我可以从另一个变量动态更新 jS 变量的属性吗?



我试图使用我存储在另一个变量的滚动速度更新jS变量的属性。这是我到目前为止的代码(滚动到第二个代码框,因为第一部分工作正常):

jQuery( document ).ready(function() {
jQuery('main').attr('id', 'grained');
(function (window, doc) {
"use strict";
function grained(ele, opt) {
var element = null,
elementId = null,
selectorElement = null;
if (typeof ele === 'string') {
element = doc.getElementById(ele.split('#')[1]);
}
if (!element) {
console.error('Grained: cannot find the element with id ' + ele);
return;
} else {
elementId = element.id;
}
//set style for parent
if (element.style.position !== 'absolute') {
element.style.position = 'relative';
}
element.style.overflow = 'hidden';
var prefixes = ["", "-moz-", "-o-animation-", "-webkit-", "-ms-"];
//default option values
var options = {
animate: true,
patternWidth: 100,
patternHeight: 100,
grainOpacity: 0.1,
grainDensity: 1,
grainWidth: 1,
grainHeight: 1,
grainChaos: 0.5,
grainSpeed: 20
};
Object.keys(opt).forEach(function (key) {
options[key] = opt[key];
});

var generateNoise = function () {
var canvas = doc.createElement('canvas');
var ctx = canvas.getContext('2d');
canvas.width = options.patternWidth;
canvas.height = options.patternHeight;
for (var w = 0; w < options.patternWidth; w += options.grainDensity) {
for (var h = 0; h < options.patternHeight; h += options.grainDensity) {
var rgb = Math.random() * 256 | 0;
ctx.fillStyle = 'rgba(' + [rgb, rgb, rgb, options.grainOpacity].join() + ')';
ctx.fillRect(w, h, options.grainWidth, options.grainHeight);
}
}
return canvas.toDataURL('image/png');
};
function addCSSRule(sheet, selector, rules, index) {
var ins = '';
if (selector.length) {
ins = selector + "{" + rules + "}";
} else {
ins = rules;
}
if ("insertRule" in sheet) {
sheet.insertRule(ins, index);
} else if ("addRule" in sheet) {
sheet.addRule(selector, rules, index);
}
}

var noise = generateNoise();
var animation = '',
keyFrames = ['0%:-10%,10%', '10%:-25%,0%', '20%:-30%,10%', '30%:-30%,30%', '40%::-20%,20%', '50%:-15%,10%', '60%:-20%,20%', '70%:-5%,20%', '80%:-25%,5%', '90%:-30%,25%', '100%:-10%,10%'];
var pre = prefixes.length;
while (pre--) {
animation += '@' + prefixes[pre] + 'keyframes grained{';
for (var key = 0; key < keyFrames.length; key++) {
var keyVal = keyFrames[key].split(':');
animation += keyVal[0] + '{';
animation += prefixes[pre] + 'transform:translate(' + keyVal[1] + ');';
animation += '}';
}
animation += '}';
}
//add animation keyframe
var animationAdded = doc.getElementById('grained-animation');
if (animationAdded) {
animationAdded.parentElement.removeChild(animationAdded);
}
var style = doc.createElement("style");
style.type = "text/css";
style.id = 'grained-animation';
style.innerHTML = animation;
doc.body.appendChild(style);
//add custimozed style
var styleAdded = doc.getElementById('grained-animation-' + elementId);
if (styleAdded) {
styleAdded.parentElement.removeChild(styleAdded);
}
style = doc.createElement("style");
style.type = "text/css";
style.id = 'grained-animation-' + elementId;
doc.body.appendChild(style);
var rule = 'background-image: url(' + noise + ');';
rule += 'position: absolute;content: "";height: 300%;width: 300%;left: -100%;top: -100%;';
pre = prefixes.length;
if (options.animate) {
while (pre--) {
rule += prefixes[pre] + 'animation-name:grained;';
rule += prefixes[pre] + 'animation-iteration-count: infinite;';
rule += prefixes[pre] + 'animation-duration: ' + options.grainChaos + 's;';
rule += prefixes[pre] + 'animation-timing-function: steps(' +options.grainSpeed + ', end);';
}
}
//selecter element to add grains
selectorElement = '#' + elementId + '::before';

addCSSRule(style.sheet, selectorElement, rule);

}
window.grained = grained;
//END
})(window, document);

//下面是最重要的部分//

var grainOptions = {
animate: true,
patternWidth: 100,
patternHeight: 100,
grainOpacity: 0.04,
grainDensity: 1,
grainWidth: 1,
grainHeight: 1
};
grained('#grained', grainOptions);

document.querySelector("body").addEventListener("wheel", scrollGlitch);
function scrollGlitch(event) {
var y = event.deltaY;
var scaleY = y;
var divider = 100;
var sum = scaleY / divider;
console.log(sum);
}
});

从中我得到了我需要的两件事:

  • grainOpacity属性值;
  • 存储在变量sum中的滚动速度(将其除以100以使值达到正确的比例,即0.01 - 0.1);

我现在需要做的是用sum变量的值更新grainOptions变量的grainOpacity属性。这可能吗?我怎么做到这一点,我读了括号/点符号,但不知道这是不是正确的方法。

您可以使用点来引用任何对象字段

grainOptions.grainOpacity

然后您可以使用let变量重新定义字段值。更新scrollGlitch函数:

function scrollGlitch(event) {
var y = event.deltaY;
var scaleY = y;
var divider = 100;
var sum = scaleY / divider;
grainOptions.grainOpacity = sum;
}

。在JS中,你可以用两种方式获取Object字段的值:

  1. 在字段上保存引用来更新它自己的值。例:

grainOptions.grainOpacity。

  1. 仅用于取值。例:

grainOptions [' grainOpacity ']

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