buildozer构建的Kivy apk在显示预弹出屏幕后不久崩溃



我是Kivy的新手,正在使用buildozer。然而,我已经按照buildozer.readthedocs中的说明运行了";buildozer-v android调试部署运行logcat>my_log.txt";尽我所能,然而,apk在显示预弹出屏幕后立即崩溃。在检查my_log.txt时;追溯&";。

我在谷歌上搜索了任何线索来解决我面临的问题,但都无济于事。任何关于变通办法的建议都将不胜感激。

main.py中的python端代码是:

import kivy
kivy.require('2.0.0')
from kivymd.app import MDApp
from kivymd.uix.boxlayout import MDBoxLayout

from kivy.uix.widget import Widget
from kivy.properties import ObjectProperty
from kivy.lang import Builder
from kivy.core.window import Window
# adding custom font
# for now place the ttf in root directory
from kivy.core.text import LabelBase
LabelBase.register(name="CamingoCode",
fn_regular="CamingoCode-Regular.ttf")
# point to images.kv for design
Builder.load_file('m_screen.kv')
class MainLayout(MDBoxLayout):
pass

class MedinfoApp(MDApp):
def build(self):
# set background to white, can be overridden in .kv
#Window.clearcolor = (1,0,0,1)
self.theme_cls.primary_pallete = "DeepOrange"
self.icon = 'images/medinfo_logo.png'
return MainLayout()
if __name__ == '__main__':
MedinfoApp().run()

名为"m_screen.kv"的.kv文件是:

#:import utils kivy.utils
#:import images_path kivymd.images_path
<Image>:
allow_stretch: True
keep_ratio: False
<MDLabel>:
markup: True
font_name: "CamingoCode"

<MainLayout>:
# MedinfoApp
# BoxLayout defined in main.py
orientation: 'vertical'
padding: 0
canvas.before:
Color:
rgba: (1,1,1,1)
Rectangle:
pos: self.pos
size: self.size
MDBoxLayout:
orientation: 'vertical'
padding: 0
spacing: 0
# height: "200dp"
height: root.height/4
size_hint_y: None


canvas.before:
Color:
rgba: (0,1,0,1)
Rectangle:
pos: self.pos
size: self.size

MDCarousel:
direction: 'right'
loop: True
Image:
source: 'images/3.jpg'
Image:
source: 'images/2.jpg'
Image:
source: 'images/1.jpg'

MDBoxLayout:
orientation: "horizontal"
padding: 0#[0,0,2,0] #l,t,r,b
size_hint:(1, None)
height: "30dp"
canvas.before:
Color:
rgba: (1,1,1,1)
Rectangle:
pos: self.pos
size: self.size
MDIcon:
icon: 'account'
# Image:
#   size_hint: (None, 1)
#   # width: "20dp"
#   width: root.width/20
#   source: 'images/medinfo_logo.png'
MDLabel:
text: 'Electronic Medical Records'
color: (20,0,0,1)
bold: True
halign: "left"
valign: "middle"
size_hint: (None, 1)
width: root.width*3.5/4
text_size: self.size
Button:
text: 'open'

# horizontal line separating page title and 
# remaining selections          

MDGridLayout:
cols: 3
# adaptive_width: True
padding: 25
spacing: 15

MDCard:
orientation: 'vertical'
elevation: 11
padding: "25dp"
size_hint: .2, .4
pos_hint: {'center_x':  .5, 'center_y:': .5}
# MDIcon:
#   icon: 'account-heart'
Image:
source: 'images/patient.png'
allow_stretch: False
keep_ratio: False
MDLabel:
text: 'Patient'
font_name: "CamingoCode"
halign: 'center'
MDCard:
orientation: 'vertical'
elevation: 11
padding: "25dp"
size_hint: .25, .4
pos_hint: {'center_x':  .5, 'center_y:': .5}
Image:
source: 'images/appointment_list.png'
allow_stretch: False
keep_ration: False
MDLabel:
text: 'Appointment List'
halign: 'center'
MDCard:
orientation: 'vertical'
elevation: 11
padding: "25dp"
size_hint: .25, .4
pos_hint: {'center_x':  .5, 'center_y:': .5}
Image:
source: 'images/patient_add.png'
allow_stretch: False
keep_ration: False
MDLabel:
text: 'Add Patients'
halign: 'center'
MDCard:
orientation: 'vertical'
elevation: 11
padding: "25dp"
size_hint: .25, .4
pos_hint: {'center_x':  .5, 'center_y:': .5}
Image:
source: 'images/appointment_add.png'
allow_stretch: False
keep_ration: False
MDLabel:
text: 'Add Appointment'
halign: 'center'

MDBottomAppBar:
md_bd_color: 0,1,0,1
MDToolbar:

icon: 'images/medinfo_logo.png'
type: 'bottom'
mode: "center"

建筑商的规格是:

