如何使用收发器 API 初始化 WebRTC 调用,但仅在信令完成后启用音频和视频?



我正在尝试首先连接两个WebRTC对等体。一旦连接建立,我想给双方的用户选择启用/禁用视频和音频。这应该在不再次触发信令进程的情况下发生。

我确实遇到了一个问题:如果我调用replaceTrack(audioTack),远程对等体将不会播放音频,直到我也调用replaceTrack(视频)。

我不确定为什么会发生这种情况,在文档中找不到任何线索。它确实在10秒后播放,一旦我也附上视频轨道。没有视频轨道就没有音频播放。为什么?

function createVideoElement() {
const vid = document.createElement("video")
vid.width = 320;
vid.controls = true;
vid.autoplay = true;
const root = document.body;
document.body.appendChild(vid);
return vid;
}
async function RunTestInit() {
console.log("get media access");
const p1_stream_out = await navigator.mediaDevices.getUserMedia({
video: true,
audio: true
});
const p2_stream_out = await navigator.mediaDevices.getUserMedia({
video: true,
audio: true
});

console.log("stream setup");
const p1_stream_in = new MediaStream();
const p2_stream_in = new MediaStream();
const p1_video_in = createVideoElement();
const p2_video_in = createVideoElement();
console.log("peer setup");
const p1 = new RTCPeerConnection();
const p2 = new RTCPeerConnection();
const p1_tca = p1.addTransceiver("audio", {
direction: "sendrecv"
});
const p1_tcv = p1.addTransceiver("video", {
direction: "sendrecv"
});

p1.onicecandidate = (ev) => {
p2.addIceCandidate(ev.candidate);
}
p2.onicecandidate = (ev) => {
p1.addIceCandidate(ev.candidate);
}
p1.onconnectionstatechange = (ev) => {
console.log("p1 state: ", p1.connectionState);
}
p2.onconnectionstatechange = async (ev) => {
console.log("p2 state: ", p2.connectionState);
}
p1.onnegotiationneeded = () => {
//triggers once
console.warn("p1.onnegotiationneeded");
}
p2.onnegotiationneeded = () => {
//should never trigger
console.warn("p2.onnegotiationneeded");
}
p1.ontrack = (ev) => {
console.log("p1.ontrack", ev);
p1_stream_in.addTrack(ev.track);
p1_video_in.srcObject = p1_stream_in;
}
p2.ontrack = (ev) => {
console.log("p2.ontrack", ev);
p2_stream_in.addTrack(ev.track);
p2_video_in.srcObject = p2_stream_in;
}
console.log("signaling");
const offer = await p1.createOffer();
await p1.setLocalDescription(offer);
await p2.setRemoteDescription(offer);
const p2_tca = p2.getTransceivers()[0];
const p2_tcv = p2.getTransceivers()[1];
p2_tca.direction = "sendrecv"
p2_tcv.direction = "sendrecv"
const answer = await p2.createAnswer();
await p2.setLocalDescription(answer);
await p1.setRemoteDescription(answer);
console.log("signaling done");
//send audio from p2 to p1 (direction doesn't matter)
//after this runs nothing will happen and no audio plays
setTimeout(async () => {
await p2_tca.sender.replaceTrack(p2_stream_out.getAudioTracks()[0]);
console.warn("audio playback should start now but nothing happens");
}, 1000);
//audio starts playing once this runs
setTimeout(async () => {
//uncomment this and it works just fine
await p2_tcv.sender.replaceTrack(p2_stream_out.getVideoTracks()[0]);
console.warn("now audio playback starts");
}, 10000);
}
function start() {
setTimeout(async () => {
console.log("Init test case");
await RunTestInit();
}, 1);
}

同样的例子在js小提琴(需要相机和麦克风访问):https://jsfiddle.net/vnztcx5p/5/

一旦音频工作,这将引起一个回声。

这是一个已知问题。https://bugs.chromium.org/p/chromium/issues/detail?id=813243和https://bugs.chromium.org/p/chromium/issues/detail?id=403710有一些背景信息。

简而言之,video元素希望你发送音频和视频数据,这些数据需要同步。但你不发送任何视频数据,元素需要触发一个loaddmetadata和resize事件,因为这是规范所说的。因此,它将无限期地阻止音频

您可以启用/禁用音频和视频轨道,所以你不必重新谈判。注意,这个轨道必须在协商开始之前添加。你可以这样做:

mediaStream.getAudioTracks()[0].enabled = false; // or true to enable it.

