无法使用 Dev-C++ 编译简单的 SDL 程序



在你阅读之前,要知道我不是英国人,所以希望我不会在这里拼写错误。无论如何我试图编译我的第一个SDL程序,所以我遵循在线教程安装SDL2库。我使用的代码(从这里复制min13:00(是这样的:

#include <iostream>
#include <SDL2/SDL.h>
using namespace std;
int main(void){
if(SDL_Init(SDL_INIT_VIDEO) < 0) {
cout << "SDL init failed.n";
return 1;
}
cout << "SDL init succeeded";
SDL_Quit();

return 0;
} 

我得到的错误是这个

C:Usersraffaele.ciotolaDesktopMarco & LoryLorenzoDev-CppSDL2-2.0.12x86_64-w64-mingw32liblibSDL2main.a(SDL_windows_main.o) In function `main_getcmdline':
71      s:rsvalvereleaseSDLSDL2-2.0.12-sourcesrcmainwindowsSDL_windows_main.c  undefined reference to `SDL_main'
C:Usersraffaele.ciotolaDesktopMarco & LoryLorenzoDev-CppProgramsSDL_collect2.exe   [Error] ld returned 1 exit status
25      C:Usersraffaele.ciotolaDesktopMarco & LoryLorenzoDev-CppProgramsSDL_Makefile.win   recipe for target 'SDL_.exe' failed

我试着在管理员上运行我的Dev-Cpp.exe,因为安装文件夹在桌面上,但这并没有解决问题。

Makefile(不管是什么,我都不知道(就是这样。如果需要_(ツ)_/。

# Project: Progetto3
# Makefile created by Dev-C++ 5.11
CPP      = g++.exe
CC       = gcc.exe
WINDRES  = windres.exe
OBJ      = SDL_.o
LINKOBJ  = SDL_.o
LIBS     = -L"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/lib" -L"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/x86_64-w64-mingw32/lib" -L"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/SDL2-2.0.12/x86_64-w64-mingw32/lib" -static-libgcc -mwindows -lmingw32 -lSDL2main -lSDL2 -lopengl32 -lglu32
INCS     = -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/include" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/x86_64-w64-mingw32/include" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/lib/gcc/x86_64-w64-mingw32/4.9.2/include"
CXXINCS  = -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/include" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/x86_64-w64-mingw32/include" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/lib/gcc/x86_64-w64-mingw32/4.9.2/include" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/MinGW64/lib/gcc/x86_64-w64-mingw32/4.9.2/include/c++" -I"C:/Users/raffaele.ciotola/Desktop/Marco & Lory/Lorenzo/Dev-Cpp/SDL2-2.0.12/x86_64-w64-mingw32/include"
BIN      = SDL_.exe
CXXFLAGS = $(CXXINCS) 
CFLAGS   = $(INCS) 
RM       = rm.exe -f
.PHONY: all all-before all-after clean clean-custom
all: all-before $(BIN) all-after
clean: clean-custom
${RM} $(OBJ) $(BIN)
$(BIN): $(OBJ)
$(CPP) $(LINKOBJ) -o $(BIN) $(LIBS)
SDL_.o: SDL_.cpp
$(CPP) -c SDL_.cpp -o SDL_.o $(CXXFLAGS)

如果你需要任何其他信息,只需询问。非常感谢。

SDL用自己的函数劫持main,以便进行一些初始设置。然后,它将调用您编写的任何内容作为main函数。因为它正在调用main函数,所以它希望以特定的方式定义它。

试试这个,它应该可以解决你遇到的错误:

int main(int argc, char* args[])
{
// whatever
return 0;
}

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