是否有一种实用程序类型或类似的东西将一个键的名称从另一个派生出来



这是一个很长的机会,但我希望能够从现有的接口生成一个新的接口,但使用为原始接口派生的键名。

下面是我想做的事情的一个例子:

给定此源对象:

interface Car {
brand: Brand;
model: string;
year: number;
}

我希望能够声明一个接口:

interface CarSetters {
setBrand: (brand: Brand) => any;
setModel: (model: string) => any;
setYear: (year: number) => any;
}

但我不想像上面那样手动声明它。相反,我希望能够像这样使用它:

type CarSetters = Setters<Car>

type CarState = Car & Setters<Car>

它看起来是一个非常简单的映射:

type Brand = boolean;
interface Car {
brand: Brand;
model: string;
year: number;
};
type CarSetters = {
[T in keyof Car as `set${Capitalize<T>}`]: (newValue: Car[T]) => any;
};

为了防止符号引起问题,您可以执行以下操作:

type CarSetters = {
[T in keyof Car as T extends symbol ? never : `set${Capitalize<T>}`]: (newValue: Car[T]) => any;
};

type CarSetters = {
[T in keyof Car as T extends symbol ? never : `set${Capitalize<T>}`]: (newValue: Car[T]) => any;
} & {
[T in keyof Car as T extends symbol ? T : never]: Car[T];
};

我能够找到一个符合我要求的泛型,这主要归功于CertainPerformance的回答,我已经接受了它,因为它确实明确地回答了我提出的问题。但我也在分享我想出的仿制药:

type Setters<T> = {
[K in keyof T as K extends string ? `set${Capitalize<K>}` : never]: (
value: T[K]
) => any;
};
type State<T> = T & Setters<T>

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