或者如果你想禁用视频:

mediaStream.getVideoTracks()[0].enabled = false; // or true to enable it.

这是文档

getAudioTracks ()

getVideoTracks ()

我得到了这个工作。这看起来更像是HTMLVideoElement如何工作的问题,而不是WebRTC。

如果我设置

p1_video_in.srcObject = p1_stream_in;
p2_video_in.srcObject = p2_stream_in;

在我将音轨添加到流之前,它可以工作。

完整的示例如下:

function createVideoElement() {
const vid = document.createElement("video")
vid.width = 320;
vid.controls = true;
vid.autoplay = true;
const root = document.body;
document.body.appendChild(vid);
return vid;
}
async function RunTestInit() {
console.log("get media access");
const p1_stream_out = await navigator.mediaDevices.getUserMedia({
video: true,
audio: true
});
const p2_stream_out = await navigator.mediaDevices.getUserMedia({
video: true,
audio: true
});

console.log("stream setup");
const p1_stream_in = new MediaStream();
const p2_stream_in = new MediaStream();
const p1_video_in = createVideoElement();
const p2_video_in = createVideoElement();
p1_video_in.srcObject = p1_stream_in;
p2_video_in.srcObject = p2_stream_in;
console.log("peer setup");
const p1 = new RTCPeerConnection();
const p2 = new RTCPeerConnection();
const p1_tca = p1.addTransceiver("audio", {
direction: "sendrecv"
});
const p1_tcv = p1.addTransceiver("video", {
direction: "sendrecv"
});

p1.onicecandidate = (ev) => {
p2.addIceCandidate(ev.candidate);
}
p2.onicecandidate = (ev) => {
p1.addIceCandidate(ev.candidate);
}
p1.onconnectionstatechange = (ev) => {
console.log("p1 state: ", p1.connectionState);
}
p2.onconnectionstatechange = async (ev) => {
console.log("p2 state: ", p2.connectionState);
}
p1.onnegotiationneeded = () => {
//triggers once
console.warn("p1.onnegotiationneeded");
}
p2.onnegotiationneeded = () => {
//should never trigger
console.warn("p2.onnegotiationneeded");
}
p1.ontrack = (ev) => {
console.log("p1.ontrack", ev);
p1_stream_in.addTrack(ev.track);
}
p2.ontrack = (ev) => {
console.log("p2.ontrack", ev);
p2_stream_in.addTrack(ev.track);
}
console.log("signaling");
const offer = await p1.createOffer();
await p1.setLocalDescription(offer);
await p2.setRemoteDescription(offer);
const p2_tca = p2.getTransceivers()[0];
const p2_tcv = p2.getTransceivers()[1];
p2_tca.direction = "sendrecv"
p2_tcv.direction = "sendrecv"
const answer = await p2.createAnswer();
await p2.setLocalDescription(answer);
await p1.setRemoteDescription(answer);
console.log("signaling done");
//send audio from p2 to p1 (direction doesn't matter)
//after this runs nothing will happen and no audio plays
setTimeout(async () => {
await p2_tca.sender.replaceTrack(p2_stream_out.getAudioTracks()[0]);
console.warn("audio playback should start now but nothing happens");
}, 1000);
//audio starts playing once this runs
setTimeout(async () => {
//uncomment this and it works just fine
await p2_tcv.sender.replaceTrack(p2_stream_out.getVideoTracks()[0]);
console.warn("now audio playback starts");
}, 10000);
}
function start() {
setTimeout(async () => {
console.log("Init test case");
await RunTestInit();
}, 1);
}

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