这样的:
#include <iostream>
#include <SDL2/SDL.h>
using namespace std;
int main(void){
if(SDL_Init(SDL_INIT_VIDEO) < 0) {
cout << "SDL init failed.n";
return 1;
}
cout << "SDL init succeeded";
SDL_Quit();
return 0;
}
我得到的错误是这个
C:Usersraffaele.ciotolaDesktopMarco & LoryLorenzoDev-CppSDL2-2.0.12x86_64-w64-mingw32liblibSDL2main.a(SDL_windows_main.o) In function `main_getcmdline':
71 s:rsvalvereleaseSDLSDL2-2.0.12-sourcesrcmainwindowsSDL_windows_main.c undefined reference to `SDL_main'
C:Usersraffaele.ciotolaDesktopMarco & LoryLorenzoDev-CppProgramsSDL_collect2.exe [Error] ld returned 1 exit status
25 C:Usersraffaele.ciotolaDesktopMarco & LoryLorenzoDev-CppProgramsSDL_Makefile.win recipe for target 'SDL_.exe' failed
我试着在管理员上运行我的Dev-Cpp.exe,因为安装文件夹在桌面上,但这并没有解决问题。
Makefile(不管是什么,我都不知道(就是这样。如果需要_(ツ)_/。
# Project: Progetto3
# Makefile created by Dev-C++ 5.11
CPP = g++.exe
CC = gcc.exe
WINDRES = windres.exe
OBJ = SDL_.o
LINKOBJ = SDL_.o
LIBS = -L"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/lib" -L"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/x86_64-w64-mingw32/lib" -L"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/SDL2-2.0.12/x86_64-w64-mingw32/lib" -static-libgcc -mwindows -lmingw32 -lSDL2main -lSDL2 -lopengl32 -lglu32
INCS = -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/include" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/x86_64-w64-mingw32/include" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/lib/gcc/x86_64-w64-mingw32/4.9.2/include"
CXXINCS = -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/include" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/x86_64-w64-mingw32/include" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/lib/gcc/x86_64-w64-mingw32/4.9.2/include" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/lib/gcc/x86_64-w64-mingw32/4.9.2/include/c++" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/SDL2-2.0.12/x86_64-w64-mingw32/include"
BIN = SDL_.exe
CXXFLAGS = $(CXXINCS)
CFLAGS = $(INCS)
RM = rm.exe -f
.PHONY: all all-before all-after clean clean-custom
all: all-before $(BIN) all-after
clean: clean-custom
${RM} $(OBJ) $(BIN)
$(BIN): $(OBJ)
$(CPP) $(LINKOBJ) -o $(BIN) $(LIBS)
SDL_.o: SDL_.cpp
$(CPP) -c SDL_.cpp -o SDL_.o $(CXXFLAGS)
如果你需要任何其他信息,只需询问。非常感谢。
SDL用自己的函数劫持main
,以便进行一些初始设置。然后,它将调用您编写的任何内容作为main
函数。因为它正在调用main
函数,所以它希望以特定的方式定义它。
试试这个,它应该可以解决你遇到的错误:
int main(int argc, char* args[])
{
// whatever
return 0;
}