我正在构建一个应用程序,将存储多个任天堂游戏机及其详细信息(有点像Mactracker,但任天堂的东西)。
我想在主菜单的类别中存储某些控制台,但我不确定我怎么能做到这一点(我对swiftui很陌生,所以很抱歉,如果这是一个愚蠢的问题)。
我已经在MainMenu上设置了基于我放在控制台数组中的类别的类别。但是我无法让控制台菜单(所有控制台都在那里)只存储我点击的类别的控制台。
我的控制台数组有多个控制台,但为了节省空间,我只放了一个。
主菜单:
import SwiftUI
struct MainMenu: View {
var con: [ConsoleDetails] = ConsoleList.consoles
var body: some View {
NavigationView{
List(ConsoleList.categories.sorted(by: {$0.key > $1.key}), id:.key){con in
NavigationLink(destination: ConsoleMenu(), label:{
Image(systemName: "folder.fill")
.scaledToFit()
.frame(height: 30)
.cornerRadius(4)
.padding(.vertical, 4)
VStack{
Text(con.key)
.fontWeight(.semibold)
}
}).navigationTitle("app.name")
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
MainMenu()
}
}
ConsoleMenu:
import SwiftUI
struct ConsoleMenu: View {
var con: [ConsoleDetails] = ConsoleList.consoles
var body: some View {
NavigationView{
List(con, id:.id){ cons in
NavigationLink(destination: ConsoleDetailView(con: cons), label:{
Image(cons.imgName)
.resizable()
.scaledToFit()
.frame(height: 50)
.cornerRadius(4)
.padding(.vertical, 4)
VStack{
Text(cons.consoleName)
.fontWeight(.semibold)
}
}).navigationTitle("(cons.category)")
}
}
}
}
struct ConsoleSection_Previews: PreviewProvider {
static var previews: some View {
ConsoleMenu()
.preferredColorScheme(.dark)
}
}
控制台:
import Foundation
struct ConsoleDetails: Identifiable{
let id = UUID()
var imgName: String = ""
var consoleName: String = ""
var description: String = ""
var initialPrice: Double = 0.0
var ReleaseDate: String = ""
var Discontinuation: Int = 0
var category: String = ""
}
struct ConsoleList{
static let categories = Dictionary(grouping: consoles, by: {$0.category } )
static let consoles = [
ConsoleDetails(imgName: "FAMICOM",
consoleName: "Famicom",
description: "It was released in 1983 in Japan and due to it success it gave birth to the NES",
initialPrice: 179,
ReleaseDate: "Release Date: July 15, 1983",
Discontinuation: 2003,
category: "Home Consoles"),
//there's more consoles but I just put one to save space on here
修改:
在主视图中只使用类别,并只将有用的控制台传递给控制台菜单:
struct MainMenu: View {
// Use categories ordered by reversed alphabetical order
var categories = ConsoleList.categories.sorted(by: {$0.key > $1.key})
// var con: [ConsoleDetails] = ConsoleList.consoles
var body: some View {
NavigationView{
// Loop on categories
List(categories, id:.key){category in
NavigationLink(destination: ConsoleMenu(con: category.value), label:{
Image(systemName: "folder.fill")
.scaledToFit()
.frame(height: 30)
.cornerRadius(4)
.padding(.vertical, 4)
VStack{
Text(category.key)
.fontWeight(.semibold)
}
}).navigationTitle("app.name")
}
}
}
}
在控制台菜单中使用主菜单
提供的控制台struct ConsoleMenu: View {
// Consoles are given by caller
var con: [ConsoleDetails] /* = ConsoleList.consoles */
var body: some View {
NavigationView{
List(con, id:.id){ cons in
NavigationLink(destination: ConsoleDetailView(con: cons), label:{
Image(cons.imgName)
.resizable()
.scaledToFit()
.frame(height: 50)
.cornerRadius(4)
.padding(.vertical, 4)
VStack{
Text(cons.consoleName)
.fontWeight(.semibold)
}
}).navigationTitle("(cons.category)")
}
}
}
}