[app]
# (str) Title of your application
title = MedInfo
# (str) Package name
package.name = medinfo
# (str) Package domain (needed for android/ios packaging)
package.domain = org.medinfo.pk
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,ttf
# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png
# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin, venv
# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
version = 0.1
# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = chardet,cython,docutils,idna,Kivy,Kivy-Garden,kivymd,Pillow,pip,Pygments,python3,requests,setuptools,urllib3,wheel
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy
# (str) Presplash of the application
presplash.filename = %(source.dir)s/images/512x512.jpg
# (str) Icon of the application
icon.filename = %(source.dir)s/images/medinfo_logo.png
# (str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
orientation = portrait
# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
# OSX Specific
#
#
# author = © Copyright Info
# change the major version of python used by the app
osx.python_version = 3
# Kivy version to use
osx.kivy_version = 2.0.0
#
# Android specific
#
# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0
# (string) Presplash background color (for android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF
# (string) Presplash animation using Lottie format.
# see https://lottiefiles.com/ for examples and https://airbnb.design/lottie/
# for general documentation.
# Lottie files can be created using various tools, like Adobe After Effect or Synfig.
#android.presplash_lottie = "path/to/lottie/file.json"
# (str) Adaptive icon of the application (used if Android API level is 26+ at runtime)
#icon.adaptive_foreground.filename = %(source.dir)s/data/icon_fg.png
#icon.adaptive_background.filename = %(source.dir)s/data/icon_bg.png
# (list) Permissions
android.permissions = INTERNET
# (list) features (adds uses-feature -tags to manifest)
#android.features = android.hardware.usb.host
# (int) Target Android API, should be as high as possible.
android.api = 30
# (int) Minimum API your APK will support.
#android.minapi = 21
# (int) Android SDK version to use
#android.sdk = 20
# (str) Android NDK version to use
#android.ndk = 19b
# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =
# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =
# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False
# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity
# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"
# (list) Pattern to whitelist for the whole project
#android.whitelist =
# (str) Path to a custom whitelist file
#android.whitelist_src =
# (str) Path to a custom blacklist file
#android.blacklist_src =
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (list) Android AAR archives to add
#android.add_aars =
# (list) Gradle dependencies to add
#android.gradle_dependencies =
# (bool) Enable AndroidX support. Enable when 'android.gradle_dependencies'
# contains an 'androidx' package, or any package from Kotlin source.
# android.enable_androidx requires android.api >= 28
#android.enable_androidx = False
# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes 
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =
# (list) packaging options to add 
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes 
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
#android.add_packaging_options =
# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard
# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =
# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D
# (bool) Android logcat only display log for activity's pid
#android.logcat_pid_only = False
# (str) Android additional adb arguments
#android.adb_args = -H host.docker.internal
# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1
# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
android.arch = armeabi-v7a
# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1
# (bool) enables Android auto backup feature (Android API >=23)
android.allow_backup = True
# (str) XML file for custom backup rules (see official auto backup documentation)
# android.backup_rules =
# (str) If you need to insert variables into your AndroidManifest.xml file,
# you can do so with the manifestPlaceholders property.
# This property takes a map of key-value pairs. (via a string)
# Usage example : android.manifest_placeholders = [myCustomUrl:"org.kivy.customurl"]
# android.manifest_placeholders = [:]
# (bool) disables the compilation of py to pyc/pyo files when packaging
# android.no-compile-pyo = True
#
# Python for android (p4a) specific
#
# (str) python-for-android URL to use for checkout
#p4a.url =
# (str) python-for-android fork to use in case if p4a.url is not specified, defaults to upstream (kivy)
#p4a.fork = kivy
# (str) python-for-android branch to use, defaults to master
#p4a.branch = master
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =
# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =
# (str) Filename to the hook for p4a
#p4a.hook =
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =
# Control passing the --use-setup-py vs --ignore-setup-py to p4a
# "in the future" --use-setup-py is going to be the default behaviour in p4a, right now it is not
# Setting this to false will pass --ignore-setup-py, true will pass --use-setup-py
# NOTE: this is general setuptools integration, having pyproject.toml is enough, no need to generate
# setup.py if you're using Poetry, but you need to add "toml" to source.include_exts.
#p4a.setup_py = false

#
# iOS specific
#
# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master
# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.10.0
# (bool) Whether or not to sign the code
ios.codesign.allowed = false
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) The development team to use for signing the debug version
#ios.codesign.development_team.debug = <hexstring>
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
# (str) The development team to use for signing the release version
#ios.codesign.development_team.release = <hexstring>
# (str) URL pointing to .ipa file to be installed
# This option should be defined along with `display_image_url` and `full_size_image_url` options.
#ios.manifest.app_url =
# (str) URL pointing to an icon (57x57px) to be displayed during download
# This option should be defined along with `app_url` and `full_size_image_url` options.
#ios.manifest.display_image_url =
# (str) URL pointing to a large icon (512x512px) to be used by iTunes
# This option should be defined along with `app_url` and `display_image_url` options.
#ios.manifest.full_size_image_url =

[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer
# (str) Path to build output (i.e. .apk, .ipa) storage
# bin_dir = ./bin
#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the "list" as [section:key].
#    Each line will be considered as a option to the list.
#    Let's take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#

#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example, you want to deploy a demo version of your application without
#    HD content. You could first change the title to add "(demo)" in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug

我认为问题出在kivy版本中。kivy 2.0.0有一个错误。所以最好的版本是kivy 2.0.0rc4。你应该通过设置下载插件。在您的buildozer.specrequirements中,您应该指定kivy的版本,如下所示:

# comma separated e.g. requirements = sqlite3,kivy
requirements = python3,kivy==2.0.0rc4

在我看来,一个或多个依赖库存在问题。Kivy不能很好地处理Android上的所有依赖软件包,即使你在需求中列出了它们。

有些Python包可能需要菜谱。以下是迄今为止开发的食谱列表:https://github.com/kivy/python-for-android/tree/master/pythonforandroid/recipes

在你的情况下,你应该得到答案运行你的应用程序与logcat。建筑商规范中的未付款后续线路

android.logcat_filters = *:S python:D

然后通过ADB构建、部署和运行:

buildozer -v android debug deploy run logcat

顺便说一句。如果您看到消息";无法提取私人数据";在启动屏幕上,可能是因为Pygments的要求。尝试将其从需求列表中删除。

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