我已经为Andriod构建并运行了我的flutter应用程序。但当我第一次尝试为Mac构建它时,它显示了以下错误。
我是mac-env的新手。我必须在Xcode中做一些更改吗?我的Xcode版本:Version 13.2.1
。但是,如果我在我的MAC中使用VS CODE做一个新的flutter项目,它运行得很好。我必须为ios运行我的exting flutter应用程序。帮助我在iOS上实现这一点。
Launching lib/main.dart on iPhone 13 in debug mode...
lib/main.dart:1
Xcode build done. 9.0s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
Command CompileSwiftSources failed with a nonzero exit code
<unknown>:0: error: unable to load standard library for target 'arm64-apple-ios10.0'
/Users/sambitdas/Development/flutter/.pub-cache/hosted/pub.dartlang.org/razorpay_flutter-1.2.7/ios/Classes/RazorpayDelegate.swift:2:8: error: module compiled with Swift 5.5.1 cannot be imported by the Swift 5.5.2 compiler: /Users/sambitdas/sleepKart/sleepkart/ios/Pods/razorpay-pod/Pod/Razorpay.framework/Modules/Razorpay.swiftmodule/arm64.swiftmodule
import Razorpay
^
<unknown>:0: error: unable to load standard library for target 'arm64-apple-ios10.0'
/Users/sambitdas/Development/flutter/.pub-cache/hosted/pub.dartlang.org/razorpay_flutter-1.2.7/ios/Classes/RazorpayDelegate.swift:2:8: error: module compiled with Swift 5.5.1 cannot be imported by the Swift 5.5.2 compiler: /Users/sambitdas/sleepKart/sleepkart/ios/Pods/razorpay-pod/Pod/Razorpay.framework/Modules/Razorpay.swiftmodule/arm64.swiftmodule
import Razorpay
^
note: Using new build system
note: Planning
note: Build preparation complete
note: Building targets in dependency order
Could not build the application for the simulator.
Error launching application on iPhone 13.
Exited (sigterm)
在podfile中,用以下代码替换post_install对我来说是有效的
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
target.build_configurations.each do |config|
config.build_settings['ENABLE_BITCODE'] = 'YES'
config.build_settings["EXCLUDED_ARCHS[sdk=iphonesimulator*]"] = "arm64"
end
end
end
使用终端并尝试以下操作:
cd ios
arch -x86_64 pod install