我试图以编程方式截取视网膜屏幕截图,我已经尝试了在线找到的每种方法,但我无法获得屏幕截图为视网膜。
我理解以下私有API:
UIGetScreenImage();
不能使用,因为苹果会拒绝你的应用程序。然而,这个方法返回的正是我需要的(640x960屏幕截图)。
我在我的iPhone 4和iPhone 4视网膜硬件模拟器上尝试过这种方法,但得到的图像总是320x480。
-(UIImage *)captureView
{
AppDelegate *appdelegate = [[UIApplication sharedApplication]delegate];
if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
UIGraphicsBeginImageContextWithOptions(appdelegate.window.bounds.size, NO, 0.0);
else
UIGraphicsBeginImageContext(appdelegate.window.bounds.size);
[appdelegate.window.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
NSLog(@"SIZE: %@", NSStringFromCGSize(image.size));
NSLog(@"scale: %f", [UIScreen mainScreen].scale);
return image;
}
我也试过苹果推荐的方法:
- (UIImage*)screenshot
{
// Create a graphics context with the target size
// On iOS 4 and later, use UIGraphicsBeginImageContextWithOptions to take the scale into consideration
// On iOS prior to 4, fall back to use UIGraphicsBeginImageContext
CGSize imageSize = [[UIScreen mainScreen] bounds].size;
if (NULL != UIGraphicsBeginImageContextWithOptions)
UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
else
UIGraphicsBeginImageContext(imageSize);
CGContextRef context = UIGraphicsGetCurrentContext();
// Iterate over every window from back to front
for (UIWindow *window in [[UIApplication sharedApplication] windows])
{
if (![window respondsToSelector:@selector(screen)] || [window screen] == [UIScreen mainScreen])
{
// -renderInContext: renders in the coordinate space of the layer,
// so we must first apply the layer's geometry to the graphics context
CGContextSaveGState(context);
// Center the context around the window's anchor point
CGContextTranslateCTM(context, [window center].x, [window center].y);
// Apply the window's transform about the anchor point
CGContextConcatCTM(context, [window transform]);
// Offset by the portion of the bounds left of and above the anchor point
CGContextTranslateCTM(context,
-[window bounds].size.width * [[window layer] anchorPoint].x,
-[window bounds].size.height * [[window layer] anchorPoint].y);
// Render the layer hierarchy to the current context
[[window layer] renderInContext:context];
// Restore the context
CGContextRestoreGState(context);
}
}
// Retrieve the screenshot image
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
NSLog(@"Size: %@", NSStringFromCGSize(image.size));
return image;
}
但它也返回一个非视网膜图像:2012-12-23 19:57:45.205明信片[3351:707]尺寸:{320,480}
有什么明显的我错过了吗?为什么会有本该使用视网膜截图的方法返回给我非视网膜截图?提前感谢!
我看不出你的代码有什么问题。除了image.size
,您是否尝试过记录image.scale
?是1还是2?如果它是2,它实际上是一个视网膜图像。
UIImage.scale
表示图像的比例。因此,UIImage.size
为320×480, UIImage.scale
为2的图像的实际大小为640×960。来自Apple的文档:
如果您将图像的逻辑大小(存储在
size
属性中)乘以此属性中的值,您将得到以像素为单位的图像尺寸。
这与使用@2x
修饰符将图像加载到UIImage
中的想法相同。例如:
a.png (100×80) => size=100×80 scale=1
b@2x.png (200×160) => size=100×80 scale=2